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unmerged(6522)

Second Lieutenant
Nov 25, 2001
197
0
1. The Cultures listed in the country statistic don't concur with reality. E.g. in GC at Austria there are several cultures present including Slovak and Hungarian, but in fact there are only German culture provinces in the country. :-(
2. Proclaiming another country's independence is absolutely useless. E.g. I played with X country (I can no longer remember), and A was guaranteeing B's indepence. Just by curiosity, I declared war upon B, and A should now have a casus belli on X, but in fact she doesn't. :-((
3. Sometime I can't leave alliances neither break royal ties, although I'm given the option. But when I click on one of these buttons, the text doesn't turn into dark, and the number of diplomats doesn't change either. ;-(((
4. It's not really a bug. There are many coastal provinces which don't have a port. E.g. Mantua, Granada, Naples, Rome... I think they should have been able to build and quarter ships historically, too.

So that's it. However, the game is fantastic. Keep up, Paradox. ;-)
 
Upvote 0
Jun 3, 2001
593
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Number 1 makes sense, as those countries are supposed to grow as such and are essentially given a cultural advantage to move in that way. Austria, in particular, is supposed to get Bohemia and Hungary, both who have those cultures.

Number 2 is in the known bugs list, I think, and the problem is that the guarentee of independance actually give a CB in the wrong direction - you get a CB on the person who guarenteed.

Number 3 is probably because an event window or some other message is in the foreground. The game gets kinda odd with these - close them all and see how you do (I recommend changing the message settings too.)

Number 4 is done by design. Granada, in particular, starts with Gibralter in 1419, and thus the ability to make ships.