Hello and welcome to yet another forum game run by yours truly. It has been a while since I have run one of these as my life has been busy and exciting, but here I am. It has always been my desire to make a KR game, so I really hope this one succeeds.
We begin in January of 1925 in the world of Kaiserreich. Those of you not familiar with the setting will need to consult the wiki available here: this.info/kaiserreich/List_of_countries
There will be some changes that I make to the world of KR. Before we fully start I will post a short summary that explains them. More importantly, from here on I do not feel obliged to follow the KR storylines. Events that happen in the mod are only likely to happen if the players involved make them happen. Don't wait for them passively.
Every update will cover 6 months. As necessary we may skip forward by a few years if it seems this will benefit the game, but as of now there will not be a schedule of such skips, they will instead be on an ad-hoc basis.
For every 6 month turn every player will send to me 2 orders (plus 2 war orders if at war). I will process them, which involves pulling a random number that determines how well the order went and writing the results up. These must be somewhat realistic, keeping in mind that we are in the KR universe, but things still have to happen for a reason.
Your orders are not limited to what your government can do. In fact I encourage players to make use of the people, firms, civil organizations, etc. within their country. "German firms will seek to ruthlessly exploit their position in Bulgaria to make money and make Bulgaria even more dependent on Germany." is a perfectly valid order, even if it does not involve the German government doing anything.
At times you may want to combine orders to greater effect. For example a large military reform may be very important. In these cases you can spend multiple orders on one project, over multiple turns if you like. When you tell me you are done I will pull that many numbers from the RNG and use the highest one as the result. So if you spend one order in 1925 on an army reform and 1 order in 1926 and tell me it is done I will pull 2 numbers, say a 4 and an 8, and the result will be the 8.
Orders have to be PMed to me here on Paradox by the deadline.
IC is mandatory, and failing to post at least once IC post during the week will lead to me giving the country to someone else to play.
Most countries were assigned in the sign-up thread. There has to be a limit to the number of players for the game to work - there is only so much I can do every week. However, if you would like to simply post IC about a particular country this is acceptable. Contact me first and get permission.
Brief explanation of stats. Most importantly, how rich the country is determines how high its combined levels of stats can go. UK is rich, so it can have better infra, education, etc. than Russia. A note saying the economy is overextended means that the combined levels are too much for the country to support. Underdevelopment works the opposite way, and makes it easier to raise these stats.
Ideology determines how extreme the actions a regime might take are allowed to be. The level of political violence has a large effect on the resources available to the country, so pay close attention. Market economies grow faster, mixed economies get a bonus to all domestic rolls, and command economies can raise their stats higher than otherwise.
Infrastructure let's you use your resources more effectively, raising the combined level of stats you may achieve. Administration gives a bonus to all rolls. Education boosts economic growth and health and welfare boosts population growth.
Feel free to ask if something is unclear.
I can usually be found on #wir_main on coldfront IRC. If you have any questions that is the best way to get a hold of me:
1) Use the link provided above.
2) Choose the Flash app or the Java app.
3) Create a screen name; it’s recommended that you use your forum name, if available.
4) Close the #coldfront channel that opens automatically.
5) In the command box, type “/join #WiR_Main” without the quotation marks.
6) You’re in the chat! Welcome!