EU4 Game Designer
- Sep 4, 2009
CharacterRuler Name: Arl Alföðr "The Crownless" Frostsverð
Ruler Trait: Brilliant Strategist
Heir: Freyr Alföðrsönnir Frostsverð (14 years old)
Daughters: Gudrun Alföðrdöttir Frostsverð (16, deceased), Freyja Alföðrdöttir Frostsverð(14 years old)
Vassals: Thane Grímnir Hávi, Thane Týr Váfuðr
BioAlföðr Týrsönnir had spent all his adult years as the marshal of The Pale. He was known troughout the settlement of Blekborg as a very just person. He had several times acted as law speaker in place of his liege at the local ting.
His house carls were well trained, loyal but few. Most prominent of those were Grimnir and Týr. Much older and wiser than him but knew their place.
The pride of Alföðr was his daughter Gudrun, she wanted to be just like her father, marshal and champion of the realm. Now a grown woman ready to join her fathers band of soldiers, to learn from the best the north had to offer. Her strength and passion were a virtue most men in The Pale desired. A woman that would die beside him with a smile as they smashed their enemies together, to be reunited yet again forever in the halls of Eftirheim with their peers. Of course the young Arl Thormund kept a close eye on her.
On the night before her day of admittance she was summoned to the Arl's longhouse. Alföðr don't know what happened that night. But some of the longhouse guards returned her to their home and her soul had left her. Alföðr dispaired but did not know what to do. He did not leave her side troughout the night. But in the morning, she had cut her own throat and he cried out. Grimnir and Týr heard the foul scream of pain and hurried to their friends home. To find him in the door opening with his sword drawn and crying. The drops falling on the sword and instantly freezing in this cold winter morning. They did not try to stop him as he headed towards the longhouse of the Arl, no one did, no one dared. The whole court just watched as Alföðr struck Thormund down and stomped on his bronze crown.
The comming days he took over the duties of the Arl, but never formally coronated. Until the next ting where he sat down on the throne as usual but the steward introduced him not as the law speaker of the ting and marshal of the realm, but the Arl of The Pale. The Steward asked who shall be the new marshal and champion of the realm. After some deep thought on the previous Arl's decisions he rose up and declared, "No nord should follow a man who dares not swing a sword in defence of his own brethren. For years have we been loosing our home to the savage Tribesmen to the east because of Thormund craven ways. Our settlements burnt and all we have left is Blekborg. An Arl's purpose is to protect his people and I shall not fail." and thus it was written down in the law scripture of The Pale.
ProvinceProvince Name: The Pale
Capital Seat: Blekborg
Other settlements: None
HistoryThe Pale is a border province in the north, right next to the tribesmen's mountains to the east. It consists of two parts. Bronsholm and Ísskógur. The people of this province are called a Pale one, they used to cover the whole province but recently they have lost a lot of land to the tribesmen of the east. All that is left is the last solitude of Blekborg at the southern tip of the island Bronsolm. It was the area of Ísskógur that had the soil for farming and the wood for building. Now the Pale ones are barely surviving in Blekborg on fishing and the small farms Bronsholm can provide.
Bronsholm is very much barren and frozen landscape. There's not much snow because the cold air has made the land dry so it rarely snows. The most common death in Bronsholm is from the cold itself and not from age. So called stone-flowers grow quite plenty on the island though.
HistoryThe dynasty is recently formed by Alföðr. Even so some traditions have been associated with the dynasty itself. One of them is that the ruler does not wear a form of crown to display his ruling title. The titles of the family is passed with the rulers cermonial sword, the famous frozen sword with the tears of Alföðr. The tears for some reason are still frozen on the blade and the rumor is that as long as a true Frostsverð weilds it, the tears will stay frozen. Either the sword is given or it is taken by blood, that is the whole inheritance process of the Frostsverd. With the sword also comes the title as champion and marshal of the realm. These traditions comes from the coronation speech Alföðr had after defeating the previous Arl: "No nord should follow a man who dares not swing a sword in defence of his own brethren".
The dynasty name is picked from Alföðr's sword.
(( I hope it's okay I have the whole thing with the tears on the sword and that they don't melt. If you deem it lore breaking or too magical I can remove it. But I found it as a cool effect that put weight on my characters back story and legitimacy ))