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XVG

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Hello, and welcome to The Twilight of Antiquity This is my first attempt in creating a Forum Game, and you will probably notice that it is influenced by both RedNomNoms’s St Peter’s Throne and Imperator1993’s Throne of the Autokrator. I had the idea of creating a late antiquity/early middle ages for quite a long time. First I had intended it to be a KaK/DDD- style game, but since at this time period states were quite different from what they are today, I decided to make this a character based game.The Players will navigate their character through the faltering Western Europe, as the Western Roman Empire is shaken by political infighting, and Barbarian hordes ransack its distant provinces. Will you fight for the Empire to last for years to come or perhaps try to end it? Or will the Empire and the Barbarians find a way for peaceful co-existence? This game will be a combination of cunning political intrigue and bloody warfare. Keep in mind that during this period, diplomacy, political intrigue and warfare didn’t really know the Realm borders. So negotiating and having ties with people outside your own Realm is perfectly viable - and recommended.

The Twilight of Antiquity will begin on October 23, 425 AD. The infant Valentinian III has just been officially made the Western Roman Emperor. Her mother Galla Placidia has just named Flavius Felix the Magister utriusque militiae in the west. A huge power struggle ensues between the three leading Roman generals, Felix, Boniface and Aëtius. The Roman Army has become barbarized and its quality has decreased significantly, putting it neck to neck with the Barbarians in terms of quality. The tactics used by both have become similar and the Romans are utilising Barbarian troops in their service. Romans have already evacuated their troops from Britannia and have left the Romanized Britons to fight on their own. The Imperial province of Hispania has been nearly totally lost to Barbarians, the most ferocious of which are the Vandals, who have just united with the Alans to their north and look for new lands, ripe for the taking. In Gallia, the Visigoths have settled to the area around Burdigala, and are launching raids into Roman territory, currently besieging Arles. In the North lay the Franks, and on the Rhine the Burgundians. From the Balkans reports have come about a new Horde from the East, the Huns. Will the Western Empire concentrate on defeating these foes, or maybe ally some them? Or will it succumb to internal disputes? That is for you to decide.

Rules of The Twilight of Antiquity

Joining the Game

The game can be joined at any time.

All players must join the game as either a bureaucrat, noble or a soldier.

Several historical characters will be needed for the game to start, and they are listed on the Realm post below.

To join, simply make a post in the following format:

Name:

Birth Year:

Culture: (accepted cultures at the start of the game; Roman, Vandal, (Alan only in the Vandal realm), Visigoth, Suevi

Field: (Must be bureaucrat, noble or soldier)

Biography: (Short background story for your character

Realm: (Where your character resides)

Please note that for historical characters, I wish that you use the correct birth dates and biographies. Historical characters are encouraged especially for the starts, but player-created characters are accepted. Also, please note in the biography, in which realm you currently reside, and preferably the particular city.
Also note that at this point you can play as a Barbarian military character inside the Empire, as the Roman Army has become Barbarized and the Barbarians actually form the backbone of the army.
Keep in mind that several historical characters have been marked as NPC, for several reasons, these might be opened later. (eg. Valentinian III and his sister, Honoria)

The King/Emperor of the realm can grant titles and positions and army commands to other characters. (Including honorary titles, for example the Roman nobilissimus )

If a player's character dies, the player is welcome to create a new one. Players are strongly encouraged to create a family for their character in the Game, so that when their character dies, a family member can succeed them. Players who do this will get some on the income, wealth, and influence carried over from their last character as 'inheritance.'

Every character has a 5% chance of dying at 60, and increases 1% every year they are older than 60.

The Roman Imperial Government

As the late Roman government system was extremely complex, I have tried to simplify it as much as I could. The Emperor (or in the beginning his Regent) is the absolute ruler of the Empire. He/She must however be extremely careful with decisions and appointments, as in Roman traditions the female regent may not lead an army. Thus the real power in the Empire is on the the hands of the prominent generals. The Emperor/Regent may appoint both honorary and job titles to characters. The Emperor/Regent also decides on the main Imperial policies regarding war and peace, as well as negotiating about the Imperial Budget with the Senate.

The Roman provincial administration has by this point fallen to disuse and the power is in the hands of local military commanders, although there might always be an attempt to reform the administration...

The Imperial Treasury and the Imperial Tax System serves as the system which keeps the Empire running. From this treasury is paid the upkeep of the Empire as well as its soldiers. By this point the Empire is on the verge of bankruptcy and the Imperial Treasury must be maintained with great caution. The Comes sacrarum largitionum is the one responsible for the Imperial treasury and finances.

The Roman Senate by this point has been stripped of most of its authority. Its leader, the princeps senatus however has much influence in Imperial matters. The Senate also retained the power to try treason cases, and to elect some magistrates, but only with the permission of the Emperor. In the final years of the Empire, the Senate would sometimes try to appoint their own emperor. The Emperor/Regent may or may not listen to the Senate’s opinions, but angering the wealthy senators might not be the wisest thing to do...

(Note: Historically there is no data about the princeps senatus at this point, it is believed that the position was actually held by the Emperor/Regent, but for the game, I decided to handle the position like this. Also, quite interestingly the senate became much more important after the events of 476, which is why I have included it.)


The Roman military has the following organization:

Comes et Magister Utriusque Militae, the Supreme Commander in West: The highest rank in the Western Roman Empire, decides on general strategy and sends reinforcements to critical areas, as well as serves as the de facto governor for the Italian provinces.

Magister Equitum/Militae, Provincial military commanders: These second highest ranking military commanders are appointed to command the most important areas of the Empire, for example Gallia, they are also the de facto governors of the area they have been appointed to.

Comes: provincial military commander of lesser provinces, like Africa or Hispania. As with the previous, they are the de facto governors of their area.

Comes Palatinae, commander of the palace troops: Commands the Imperial Bodyguard guarding the Emperor and his Regent and family at the Imperial capital of Ravenna.

Magister Classis, supreme commander of the Roman Fleet: Commands the Imperial Navy in the West, or the remnants of it.

Note, for the sake of the Game, to maintain interest for a larger group of people, it is recommended that the provincial commanders delegate some of the troops to the command of lieutenant commanders, and also because the commanding General can’t be present on two battlefields at the same time.

The Barbarian Realms

In the Barbarian Realm, the King has the highest authority and can do as he wishes. However the King must also keep the warchiefs and other notable tribal members happy. The players may play as characters in the Barbarian realm, and they can also be Roman landlords who have been trapped to are overrun by the Barbarians.The Barbarian realms open to players are the Vandals, the Suevi and the Visigoths. Because the Barbarian realms did not have an efficient taxation or treasury, the King’s personal wealth serves as their treasury. Thus they must rely on looting, or demanding tribute from the Roman landlords living in the lands they have seized..
The Barbarians won’t have to worry about the Upkeep costs of their troops, as the payment method is: “take what you find”. Thus a long period of peace and not raiding and war will severely affect the Barbarian realms.

Note that every notable Barbarian soldier character will get a small army of followers of his own, and can use as them as he wishes. Thus he can negotiate with the Empire, and possibly even gain foederati status, settling inside the Empire and acting as a mercenary for the Romans. Also, the Barbarian Kings may try to consolidate their Realm to a more Romanized form, and may start granting positions similar to those of the Romans.

Stats

In The Twilight of Antiquity, the Characters have three Stats: Income, Wealth, and Influence. Wealth is measured in solidus/solidii, and represents a character's material's worth. Income is measured in solidus/solidii per year, and represents the net tithes or income a character has. Influence is measured in clout, and is representative of the sway, friends, and favors a character accumulates over time.

So how are they useful? Well, each turn your income generates more wealth from you. And then wealth can be used on different orders, like buying more land and estates, or mercenaries etc. Influence is gained by having position, winning battles, courting favor among nobles and senators. and so on, and will make your orders, actions, and plots generally go smoother.

The Roman Imperial Treasury has two stats. Net Income is the Imperial yearly income in solidus after paying the administrators, military commanders and the Imperial Army. Treasury is the ducats the Empire has stored up for later use.

Orders

Orders cost wealth to carry out, and plots use influence to increase their chance of success. If you are low on wealth, you can spend Influence on orders, but not vice-versa. If you plan to do this, note it in your orders.

Every character gets one personal order per turn. This can be anything, though you may want to make it useful. For instance, if you are short on wealth, getting favor from an official would be smart so you are granted more land. If you are looking to carry out a plot, visiting noble families and currying their favor would be a good idea. This should be limited to a single action, and should take up no more than four lines in the message box.

In addition to their personal order, all players get an an administrative order. This is used to carryout their duties for the Realm they are in, such as handling administration, or drilling troops, etc. The Kings and the Emperor/Regent has one of these, and he is to use it for administering the Realm (i.e. if he wants to improve the army, build specific buildings, etc.) The administrative order can have multiple actions in it so long as they are related, and should take up no more than six lines in the message box.

Note that the personal order is for actions that help your character, and the administrative order is for doing the duties that a character is tasked with doing by the Realm or other organizations.

You can use an administrative order to help yourself, but you must make it reasonable (i.e. the Aerarii praefectus can raise the salaries of the Imperial administrators).

Finally, the Kings and the Emperor/Regent get an additional Realm order on top of his administrative and personal orders. This is used to do Realm actions such as granting titles, promoting (or demoting) characters, etc. The Realm order can have as many appropriate actions as the King/Emperor/Regent wishes in it, and it will have no limit for length.

Orders should have a subject of “Twilight of Antiquity - Your Character’s Name, Current Year”. So, for example:

To: XVG

Subject: The Twilight of Antiquity - Flavius Aetius, 425 AD

Message text:

Personal Order:

Lots of fun stuff.

Administrative Order:

Even more fun stuff.

Realm Order:

The most fun stuff.

War Order:

Lots of fun war stuff (only to be used when attacking/raiding/etc. For recruitment/training, use other orders)

Plots

Plots are group covert efforts, for example assassinations. These will be treated as a special kind of order. Players are free to secretly plot, gather influence, etc without GM approval. When the plot leader feels he is prepared to act, he must send me a PM detailing the plot goal, its plan, and those who back it. Any requests for NPC support (such as the King of the Franks, Italian noble families, etc) can be directed to me. Once I confirm the people that back the plot, it will be considered an order. A plot serves as the player’s personal order for the turn he decides to launch it, as well as for all those backing the plot. The greater the combined influence a plot has, the more likely it is to succeed.

Note that any assassination of a higher ranking Realm member, or the ruler him/herself, will need a very powerful plot backing to succeed.



Updates, Events, and War

There are two types of updates. These will contain the results of orders, events, and other important happenings. The first type of update is a Main Update. It will cover a year in-game, and will contain the results of all the orders sent in, among other events that happen that year. The second type of update is a Mini Update. It will highlight or cover a specific event during the year.

Events are significant happenings (such as a war, a new ruler in another land, a natural disaster,or an unexpected benefit) that will usually cause a headache for the Realm rulers, though sometimes will bring them or other characters joy. The majority of The Twilight of Antiquity will be player-driven, but the events will provide the substance for you as a player to create this content.

In the event of war, the Comes and Magister Utriusque Militae (or Supreme Commanders appointed by the Barbarian Realms) will use his Administrative order to determine general strategy in their area of operations.

Their lieutenant commanders will be given a special war order for determining their armies objectives in combat. I will write up mini updates for major battles, and perhaps if you are a soldier or an officer you will be noted in such a mini for commendable service to the Imperium Romanum, or to your ferocious Barbarian tribe.


Well, that is it! If you still have any questions regarding the rules, or if some part of them is unclear (or badly written, I am not a native speaker, feel free to PM me here on the Forums or contact me on IRC. Have fun with The Twilight of Antiquity!

IRC Channel

The IRC Channel is for OOC conversation and speaking with me. It is not a requirement, but it is strongly recommended.

Network: http://www.coldfront.net/

Channel name: #TA

Instructions:

1) Go to ColdFront using the link above.

2) Choose the Flash or Java Client

3) Create a screen name

4) The client will auto-add you to #coldfront. Leave this channel.

5) In the command box type "/join #TA"

You should then be logged in and ready to chat.
 
Last edited:

XVG

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Last edited:

XVG

Megas Basileus
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Imperium Romanum

(Western Roman Empire)

Augustus Romanum: Flavius Gaius Anicius Iulius Hadrianus Augustus; Julius Hadrian (NPC)

Augusta: Justa Grata Honoria (Bialaska)

Imperial Treasury: 7,073,500 Solidii

Imperial Yearly Net Income: 430,000 Solidii

Roman Imperial Budget
Imperial Treasury: 7,073,500 Solidii
Incomes
Provincial Taxation 1,200,000 Solidii
Other Taxation 255,000 Solidii
Trade 525,000 Solidii
Tributes 0,000 Solidii
Mining 115,000 Solidii
Rents of state land 110,000 Solidii
Total Income 2,205,000 Solidii
Expenses
Military expenses, army, infantry 450,000 Solidii
Military expenses, army, cavalry 350,000 Solidii
Military expenses, navy 90,000 Solidii
Military expenses, other 100,000 Solidii
Total Military expenses 0,990,000 Solidii
Wages 465,000 Solidii
Infrastructure work 120,000 Solidii
Distribution of food 50,000 Solidii
Transportation 50,000 Solidii
Imperial court costs 50,000 Solidii
Law and order 25,000 Solidii
Leisure and entertainment 25,000 Solidii
Total expenses 1,775,000 Solidii
Balance 430,000 Solidii

Comes sacrarum largitionum: Marcus Valerius Scaeva (Riccardo93)

Magister Officiorum: Anicius Auchenius Bassus (Mathrim)

Censor: Septimus Viridius Draco (Imperator1993)

Praepositus sacri cubicula: Marcus Valerius Scaeva (Riccardo93)

Senate

Princeps senatus: Anicius Auchenius Bassus (Mathrim)

Senators:

Marcus Valerius Scaeva Consul 427 & 428 & 432 AD (Riccardo93)
Anicius Auchenius Bassus Consul 429 AD (Mathrim)
Septimus Viridius Draco Consul 430 & 431 AD (Imperator1993)
Agrippa Cloelius Felix (Tapscott)
Gnaeus Cloelius Chlodaridubnus (Ab Ovo)
Flavius Iulius Agricola Consul 421 AD (Tyriet)
Comes Diviticus Maximus (parabranko) Consul 434 AD
Quintus Cloelius Siculus (NPC)
Aurelius Anicius Symmachus (NPC)
Comes Bonifacius (Harpsichord) Consul 435 AD

Vicarii

Illyrici: Flavius Iulius Agricola (Tyriet)

Galliae: Septimus Viridius Draco (Imperator1993)

Aquitaniae: Agrippa Cloelius Felix (Tapscott)

Africae: Aurelius Anicius Symmachus (NPC)



Military

Comes et Magister Utriusque Militae (Supreme Commander, West): Flavius Constantius Felix (jeeshadow)

12,000 Infantry

1,000 Cavalry

Efficiency: 60 %

Mediolanum

Magister Equitum per Gallias: Aegidius (alexander23)

11,000 Infantry

5,000 Cavalry

Efficiency: 65 %

Augustonemetum

Comes Africae: Bonifacius (Harpsichord)

15,000 Infantry

4,000 Cavalry

+20 galleys to Army of Africa in 1 turn

Efficiency: 70 %

Caesarea

Comes Illyrici: Diviticus Maximus (parabranko)

7,000 Infantry

4,000 Cavalry

Efficiency: 70 %

Sirmium

Comes Domesticorum: -

Juthungi Foederati: Rex Herobaud (NPC)

7,000 Infantry

1,000 Cavalry

Efficiency: 50 %

Iuvevum

Berber Foederati: Rex Eshmunazar(NPC)

5,000 Infantry

3,000 Cavalry

Efficiency: 55 %

Altava

Alan Foederati: Rex Goar(firelordsky)

6,000 Infantry

+1,000 infantry in 2 years

4,000 Cavalry

Efficiency: 65 %

Aurelianum

(NOTE: No need for separate upkeep, except for a small addition to other military expenses when this unit is campaigning))

Bucellarii Flavii Anicii Auchenii Bassi: Anicius Auchenius Bassus(Mathrim)

3,000 Infantry

5,000 Militia

Efficiency: 70 %

Tuscia/Latium

Bucellarii Marcus Valerii Scaevi: Marcus Valerius Scaeva (Riccardo93)

+10 galleys in 1 turn

Efficiency: - %

Campania

(NOTE: This is a private army of said character, and the Empire doesn’t pay for their upkeep))

Magister Classis:

45 Galleys

Massilia

Upkeep costs in the Western Roman Empire (for regular Roman Army)

1,000 Infantry = 10,000 Solidii

1,000 Cavalry = 25,000 Solidii

10 Galleys = 20,000 Solidii

The Vandals

Rex Wandalorum et Alanorum: Godigisel (NPC)

Regent: Regina Ayzebel (NPC)

Pretender: Genseric (NPC)

Military

Vandal Warband: Gibamund (NPC)

6,000 Infantry

1,000 Cavalry

Efficiency: 60 %

Corduba

(Formerly) Vandal Fleet: Comes Bonfiacius (Harpsichord)

5 galleys

Gades


The Suebi

Rex Suevorum: Rex Hermenric (Noco19)

Military

Suebi Warband: Rex Hermenric (Noco19)

7,500 Infantry

1,000 Cavalry

Efficiency: 50 %

Dumnonia

Maroboduus's Warband: Maroboduus (99KingHigh)

5,500 Infantry

Efficiency: 60 %

Dumnonia

Suebi Fleet: Rex Hermenric (Noco19)

50 Galleys

Gallaecia


The Visigoths

Rex Visigothorum: Rex Theodoric (Spectre17)

Governor of Carthaginensis: Rex Theodoric (Spectre17)
Governor of Lusitania: Adalwulf (tonkatoy5)
Governor of Tarraconensis: Sigeric (baboushreturns)

Visigoth Treasury: 125,000 Solidii

Yearly Net Income: 15,000 Solidii

Visigoth Budget
Treasury: 125,000 Solidii
Incomes
Taxation 240,000 Solidii
Trade 30,000 Solidii
Tributes 0,000 Solidii
Total Income 260,000 Solidii
Expenses
Military expenses, army, infantry 150,000 Solidii
Military expenses, army, cavalry 80,000 Solidii
Military expenses, navy 0,000 Solidii
Total Military expenses 230,000 Solidii
Total expenses 230,000 Solidii
Balance 30,000 Solidii

Treasurer:

Military

1st Visigoth Warband: Adalwulf (tonkatoy5)

10,000 Infantry

1,000 Cavalry

Efficiency: 60 %

Toletum

2nd Visigoth Warband: Rex Theodoric (Spectre17)

10,000 Infantry

3,000 Cavalry

Efficiency: 65 %

Carthago Nova

Adalwulf's Warband: Adalwulf (tonkatoy5)

3,900 Infantry

100 Cavalry

Efficiency: 85 %

Toletum

Thane's Warband: Thane (NPC)

1,000 Infantry

Efficiency: 70 %

Toletum

Siegfried's Warband: Siegfried (NPC)

1,000 Infantry

Efficiency: 70 %

Toletum

Sigeric's Warband: Sigeric (baboushreturns)

7,000 Infantry

3,000 Cavalry

Efficiency: 70 %

23 Galleys

Dertosa

Carthago Nova

Gundemar’s Warband: Gundemar (bakerydog)

1,000 Infantry

Efficiency: 65 %

Hispania

Upkeep costs in the Wisigoth Realm (for “regular” army units, not personal warbands)

1,000 Infantry = 7,500 Solidii

1,000 Cavalry = 20,000 Solidii

10 Galleys = 20,000 Solidii

The Huns (Closed)

King: Rugila (NPC)

Military

Hunnic Mercenary Warband:King Rugila

15,000 Infantry

15,000 Cavalry

Efficiency: 65 %

Eastern Germania

The Burgundians

Rex Burgundorum: Rex Gunther (NPC)

Military

Burgundian Warband: Rex Gunther

12,000 Infantry

Efficiency: 45 %

Augusta Treverorum

The Ripuarian Franks

Rex Ripuarii: Rex Chlodaridubnus (Ab Ovo)

Military

Ripuarian Warband: Rex Chlodaridubnus (Ab Ovo)

6,000 Infantry

Efficiency: 45 %

Colonia Agrippina

The Frisians

Rex Frisorum: Rex Brandulf (NPC)

Military

Frisian Warband: Rex Brandulf (NPC)

10,000 Infantry

10 galleys [+10 galleys in 1 turn]

Efficiency: 50 %

Frisia

Salian Warband: (NPC)

6,000 Infantry

Efficiency: 45 %

Noviomagus

The Saxons

Rex Cantuariorum: Hengist (Maxwell500)

Military

Saxon Warband: Hengist (Maxwell500)

20,000 Infantry

2,000 Cavalry

30 galleys

Efficiency: 60 %

Durovernum

MAP: http://img811.imageshack.us/img811/8634/byxc.png

Note regarding galleys. 5 galleys can transport 1,000 men. On short distances (straits, etc.) 1 galley can transport 1,000 men
 
Last edited:

XVG

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Characters

Rex Theodoric
Player: Spectre17
Culture: Visigoth
Field: Noble
Wealth: 735,000 Solidus
Income: 60,000 Solidus
Influence: 205 Clout

Adalwulf
Player: tonkatoy5
Culture: Visigoth
Field: Soldier
Wealth: 62,000 Solidus
Income: 40,000 Solidus
Influence: 155 Clout

Comes Bonifacius
Player: Harpsichord
Culture: Roman
Field: Soldier
Wealth: 145,000 Solidus
Income: 45,000 Solidus
Influence: 370 Clout

Diviticus Maximus
Player: parabranko
Culture: Roman
Field: Soldier
Wealth: 135,000 Solidus
Income: 35,000 Solidus
Influence: 270 Clout

Flavius Felix
Player: jeeshadow
Culture: Roman
Field: Noble/Soldier
Wealth: 285,000 Solidus
Income: 45,000 Solidus
Influence: 255 Clout

Rex Hermenric
Player: Noco19
Culture: Suebi
Field: Noble
Wealth: 125,000 Solidus
Income: 45,000 Solidus
Influence: 245 Clout

Marcus Valerius Scaeva
Player: Riccardo93
Culture: Roman
Field: Bureaucrat
Wealth: 140,000 Solidus
Income: 50,000 Solidus
Influence: 315 Clout

Anicius Auchenius Bassus
Player: Mathrim
Culture: Roman
Field: Bureaucrat
Wealth: 120,000 Solidus
Income: 60,000 Solidus
Influence: 390 Clout

Comes Asterius
Player: Plutonium95
Culture: Roman
Field: Soldier
Wealth: 65,000 Solidus
Income: 20,000 Solidus
Influence: 120 Clout

Septimus Viridius Draco
Player: Imperator1993
Culture: Roman
Field: Noble
Wealth: 95,000 Solidus
Income: 20,000 Solidus
Influence: 280 Clout

Sigeric
Player: baboushreturns
Culture: Visigoth
Field: Soldier
Wealth: 80,000 Solidus
Income: 45,000 Solidus [+5,000 income in 1 turn]
Influence: 155 Clout

Julia Cornelia
Player: nachopontmercy
Culture: Roman
Field: Noble
Wealth: 80,000 Solidus
Income: 15,000 Solidus
Influence: 175 Clout

Maroboduus
Player: 99KingHigh
Culture: Suebi
Field: Noble/Soldier
Wealth: 95,000 Solidus
Income: 15,000 Solidus
Influence: 105 Clout

Agrippa Cloelius Felix
Player: Tapscott
Culture: Roman
Field: Soldier
Wealth: 145,000 Solidus
Income: 40,000 Solidus
Influence: 270 Clout

Flavius Iulius Agricola
Player: Tyriet
Culture: Roman
Field: Bureaucrat
Wealth: 85,000 Solidus
Income: 30,000 Solidus
Influence: 190 Clout

Augusta Justa Grata Honoria
Player: Bialaska
Culture: Roman
Field: Noble
Wealth: 65,000 Solidus
Income: 45,000 Solidus
Influence: 175 Clout

Rex (Gnaeus Cloelius) Chlodaridubnus
Player: Ab Ovo
Culture: Roman
Field: Noble
Wealth: 185,000 Solidus
Income: 40,000 Solidus
Influence: 185 Clout

Aegidius
Player: alexander23
Culture: Roman
Field: Soldier
Wealth: 205,000 Solidus
Income: 55,000 Solidus
Influence: 150 Clout

Hengist
Player: Maxwell500
Culture: Saxon
Field: Noble
Wealth: 45,000 Solidus
Income: 25,000 Solidus
Influence: 115 Clout

Gundemar
Player: bakerydog
Culture: Visigoth
Field: Soldier
Wealth: 20,000 Solidus
Income: 10,000 Solidus
Influence: 75 Clout

Goar
Player: firelordsky
Culture: Alan
Field: Noble
Wealth: 35,000 Solidus
Income: 30,000 Solidus
Influence: 100 Clout
____________
Deceased characters

Publius Sextus Sempronius
Player: Stuckenschmidt
Culture: Roman
Field: Soldier
Wealth: 12,500 Solidus
Income: 12,500 Solidus
Influence: 95 Clout

Rex Chlodio
Player: Dadarian
Culture: Frankish
Field: Noble
Wealth: 75,000 Solidus
Income: 20,000 Solidus
Influence: 100 Clout

Rex Gunderic
Player: videonfan
Culture: Vandal
Field: Noble
Wealth: 60,000 Solidus
Income: 20,000 Solidus
Influence: 135 Clout

Crispinus Aurelius
Player: Fingon888
Culture: Roman
Field: Soldier
Wealth: 30,000 Solidus
Income: 10,000 Solidus
Influence: 90 Clout

Flavius Aëtius
Player: alexander23
Culture: Roman
Field: Soldier
Wealth: 155,000 Solidus
Income: 40,000 Solidus
Influence: 210 Clout

Augusta Galla Placidia
Player: Maxwell500
Culture: Roman
Field: Noble
Wealth: 245,000 Solidus
Income: 45,000 Solidus
Influence: 245 Clout

Rex Brandulf
Player: Groogy
Culture: Frisian
Field: Noble
Wealth: 70,000 Solidus
Income: 15,000 Solidus
Influence: 165 Clout

Augustus Flavius Placidius Valentinianus
Player: Sneakyflaps
Culture: Roman
Field: Noble
Wealth: 10,000 Solidus
Income: 105,000 Solidus
Influence: 180 Clout
____________

TEMPLATE

Player: -

Culture: Roman/Vandal/(Alan)/Suebi/Gothic/(Frankish)/(Burgundian)
Field: Bureaucrat/Noble/Soldier
Wealth: 1,000 Solidus
Income: 1,000 Solidus
Influence: 0 Clout


In case you need help with coming up with a proper historically correct name for the period,try this and this or send me a PM.
 
Last edited:

Maxwell500

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Name: Aelia Galla Placidia
Birth Year: 392
Culture: Roman
Position: Augusta and Regent of the Western Roman Empire
Biography: daughter of the Roman Emperor Theodosius I, was the Regent for Emperor Valentinian III from 423 until his majority in 437, and a major force in Roman politics for most of her life.
Realm: Imperium Romanum
 
Last edited:

Spectre17

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Name: Theodoric I
Birth Year: 400
Culture: Visigoth
Position: King of the Visigoths
Biography: Theodoric is the illegitimate son of King Alaric I who led the Visigoths to the sack of Rome. In 418 he succeeded King Wallia as King of the Visigoths. The Romans had ordered the Visigoths to move north into Southern France and Theodoric completed the moving of his people. After the death of Emperor Honorius Theodoric used the ensuing chaos to try and capture the important road junction of Arelate.
Realm: Regnum Visigothorum
 
Last edited:

tonkatoy5

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Name: Adalwulf
Birth Year: 402
Culture: Visigoth
Position: Visigoth General
Biography: Born in poverty Adalwulf has always been a Soldier and has been fighting in battles since he was a boy. In 423 he achieved a modest military victory and was made a General.
Realm: Regnum Visigothorum

((hope this is cool XVG and sorry for barebones bio am busy))
 

alexander23

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Name: Flavius Aëtius

Birth Year: 396

Culture: Roman

Field: soldier

Position: Magister Equitum per Gallias

Biography: His father was Flavius Gaudentius, a known Roman soldier of Scythian extraction, and his mother, whose name is unknown, was a wealthy aristocratic woman of Italian ancestry. Before 425 Aëtius married the daughter of Carpilio, who gave him a son, also named Carpilio.
In 423 After returning with an army of huns to help Joaness Emperor ( him dead by that time) and fighting against Aspar's army, Aëtius managed to compromise with Galla Placidia. He sent back his army of Huns and in return obtained the rank of comes et magister militum per Gallias, the commander in chief of the Roman army in Gaul

Realm: Imperium Romanum
 

Harpsichord

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Name: Bonifacius Africanus
Birth Year: 392
Culture: African
Field: Soldier
Position: Exarchus Africa
Realm: Exarchate of Africa, servant of Constantinople

History:
Prior to 423: Gained the positions of comes Africa and proconsul of Africa
Prior to 423 : Sebastianus, son of Bonifacius, is born
423: Bonifacius halts the grain supplies to Italia in anger at the usurpation of Joannes, instead supporting Valentian III.
426: Co-founds the Societas
427-28: An alliance between Bonifacius and Eshmunazar, King of Altava, is sealed through the marriage of Sebastianus and Jezebel, youngest daughter of Eshmunazar.
429-30: The First Baetican Campaign. Bonifacius seizes the Vandal coast and forces them to submit to Roman suzerainty, killing both Gunderic and Genseric.
431: Aurelia, daughter of Bonifacius and Ayzebel, is born.
434: The Plot of the Anicii. Bonifacius is named Consul for the following year; utilising this authority the Roman fleet is seized. Seeing Rome collapse, Bonifacius declares loyalty to Constantinople, abolishing the Diocese of Africa and establishing the Exarchate in its place.
435- : The Second Baetican Campaign. Following the invasion of Baetica by the goth Theoderic, Bonifacius plans to liberate his allies and punish Theoderic for his crimes.
 
Last edited:

parabranko

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Name: Diviticus Maximus

Birth Year: 399

Culture: Roman

Field: soldier

Position: Comes Illyricum

Biography: Diviticus Maximus is of local Illyrian origins. He was born in Siscia and spent his youth there. His family has a long tradition in defending Illyricum and serving in Romans legions. Due to family traditon he also joined Roman legion and learnd much from his father. He is not of noble origins and he rose through the ranks by being skilled and disciplined officer. He is currently unmarried and wants to defend Illyricum and its people from barbarian hordes.

Realm: Imperium Romanum
 
Last edited:

jeeshadow

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Name: Flavius Felix

Birth Year: 390

Culture: Roman

Field: Solder

Biography: Married to Padusia, Felix is Supreme Commander of the armies of the Western Empire. He would become consul in 428, but be killed in 430 by Aetius. Lets not do that.

Realm: Imperium Romanum
 

unmerged(271387)

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Name: Gunderic

Birth Year:379

Culture: Vandal

Field:soldier

Position: King of Vandals

Realm: Regnum Wandalorum

Bio:He was a son of King Godigiselhttp://en.wikipedia.org/wiki/Godigisel, the Vandal king when his people breached the Rhine riverhttp://en.wikipedia.org/wiki/Crossing_of_the_Rhine frontier of the Empire on the last day of 406. During that year, the Vandals had become heavily involved in a war with the Frankshttp://en.wikipedia.org/wiki/Franks, who were already settled in Gaul as allies of the Romans, and who attempted to keep the Vandals out. Godigisel was killed in the fighting and Gunderic succeeded him.
 

XVG

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Felicior Augusto, melior Traiano



The state of the Western Roman Empire, several days after the inauguration of Flavius Placidius Valentinianus​

Italia: In 423, Emperor Honorius, half-brother of Galla Placidia, died and the usurper Joannes was able to take the power in Rome. Joannes was not part of the Theodosian dynasty and thus he was not recognized in the East. Thus the Eastern Emperor Theodosius II organized a military expedition to the west, led by generals Ardaburius and his son Aspar, to put his cousin, the young Valentinian III (who was a nephew of Honorius), on the western throne. The usurper Joannes sent Aëtius to ask the Huns for assistance. Aëtius returned with a strong Hunnic Army, but it was too late, the Imperial capital of Ravenna had fallen to the Eastern army, and Joannes was killed. Following the defeat of Joannes, Valentinian was established as the Western Emperor with his court in Ravenna, on October 23, 425, at the age of six. Due to his minority status, the new Augustus ruled under the regency of his mother Galla Placidia, who quickly moved to install Felix as the Magister utriusque militiae in the west. In 425, the court at Ravenna negotiated with the Huns who had accompanied Flavius Aëtius to Italy in support of Joannes. They agreed to leave Italy, and to evacuate the Roman province of Pannonia. She decided to make a compromise with Aëtius, making him the comes et magister militum per Gallias, the commander in chief of the Roman army in Gaul.

Some in the West think that the first years of the rule of the new Augustus will be shadowed by a fierce power struggle between the three most powerful generals of the Western Empire. In general, the Italian countryside is however in despair. The cities have been deserted, and people have moved to the rural areas, hoping to find food. The population is shrinking and things are looking grim.

Gallia: By 425 AD, the province of Gallia has slowly started to fall more and more out of Roman control. In south the fierce Visigoths have invaded Roman territory, despite of their foederati status. Warriors of King Theodoric are laying siege on the vital road junction and prominent economical city of Arelate and have been able to cut the roads connecting Italia to Hispania. In north the Franks have been settling to Roman territory south of the Rhine, and the Burgundians have carved their own foederati realm. Several areas in the Gallian countryside are under the control of local peasants and former slaves, the Bagaudae.
Britannia: The Romans have already withdrawn and evacuated their holdings in Britannia. With no Roman civil administration, the area has quickly disintegrated to several Briton and Romano-British petty kingdoms, which are under the mercy of the Pictish raiders from the North.

Hispania: In Hispania the Germanic Barbarians have established two prominent realms; the Suevic and Vandal Kingdoms. The Vandals have conquered the Alan Kingdom north of them, and after the death of the Alan King, they have united the two peoples, and the Vandal King Gunderic has been crowned Rex Wandalorum et Alanorum. The Vandal Kingdom in Southern Hispania is becoming a formidable foe, and has already started to construct a fleet of several galleys. In north, the Suevic realm has quickly consolidated its position, and seems to be able to possibly create a stable and organized realm. However, the Ibero-Romans still stand loyal to the Empire, and Hispania is overall in a better condition than Gallia. For now. The Roman army stationed in Hispania has been badly mauled by the fighting against the Barbarians, and unless reinforced, things will look grim.

Africa: The Roman Africa, with its traditional capital in Carthage, the city of the old enemy of the Romans, has become the richest and most peaceful of the Roman provinces. Even though Numidian nomads occupy some Roman territory there, they have yet to push to the fertile farmlands around Carthage. The area can be considered the breadbasket of the Western Empire, and the control of it will be vital. The Romans have retained control of an enclave on the Atlantic Coast, the Tingitaniae, for which things look grim. The Berbers are threatening it from nearly every direction.

Pannonia-Raetia-Illyricum: Even though the Huns evacuated from Pannonia, the borderlands have yet to be returned under Roman control. Some rogue Hunnic tribesmen still stay there, along with groups of Bagaudae. They don’t however pose a large threat to the Empire. Along the Danube, the Germanic tribal confederation Juthungi has been occupying Roman territory for years now. They are not strong in strength, but they have learned their territory well. The coast of Illyricum is considered by some the safest area of the Empire, partly due to its proximity to the Eastern Empire. Many prominent nobles and senators have been purchasing manors and holdings there lately.

GM NOTE: The Twilight of Antiquity has officially begun! You many now start posting ICs. Please attach “OOC” In front of non-IC messages. Have fun!
 

parabranko

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Fellow Roman people of Illyricum, we are the wall that keeps Roman empire safe from barbarians and our coasts are rich. It is the important that we stay strong and endure the current and future hardships and fend off barbarian hordes out of our provinces. People of Illyricum are strong, hardy and noble, we have given the empire many great emperors and generals that served the empire well and contributed to its greatness and stability. So I call you fellow countrymen that we rebuild our provinces from the destruction the barbarians made and join me and our fellow soldiers in defence of the Illyricum.
Long live the Augustus Romanum Flavius Placidius Valentinianus and the people of Illyricum.
Comes Illyricum Diviticus Maximus
 
Last edited:

XVG

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GM NOTE: Let's have the first bunch of orders due Wednesday.
 

unmerged(271387)

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The time has come my fellow Vandals.The Romans are weak and their armies are scattered.Meanwhile,our soldiers are eager to march forward to claim new rich lands.March on fellow men,to new lands!It has been decided that we shall march forth to Roman land and conquer new places from these weaklings!We shall reign supreme over them!
King of Vandals Gunderic
 

Stuckenschmidt

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Name: Publius Sextus Sempronius

Birth Year: 390

Culture: Roman

Field: Soldier

Biography: Publius, sixth child of a merchant in Hippo Regius, soon found to god and decided, that he would serve him best by defending the holy city of Rome and its Empire from the emerging barbarians around. Hence he started a military career, promoted by some low-rank but wealthy local officials. Finally he was transferred to Tingis and he vowed to preserve this outpost for the Empire. Due to lack of a wife and children, he considers the army to be his family, although his nephew Lucius seems to be interested in his uncle`s business.

Realm: Comes Tingitaniae; Tingis
 

Noco19

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Name: Rex Hermeric

Birth Year: 391

Culture: Suebi

Field: King of the Suebi

Biography: Hermeric was the Suevic King of Galicia from 406, until his historical retirement in 438. He led the Suevi across the frozen Rhine along with the Vandals and Alans in December 406. They crossed Gaul and the Pyrenees and settled in the Hispania.Between 416 and 418, the Visigoths under Wallia made war on Hermeric on behalf of Rome. In 419, after a personal dispute between Hermeric and the Vandal king Gunderic, the Vandals attacked the Suevi and trapped Hermeric in the Nervasian (Erbasian) Mountains before the Roman general Asterius intervened and the Vandals retreated.

Realm: Rex Suevorum
 

Harpsichord

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Africae. As ever, the Berber tribes continue their assault on our noble lands, and as ever we beat them back. However, today I bring you ill news. Our brethren in Hispania have taken terrible losses in their attempts to defeat the so-called "Rex Wandalorum". Indeed, reports of shipbuilding indicate that these barbarians are intending to cross the sea and invade Africa! Publius Sextus Sempronius, Comes Tingitaniae, holds Tingis with a mere two thousand men, and I fear that even with all haste my armies shall not be able to reach him in time.

Yet here me this day, men of Africa! We are true Romans! We shall not falter in the face of the enemy! If the Vandals land in Africa we shall drive them back into the sea! As brothers in arms we will stand tall against the coming darkness!

~Bonifacius, Comes Africae
 

Stuckenschmidt

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Near Tingis, Publius Sextus stood at the shore and looked north. Somewhere not far behind the horizon was Hispania, where Suebi and Vandals were establishing their realms. Between them a few miles of water. He looked at the waves, how one after another approached the shore and faded away, just to be replaced by the next. He frowned, when he saw it.

"Worried?", a voice behind him said.
"No. Not really."

Publius Sextus turned around and saw in the face of his 17 year old nephew Lucius.

"No, Lucius, it is not the water or the land behind it that worries me. It is this.". He made a gesture toward the countryside behind Tingis. "There is a huge landmass we don`t know anything about out there, vaster than any sea. And maybe more deadly. We have 2.000 soldiers here. Maybe enough, but don`t count on it. In Carthage, there are 9.000 soldiers. And it is vital, that we can send messages to Bonifacius as fast as possible. We need a system with a lot of relay stations to make sure that we can ask for help as soon as we learn about any threat. Plus we need friendly eyes and ears out there."

"That`s all good and fine, uncle. But how are we going to do that?"
"Good question. I`ll think about it."