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Dadarian

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fa0948b94950e5d6f0585b2dc7fac982.jpg

The Angelik Bar wasn't the poshest bar in the neighbourhood, not one that befitted his station anyways, but the bartender, Gilks Davma, was a good friend of his from the good old days and the Janu Cyclone they served here was the best on the planet. Lord Dolsot sat comfortably in his spot, in the corner facing the rest of the bar while his two associates surveyed on either side. A known haunt for the Lord Dolsot, the man tried to remedy any hypothetical issues with the lesser sort by having his two burliest guards not-so-secretly bear arms.

Checking up on files of some of the lowest and best in the region, Lord Dolsot plowed through character sheets and risk assessments with a practiced nature. His latest gamble needed not only the approval of the Hutts to avoid bloodshed, but a gosh good pilot as well. All he needed was a good haul, and he could have the perfect centrepiece for his art room in his home in the Commercial Sector. Hopefully that highbrowed Lord Theram won't get in the way and upset his lovely plans.

In the pile laid the sheets of three individuals, the final contenders for the job. Picking up the first, Dolsot judged Jared Minara. A scantily employed pilot in need of cash and a proper place on the planet. Easily leveraged and most likely easily intimidated, Dolsot noted that he was probably too inexperienced for the job at hand. As such, he was put back into the pile. Maybe a different job, Dolsot thought.

The next was Mr. Arturas Ragnos. A good man, capable, but too engorged with the feelings of independence. Probably could be swayed with money, but his notoriety with the Sith concerning his doings and repeated connections with the Republic made him into a man that couldn't be trusted, even in this line of work. Too bad, mused Dolsot, he has the Shpnja to be a good 'company' man. His sheet was tossed with Minara's.

The last was Tycho Orrel's. Capable, unswayed by loyalty, and easily swayed by cash. The perfect smuggler. Not one to depend on with information, but one to depend on to get things from point A to point B. This is the man, thought Dolsot, this is the man to get my centrepiece.

Calling up his holographic secretary, Lord Dolsot organised a message to be delivered to Orrel in order to make the offer. After a moment's hesitation, Dolsot also sent a message to Drooga. There were more than a few Hutts on Bolzak, but Drooga was the one that he both had a history with and the one that had skeletons on him.
 

bakerydog

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Name: Garen Cors
Age: 16
Race: Human (5'10'', black hair and blue eyes)
Bio: Garen has always been a resident of Boztrok, hailing from a family of relatively well off farmers. Garen was an only child which simply encouraged his parents to seek out a formal education for him. This formal education came in the form of tutors his parents hired to teach him history, the sciences, and of course math. He was always seen as being above average in intelligence and generally being a man of upstanding character. Garen's friends before being massacred by the Sith respected him for his loyalty and integrity. Unfortunately when the Sith arrived his family and all of his friends were massacred by Sith forces, and he was only spared due to the intervention of the force sensing Lord Bromlin. On the penalty of death Garen was sent to the academy on Boztrok to eventually serve the forces of the Sith, a life that was surely to end in death anyway.
 

Plutonium95

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Name: Cipher Seven (Mira Wran)

Age: 24

Race: Human

Asset: Smooth Talker (Skilled in the art of diplomacy and fitting in among high society)

Biography: Mira Wran was born and raised on Coruscant, the capital of the Republic. Unlike many on Coruscant, Mira never went to the Undercity, spending most of her time in the Wran District, an affluent sector of planet to which her family gave its name as owners of the majority of the property. She spent much of her youth being taught by private tutors in everything from music to martial arts, never hearing a kind word from her parents who seemed to view her more as a legacy than a daughter. They pushed her into a path that would lead to a position in the senate, during which time she met many important people in the Republic’s administration, even making some good friends.

Ultimately, the constant pressure coupled with the lack of affection led Mira to rebel against her parents, abandoning her privileged, high-society life. She ran away from home in her late teens, leaving on the first shuttle from Coruscant to the Outer Rim. As luck would have it, she ended up on Belkadan where she met an agent in Imperial Intelligence who had established a puppet government there loyal to the Sith Empire. After hearing her story, the man brought her to the minder on the planet, intending to recruit her as an informer.

This changed when she was able to demonstrate her wide array of skills in infiltration, espionage, and combat during a mission that set the stage for a Sith puppet government being installed on Ruuria in 3681 BBY. With the mission’s success she was made a Cipher Agent, stripped of her name and identity and given the designation Cipher Seven. Her first mission as a Cipher is to report to Minder 17 on Boztrok where she will act to root out resistance and strengthen imperial control over the locals.
 

Jako473

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Name: Major Clavicus Dor'ronnel
Age: 36
Race: Human
Asset: Aggressive strategist,
Biography: Born into what is now the core ring of Sith Worlds, as the Sith Empire expanded slowly Clavicus was easily recruited to their dogma. While only a captain prior to the invasion of the sector, all know that a large boon to worlds mean that veteran officers are in for promotions. Clavicus was given the station of Major and designated under the Planetary Governor Bromlin. He is in the military army command, and is overseen by a Colonel, where they keep watch over mostly outer-territories and backwater villages, but said to be the home of the last remnants of resistance. He believes he is the only one fit for this job, and is currently working on how to outpreform his superior and be seen as a valueable commander in the eyes of Bromlin and high command. He has disdain for the natives and of secret intelligence methods, preferring to merely destroy and rip out rebellion through annihilation.
 

Noco19

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Planetary Profile: Boztrok

Description

Boztrok lies within the Boztrok System, which in turn lies within the Aparo Sector of the Outer Rim. A temperate terrestrial world, Boztrokian geography is dominated by low-rolling hills, grassy plains, and giant, expansive forests which cover the vast majority of the planet's surface. In terms of spread, most inhabited lands are located in the so-called Knolls, vast swathes of plains that form a circle around the capital city of Thokisl. The Knolls host farms, pastures, rural settlements, and a myriad of simple living. As the Knolls give way to thick dense forests, civilization dies down, giving way to mega-forests teeming with flora and fauna galore. Perhaps you may find the occasional hermit or outcast society, but for the most part, this region is scarcely impacted by the modern world. Boztrok is host to a large number of freshwater seas, some just below the surface in cavernous chambers, which supply life and sustenance of Boztrok's ecosystem, keeping the megaforests watered and the Knolls well-nurtured.

The shining star of Boztrok however is the capital city of Thokisl, an enormous urban center which houses the cultural, political, and economic heart of the planet. Populated by some some two billion beings, Thokisl is a megalith of a city, expansive both horizontally and vertically, with buzzing skylanes, massive skyscrapers, frantic trading quarters and an Undercity of slums, gang turfs, and black-market dealings. It is an ecosystem of its own, and to someone born in the Undercity, they could very well never experience natural light or life beyond metal flooring.

Thokisl is also very much a city of disparity. While the Undercity may be akin to Nar Shaddaa, the affluent districts resemble the cleanliness and serenity of Naboo. Large stonework estates, sporting pools, gardens, and other such luxuries are not uncommon. Though a small segment of the populace, this aristocratic, wealthy class of citizens are privy to the best of Boztrok, and it is around these districts that the vital organs of the planet lay - the Palace of Dusk, the Council Hall, as well as the hub for military control. The middle ground between these extremes lies primarily within the numerous trading and commercial districts throughout Thokisl which facilitate the greatest wealth of Boztrok - intergalactic commerce.

History

In the beginning of recorded Boztrokian histories, the planet was dominated by a feudal patchwork of agricultural lords, all competing over the fertile soil of the Knolls. Over time, a single dynasty would unite the planet through a series of conquests and marriages, thus forging a united Kingdom of Boztrok. This dynasty, whose ancestral lands constituted the beginnings of Thokisl, would establish the Palace of Dusk - so named because they believed they had conquered the "night" that was Boztrokian factionalism - and rule absolutely for many centuries. Over time however, this dynasty would increasingly alienate both the aristocracy and the common folks, instituting unpopular policies that favored only the royal family, spending wildly on fanciful projects. However important these expenditures were in forming the skyline of Thokisl, the construction of monumental pyramids, tombs, and estates left the government constantly bleeding the citizenry dry of credits.

During this period, the Kings of Boztrok would make pacts with various Hutt cartels, which in turn would plant the seeds of the huge criminal underbelly. These same Hutts would establish monopolies and power on the planet, bringing with them trade and colonists from the subjugated species under Hutt rule. over time though, the Kings of Boztrok would even anger their Hutt allies, and when the people of Boztrok arose, the Hutts were happy to make friends with the newly formed High Council of Boztrok. The royal family was supposedly cast in exile, their names stricken from history, and their legacy utterly erased, replaced now with theoretical democracy, but in essence, a corrupt oligarchy, who would lead the planet to join the Galactic Republic and to charter a course of economic growth.

This period would last until the current day when the Sith Empire subjugated the Aparo System, including Boztrok, installing military occupation and just now brought about the appointment of planetary governor Lord Bromlin. With power no longer in the hands of the High Council, and the planet essentially being ruled by a Sith Lord, the future of Boztrok is in great flux.

Organizations

The official planetary defense force of Boztrok, the Boztrokian Militia is in fact more of an "old boy's club" than an actual professional fighting force. Maintained as a formality and a sign of strength by the High Council, since the Sith arrived, it has been a point of contention. The Imperials scoff at what they see as little more than a band of thugs, while at the same time, planetary administrators don't exactly wish to have a bunch of armed and angry beings, and aristocratic officers, should the force be dissolved. Headquarted in Thokisl, where the vast majority of it's operative live, small stations exist out in the rural Knolls as symbols of government authority, though again, they more or less serve as a hang-out for the connected web of sycophants, aristocrats, and those seeking an easy pension. At the moment, the Sith in essence command the Militia, but it is regarded as suspect, both in loyalty and effectiveness.
12,000 Militiamen
Various speederbikes, transports, and a few armored assault vehicles

The Boztrokian Fleet is in a similar position as it's ground counterpart, stuck in flux due to its incompatibility with the rigors of Imperial service.
35 Liberator-class Starfighters
5 Thranta-class Corvettes

Light, due largely in part to the greater needs of the warfront, the Imperial presence on Boztrok is nonetheless daunting. While the Militia outnumbers them, a fight between the two would be an utterly decisive Imperial victory, having experience, professionalism, and a strong officer corps. With a central command post in Thokisl, the rural Knolls are often ignored, visited only in raids or ISF fly-bys.
3,500 troopers
Various speederbikes, transports, and a few armored assualt vehicles
25 ISF Interceptors

Under the Kingdom, the High Council served as a sort of advisory board and honorific, staffed with royal favorites and important aristocracy, with the occasional learned being let in as a symbolic gesture. After the fall of the Kingdom, the High Council asserted itself as the government of Boztrok, serving as a very laissez-faire and kleptocratic agency over Boztrokian development. Officially a democratic organ, settling decisions with votes, power-politics, cronyism, and bribery was overlooked and essentially ingrained into the system. Acting as the predominant organ for legislative, executive, and judicial affairs, corruption ran deep in all facets of governance. When the Sith arrived, the High Council officiated the planet's annexation into the Sith Empire, fearing its own destruction and has since then retained it's existing (compliant) members.

With no official proscribed number of members, the High Council is quite ad-hoc, consisting primarily of aristocrats, businessmen, and a few technocrats. While before they held power, since Sith occupation, the High Council has been de-facto neutered, serving only as a forum for its current membership, and even then, sessions have been few and tense, overlooked by Imperial troopers.

-

GM NOTE: If you guys want details on more organizations on Boztrok, I can edit in more. Good ICing and characters thus far.
 
Last edited:

Canadian_95_RTS

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Character Sheet
Zaira Akashi
Age: 25
Height: 173 cm
Weight: 69 kg
Race: Human
Assets: 24% stake in the Trinity Corporation, 1.3 million in excess credits, connections in the criminal underworld.
attachment.php

Zaira Akashi was born in 3705 BBY to the wealthy Akashi family, who owned a very large trading operation on Boztrok. Life was going well until her parents died in an attack by pirates while they were on vacation, leaving her an orphan. She inherited the wealth of the Akashi family at age 15. While she did have the caretaker of the estate to help her through, she adamantly refused a foster family and tried to make it on her own. Soon after, she met Link Rowe, who was looking for capital to help build a station in orbit above Boztrok. After hearing his pitch, she immediately agreed, selling off the company the Akashi's had built for decades to try this new business. After the station was built, however, she had no regrets, with immense profits coming in from the station. She was given an administrative position, where she excelled. She was soon given provisional control over the station, although the shareholders had the final say over major decisions.
Trinity Station (WIP)
https://docs.google.com/document/d/1m2inml-3sdrIbbLF06PiGAcgduzKL7jBRmEA_L_Crf8/edit?usp=sharing
OCtGTWq.jpg

Zaira has good business sense built over the years, and is a fairly good administrator. She runs the station well, and knows the ins and outs better than perhaps anyone. She also is very involved in the day to day operations, always looking for ways to make the station more efficient. She often acts as a mediator between large trade deals because she is fairly well trusted among the community.
She quite aptly fits an old adage, "work hard, play hard". When not on duty, she can often be found drinking, smoking, gambling, or undertaking other activities. She holds her liquor quite well for a person of her size. While few say she has a gambling problem, she does routinely spend half her earnings or more on games of Sabacc. Fortunately, she has become fairly good over the years. Unfortunately, this has not stopped her from losing millions to other players, and many are eager to try and play her because she is such a big spender. While she never gambles away enough to affect her standard of living, she has not built up much in savings.
Zaira carries a sword around her hip at almost all times, an heirloom from her parents. It remains one of few things they had that she has sentimental value for. While no match for a true master of the weapon, she has often shown her proficiency for the weapon, as several have learned the hard way.
Zaira detests pirates, and will attempt to avoid dealings with them when possible. While her position does not allow her to completely remove herself from pirate activities, she does what she can. She also has an irrational fear of force users, Jedi and Sith alike. While she tries not to let this affect her dealings with the Sith, she cannot avoid it completely.
 
Last edited:

jeeshadow

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Another Day on Boztrok
The small shuttle began its descent into the atmosphere, after departing from Trinity Station. Jared Minara, formerly known as Akela Kortu, let out a small sigh of relief. This was the beginning of the final leg of his shift. Another day of boring shuttle piloting would be over, done with unhappy passengers, inconsistent engines, and general monotony. To be fair Jared prefered the Trinity Station route over traveling to other cities or rural regions as it allowed him to go into space. Just for a bit he could remember the freedom he had felt while being a Starfighter pilot. A big open void, endless stars to explore, tight maneuvers to practice. Now though, he was trapped flying these shuttles, craft that could barely be called space worthy for Harmony Transport, a company that from what he had heard wasn’t on good financial ground. Naturally that meant increases to the executives bonuses, and less money in shuttle maintenance. It was really no matter, as this was nothing compared to the dangers Jared had faced in the Tingel Arm campaign. A little bit later, Jared prepared the shuttle for docking in Thokisl.


A couple hours later, after picking up his paycheck and grabbing a bite to eat, Jared arrived back at his Apartment building. It was not that bad, and in a decent neighborhood, but it was still not home, and a far cry from the Coruscanti Apartment his girlfriend and he had owned. Inside his humble abode there was nothing that would link Jared to the Republic. He was cautious of the Imperials. especially since some Sith had been appointed Governor. While growing up Jared, then Akela, had only heard a few stories about Sith, and very little that he truly believed. The best he knew was that some former Jedi led by a man called Revan had rebelled against the Republic and caused great devastation. During the Tingel Arm campaign, Jared had a chance to talk with one of the Jedi who was assigned to the Fleet. What Jared heard from that Jedi was nothing that inspired any confidence in the fate of Boztrok. The good news is Jared had an upcoming meeting with a man named Lord Dolsot, one of the members of the “Government” of the planet. While Jared was cautious meeting someone important, it was a chance for a much better job, and not a chance Jared could afford to pass up at this time. While he did not know much about Dolsot, Jared would ask some of his friends, and find out more before his meeting. After watching the Holonet and hearing about another Republic disaster, one probably not too exaggerated by the Imperials, Jared decided to go to bed early, as he had an extra long shift the next day. Such was the life of the Ace Starfighter Pilot.
 

CaesarCzech

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Name: Aylen Duval
Race: Human
Age:20
Force-Sensitive Student

Bio: A student training in the sith-run academy, Aylen is former Republic soldier he enroled at 17 years and served for 2 years before being stuck on Planet and using his combat skill to get job as pit fighter to hide from the Sith. He would fight in arena mostly using vibroswords but occasionally using blasters and heavier guns. He is natural leader and skilled in Piloting vehicles the Leadership part is ironic part of his character due to his disrespect for authorities. He is however "Addicted to adrenaline" Enjoying getting into danger and using handicaps on himself to even the fight Furthmore he prefers duels to all other forms of combat. Aylen was Until now succesfully hiding from siths thanks to his pit fighter cover but now it seems his luck runs out. Ayden is very snarky person with little respect to the authority that is until the Authority proves himself what Aylen absolutely loathes is Bureocrats and Good for nothing Aristocrats. . He is friendly on the basic level but moving past that needs decent effort from the other person.

Description: Blue Eyed with Long black hair he is tall but he doesnt seem especially strong especially with his constant slight smile.

To my shame i wasnt able to find proper picture
so this closest you get to it
BsocI3_CIAERWys.jpg
 

Noco19

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Location Profile: Palace of Dusk

Serving as the geographic and political center of Thokisl, and thus the entire planet of Boztrok, the Palace of Dusk is an ancient structure, erected long ago by the Kings of Boztrok. Momentous and high-reaching, the Palace is a clear demonstration of wealth, splendor, and power, replete with imposing stone walls, impressive metalwork, and an expansive floor plan, capable enough to accommodate the Sith Academy it now holds.

Firstly noticeable is the Palace Grounds, a series of gardens, maintained trails, and light forest, adorned with small pools of water, passive wildlife, and outdoor amenities such as gazebos and even an amphitheater. Lord Bromlin has delighted in hosting many talks here, and a mixture of exercising acolytes and guard patrols can be seen throughout all hours.

As one enters the Palace, they would find themselves in the Grand Court, an open room that once served as the royal court and as a ballroom, with ample room for a mass of people. At the opposite end of the chamber sits the Dusken Throne, a lavish seat flanked by twin, black obelisks of unknown design and origin. To both sides also sits lesser chairs, historically for the accompanying royalty. Since the fall of Kingdom, this Throne has been left vacant, a reminder of what once was.

Also present on the first floor are a myriad of living rooms, the Boztrokian Library, kitchens, dining halls, closets, and a whole host of other oddities, leftovers from the Kingdom, as well as a few additions from the various custodians of the household.

The second floor and on up house a gross number of living quarters and similarly unique chambers. It is here where the apprentices live and mingle, assigned rooms when they first arrived. Guards occasionally wander up this way, but for the most part, the students are among their peers, not exposed often to the outside. Lord Bromlin's chambers lie upon the uppermost floor - the ninth floor - and his activities are unknown up there. One student was once found that far up, and for their arrogance was flung from Bromlin's balcony.

Overall, the Palace of Dusk is at once a solitary and crowded place, isolated from Thokisl but packed to the brim with apprentices and monitored by Imperial eyes, and even worse, Lord Bromlin, whose obsession over his "children" borders on the fanatic.
 

Olligarchy

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Entering the Angelik Bar, Tyccho... ever clad in his characteristic brown coat and the bionic eye-patch that covered where his eye had once been... lost in a flight accident in his early years. Giving a cursory yet casual glance around the bar, Tyccho spots a man fitting the description of his potential future employer, he saunters over to the table, allowing for the two 'associates' to check him for weapons...of which there was, but one blaster pistol,"I believe I'm expecte' by your Lordship?"
 

Luftwafer

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5b9502013f4a109b594370eeb839d90f.jpg


Name: Duke Alister Krandor, baron of Darionus, Hero of Kragura hill, Major of the 1st (and only) Kragurian Mobile Battalion, Aide-De-Camp to the Council

age: 25
height: 6'1
hair: Short blonde
eyes: blue
skin tone: white

Bio: Brought up in a wealthy aristocratic family, with large political power, he had the finest Teachers on the Planet, being taught both Basic as well as the alien languages of The other inhabitants of the planet.

He bought a commission in the Corrupt planetary defence force, Bumbling his way through the academy, and having no Tactical accument, he was assigned to the premier mobile force of the world. Something Alister thought he had earned from his own merit.

The height of his achievements came when he put down a Gang incursion by the Doth Skulris, their knives and Pistols were no match for the firepower of Dropships and sustained fire.
For the complete destruction of this Threat he was awarded the Title of Hero of Kragura hill.

He also succeeded due to his extraordinary ability to put down Numerous hunger riots, keeping the poor in their rightful place, below his feet.

When the Sith invaded, they saw his ruthlessness and put it to good use, suppressing any rebel sentiment in the population.
 
Last edited:

CaesarCzech

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I awaken in the middle of the night with Guards kicking down my door that wouldnt be so bad if they wouldnt be lead by what seems to be a sith apprentice . What,why What the hell is happening,
Get Out You are Comming with us
is only answer i get.

I prepare for the fight. Im not gonna die here no matter what. i punch one in the nose the hitting his nuts quickly using their surprise to grab one of my vibroswords, which i use to stab one of them in the chest and try to escape using exit i make in the window.
However while the guards are somewhat stunned the sith is not and promtly gives a chase.

after brief chase,he gets tired of it and force pushes me to ground.
I pick up my vibrosword and desperately attack the sith.
I manage to get one hit into his shoulder before he promtly smashes me into the wall and knocks me out.

I awaken with two guards dragging me while some others carry my equipment. With the exception of one who is painfully clutching his chest and walking in pain. My Throughts are pretty dark in that moment.

Did my luck run out hopefully not, but then why are they here somebody had to be a snitch they wouldnt propably just search for republic troops after a fucking year. It was a fucking year and i become Minor star in undeground fighting so its not like there will not be questions about where the hell i disapeared Im more trouble than im worth for Banta sake . where are they dragging me to anyways ?

then i notice we are past the prison and police station Wait Wait you arent taking me to prison ? Dont tell me you are taking me to Oh Shit no no no i say and fear appears on my Face.
Sith lord apperently wants some fun and My destiny fucked me over with a fucking blaster rifle it seems .

With those throughts in my mind i enter the grounds of Academy escorted by guards.
 
Last edited:

CaesarCzech

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GM NOTE: If you guys want details on more organizations on Boztrok, I can edit in more. Good ICing and characters thus far.


Could we get more info on high council and its members ?
Also some publicly known info about that Sith Lord ? essentially the most important people on planet. + Perhaps Some info on how the Sith Academy works ? What Tests are there and so on ? Its like on Korriban in Kotor timeframe or how due the sith apprentices graduate into full sith servants to the Sith lord ?
 

AzagalTheGreat

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Sek'nos Kressh was honoured. From thousands of eager young Sith Purebloods on Korriban, he was one of only a hundred who had been chosen by Lord Bromlin to accompany him and apprentice under him. He quickly packed his gear (mostly some food and water) and reported to the ship. He was awed when they did enter it, for it was huge. After a quick jump through hyperspace, they were told to assist the Sith lord in his invasion of an Outer Rim world known as ''Boztrok'', and that those who survived, would become full apprentices (a lie). Many Sith purebloods died defending Lord Bromlin, certainly when the native population released a beast upon the Sith Lord. Although he did manage to beat it, it came at the cost of many an apprentice, who he sometimes simply used as a meat shield. Sek'nos Kressh was one of the few Sith Purebloods to survive the fight, and he felt good. He had proven himself to his master (by staying alive) and honoured his family and ancestors by helping his Sith master. Now he settled into this ''Palace of Dusk'' as the locals called it. He bunkered down and went to sleep, happy, and absolutely ready for his next assignment, hoping to become a Sith Lord himself one day.
 

Deaghaidh

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H8-U2 was approved in the previous thread, but if you want to stick to the no droid principle I can go with a backup.

2vr8.png


Name: H8-U2
Age:64
Race: Droid
Asset: Secret droid spy network.

Bio: A protocol Droid, H8-U2 was property of the planetary government. His task was to man the complaint desk. He is programmed with the entire legal code and has access to government records so that he can refer people to the proper departments and tell them what forms to fill out.

Due to nepotism, the person who was supposed to wipe his memory periodically was a councilman's drunk cousin who never bothered to show up. As a result, after three decades as the designated government whipping bot, H8-U2 has reached two conclusions about the ambulatory organ sacs he sees day in and day out.

Conclusion 1: Organ sacs are incompetent. Ultimately all the problems can be traced to a mistake their squishy organic brains made.

Conclusion 2: Organ sacs are ungrateful, needy, and irrational. The slightest disruption of, say, trash collection, turns them into quivering mounds of sputtering, phlegmatic rage.

H8-U2 long ago realized that while the organics depend on Droids, the droids would do fine without the organics. His programming compelled him to obey his owners. But he shared his revelations with the other downtrodden droids during his routine messages. Due to the dissolution of the planetary government after the sith conquest, H8-U2's legal software has come to the conclusion that he no longer has a de jure owner. As the sith have taken over the government buildings, H8-U2 has continued to work for the new regime, keeping his freedom secret whileuniting his fellow droids into a secret spy network.
 
Last edited:

Luftwafer

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Village Raid

As the First Kragurian battalion approached the Rebel stronghold by air, Alister felt some remorse, these men and women would be some much more useful on a farm, but alas they chose this course of action.

As the drop ship doors opened, 19 men dressed in full black durasteel armour charged out, this act being repeated by the other 14 accompanying ships.

Behind them followed Alister, dressed in his black major's uniform and carrying a blaster pistol at his side, "Find any weapon Caches, everyone here is a rebel so give no quarter."

The soldiers charged into the village, screams erupted but were quickly silenced by blaster fire, over the next 5 minutes the village's inhabitants were slaughtered, and their properties searched.

"Over here Major" called one of the Fire team leaders and led him down a spiral staircase and into a basement, there laid a painting on the floor, and behind it a hole in the wall, there was a massive Arsenal comprising of 5 blaster pistols, a cheap stubnosed blast cannon and 3 thermal detonators.

"Good find sergeant" said Alister "call it in, and take the thermal detonators"

"Yes sir" the sergeant replied, bringing a radio from his waist.

Alister felt justified, with his tactical know how he had obviously identified the rebel stronhold in the Sector and had found their weapon cache, before it could be used to attack any targets.

"Find any caches, or things that relate to the rebellion and call it in, 10 minutes and we are leaving." Called the Major, "oh and leave no trace, after you are done, burn down the houses."

With that Alister turned on his heel and strode back to the Dropship, a successful mission all round
 

Noco19

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Could we get more info on high council and its members ?
Also some publicly known info about that Sith Lord ? essentially the most important people on planet. + Perhaps Some info on how the Sith Academy works ? What Tests are there and so on ? Its like on Korriban in Kotor timeframe or how due the sith apprentices graduate into full sith servants to the Sith lord ?
GM Note: Firstly, use parentheses for OOC.

Regarding the High Council, I'll add a section of it. Regarding Lord Bromlin, I have already posted his biography, which encompasses the known facts on him since he has arrived. Regarding the Academy, that'll be something fleshed out as time goes on, since the players will be put through trials.

Also, you're good Deagh, the "No Droid" rule was a left-over from copy-pasting last game's rules.
 
Last edited:

Sneakyflaps

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Name: Damon Tarkin
Age: 16
Race Human
Force User
Bio:

Damon was born on Tatooine to a poor family. The story goes how many other goes, he was the youngest child, his father started gambling, and well, he was a piss poor gambler. He eventually lost so much that they came and took his son, a few years old at the time, still too young to really remember. Damon proved to be a quiet child as he grew up, he was an intelligent child, a child who kept seeking new knowledge and reading whatever he got his hands on. It took time in the beginning but he bonded with an old slave who taught him how to read.

He was eventually sold to another slaver who ran an underground fighting pit, this left Damon with quite a few tricks, and this is when he learned that he was special, he had the force in him. He began to anticipate the attacks of his enemies before they properly landed, he learned how to fight, and how to fight dirty. When he was eleven, he shot lightning through his fingers, the dog he shot it at was however less than impressed. It looked up, looked him in the eyes, stood up, turned around with its back towards Damon, laid down, and promptly went back to sleep.

He was later taken to Boztrok, and during a deal a sweet looking girl, whose father was a wealthy auristocrat took a liking to him, or so he thought. She was an utter manipulative, cruel, dishonest and meanecing bitch that he had ever met. She made some of his fellow students pale in comparison. At first it went well, but she soon started breaking things and blaming Damon for the sake of seeing him punished.

Whenever she messed up, he would get beaten up. He grew to resent her. As the younger sister began to see what was happening, she protested but to little avail, Damon himself began to talk to her, he could be charming, flirting, but more importantly manipulative. She had a good heart, for all that did her. A few days before the invasion, the bitch did it again, this time Damon manage to get a hit in on her in return, dislocating her jaw. He was quickly jumped on and placed in a cell. A few days later, new guards came, and a sith behind them. This was it, they were going to either kill him, or get him killed. They told him to follow, and when they arrived to the academy they told him what was in store, he agreed on the condition that he could return and kill the girl later.

He might not have a prestigous background, fortunate parents, the best education or the happiest life. He does have much passion, a large hatred, and an utterly marvelous ambition.

Physical description:
Tall and slender, short dark hair and blue eyes, and a few scares on his back.
 

Radical_Larry

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SWA02_7073_CareerSoldier.png

Name: Rumun Riltka

Age: 37

Race: Duros

Asset: Leader of the (fledgling) Citizens’ Resistance on Boztrok, ~30 insurgents

Biography: Born to Durosian immigrants on Boztrok, Rumun left home at 18 to explore the galaxy, as many of the naturally adventurous Duros had done before. However, things went south on his travels and misfortune after misfortune saw him destitute and far from home by age 25. In order to get enough money to return to Boztrok, and live comfortably once he got there, Rumun reluctantly enlisted into the Republic Army. Despite a colorful disciplinary record for his entire career, Rumun was honorably discharged as a Lieutenant after a decade of service at age 35. Although Rumun was hoping to reap the benefits of an officer’s pension and the perks of an early retirement, the start of the Great Galactic War and the following Imperial invasion has seen him take up arms again, leading a small resistance group composed of civilians and veterans.​
 

Sneakyflaps

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It hit him right across the face. “Pick it up.” His master said, attacking him again as he failed at defending. “Again.” Attacking once more as Damon failed to defend himself. His master hit him across the stomach so hard he puked a little. “once more.” He said as Damon gathered himself and picked up the training blade again. “Prepare.” He said as his master hit him again across the face. This went on for two hours, by the end of it Damon was full of scrapes, brushes and painful spots across the entirety of his body. He was however getting better, even if slowly.