Frame rate issue - how can I limit the gpu output ??

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Karuizawa

Recruit
Nov 21, 2014
3
0
Hi

I love this game, but on my new macbook pro the fans go crazy. Is there any option to limit the frame rate ? Other games have command lime fps_max and that works great for me, but I haven't found anything like that for this game. V-Sync is no option. Are there any workarounds or does anybody found a solution for this problem ?

Thank you
Jo
 

Wootles

Second Lieutenant
92 Badges
May 4, 2010
117
361
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - After Dark
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Shadowrun Returns
  • Prison Architect
  • Teleglitch: Die More Edition
  • Victoria 2
  • Surviving Mars: First Colony Edition
  • War of the Roses
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Golden Century
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Cities: Skylines - Natural Disasters
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Europa Universalis IV
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Field Marshal
  • Imperator: Rome Deluxe Edition
  • Europa Universalis III Complete
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis III Complete
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Stellaris
I can't find the source, but a while ago one of the devs said that recent Paradox games use the GPU for non-graphical calculations that were previously done by the CPU. So I think your problem is not getting fixed if you restrict the the maximum amount of frames per second.