GM Note: After a long period of reflection and the implementation of stop-gap measures to try and ensure that this game was maintained, I am sorry to announce to everyone here that Twilight Struggle is officially going to cease operations. I've come to this conclusion through my own lack of enthusiasm towards GMing this game, and indeed, in GMing all Nation-based games. With that, I am also going to announce that I shall be retiring from large-scale nation-based games after three years of GMing the marquee World in Revolution brand. While I will not rule out returning to help GM a WiR-type game, I am afraid I can not see any point in the foreseeable future where I shall undertake the lead on such a large project once again. This does not mean, however, that I will retire completely from the forum game sphere. I have several ideas that I have been developing for some time that may or may not be launched in the future, and I shall always keep the door open for a return of a World in Revolution game, but it would be on a much smaller scale than what we have experienced over these years.
I would like, however, to personally thank Duke of Britain and Spectre17, both of whom have been around since the very very early days of World in Revolution: 1861. While maybe not in all of my games, you two have been a constant presence over the past three years for sure. I would also like to thank KeldoniaSkylar and Stormbringer, both of whom had engineered and pioneered different systems of keeping track of stats, which had been the fundamental backbone of World in Revolution games for the past three years. I've also got to give a massive thanks to Mathrim, who has above all been the best co-GMs that this subforum has ever seen. Without him, I doubt that the critical successes that have been the WiR: 1920 were would have been possible without him. I must also give mentions to everyone else who resides permanently in my Office on IRC, you've always been able to provide good feedback and debate on how the game is run. And finally, I need to give the best and biggest thanks of all to each and every person in the World in Revolution Community. All of these three years would have been impossible without all of you. Whenever someone shall look back to these games, they must realise the tremendous amount of effort that our community has put into these games. All of the treaties, the IC, the political situations, the information, would not have been possible without you. I hope everyone reflects back on their own participation and the fun they had in this game, I know for the majority of the time I had a blast as well. Thank you all.
I would like, however, to personally thank Duke of Britain and Spectre17, both of whom have been around since the very very early days of World in Revolution: 1861. While maybe not in all of my games, you two have been a constant presence over the past three years for sure. I would also like to thank KeldoniaSkylar and Stormbringer, both of whom had engineered and pioneered different systems of keeping track of stats, which had been the fundamental backbone of World in Revolution games for the past three years. I've also got to give a massive thanks to Mathrim, who has above all been the best co-GMs that this subforum has ever seen. Without him, I doubt that the critical successes that have been the WiR: 1920 were would have been possible without him. I must also give mentions to everyone else who resides permanently in my Office on IRC, you've always been able to provide good feedback and debate on how the game is run. And finally, I need to give the best and biggest thanks of all to each and every person in the World in Revolution Community. All of these three years would have been impossible without all of you. Whenever someone shall look back to these games, they must realise the tremendous amount of effort that our community has put into these games. All of the treaties, the IC, the political situations, the information, would not have been possible without you. I hope everyone reflects back on their own participation and the fun they had in this game, I know for the majority of the time I had a blast as well. Thank you all.