Rise of the Ents
The tranquility of the Galadriel forests has been shattered as villages and holdfasts reel under the sudden aggressiveness of the ancient Ents. The beasts, who normally avoid eleven roads and settlements, have been reported attacking travelers and patrols. With trade stunted and the garrisons of Galadriel busying themselves with combating this new threat, one line in the prophecy begins to ring true; Madness will envelop the creatures of the world and no shire will be deemed safe. Mages across the realm maintain that this may only be the beginning.
All Galadriel Players' provinces are deemed hazardous!
Players will receive a misfortune roll, collect no taxes, and be unable to reform ranks
until their province is made safe!
The tranquility of the Galadriel forests has been shattered as villages and holdfasts reel under the sudden aggressiveness of the ancient Ents. The beasts, who normally avoid eleven roads and settlements, have been reported attacking travelers and patrols. With trade stunted and the garrisons of Galadriel busying themselves with combating this new threat, one line in the prophecy begins to ring true; Madness will envelop the creatures of the world and no shire will be deemed safe. Mages across the realm maintain that this may only be the beginning.
All Galadriel Players' provinces are deemed hazardous!
Players will receive a misfortune roll, collect no taxes, and be unable to reform ranks
until their province is made safe!