Forty One years to go. Ryukyu World Domination hangs in the balance.

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IronPickle

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After the next DLC release, human play Ryukyu to conquer the world will become a myth.
after every dlc/major patch there is people that say WC is impossible with Ryuku or at all and Jake and the other people who do WC seem to pull them off. I think it's safe to say that it will still be possible
 

DDRJake

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after every dlc/major patch there is people that say WC is impossible with Ryuku or at all and Jake and the other people who do WC seem to pull them off. I think it's safe to say that it will still be possible

Johan himself told me at the Paradox Fangathering "in 1.8, world conquest will no longer be possible"

All I can say is "bring it"
 

Illanair

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Johan himself told me at the Paradox Fangathering "in 1.8, world conquest will no longer be possible"

All I can say is "bring it"

At least you can consider this particular an actual achievement - a badge of honour, and not just "reward candy" like so many other games do. Finished a level? Get an achievement. Finished a chapter? An achievement. Picked a particular dialogue option?..

53861004.jpg


I hope that's not true, since then the achievement are useless.

Is it though? I like to think of it as something similar to the "Feats of Strength" you got from World of Warcraft. You could only get certain achievements once per server or during a limited time. After that they become a sort of medal of past feats that can't be achieved anymore. (Like being the first people to beat a boss or something similar)
 

londoner247

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I think world domination (which Jake has given up on in this run) will be impossible in 1.8. There will simply be too many provinces to core or diplo annex / integrate in the game's time frame.

World Conquest, on the other hand, should still be achievable for dedicated players, particularly those who are good at getting HRE reforms passed and give themselves the mighty vassal swarm to help them keep fighting.

Three Mountains will remain very, very rare but isn't that as it should be?

I'd bet on Jake rather than Johan and I'd love to see him do it without cheese or exploits ...
 

Wudadi

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Johan himself told me at the Paradox Fangathering "in 1.8, world conquest will no longer be possible"

All I can say is "bring it"
Because too many provinces will be add in patch 1.8, that's why you do second Ryukyu WC.
I also guess Johan told you he will be add more provinces in patch 1.8 before the Art of War announcement.
 

grisamentum

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At least you can consider this particular an actual achievement - a badge of honour, and not just "reward candy" like so many other games do. Finished a level? Get an achievement. Finished a chapter? An achievement. Picked a particular dialogue option?..

53861004.jpg




Is it though? I like to think of it as something similar to the "Feats of Strength" you got from World of Warcraft. You could only get certain achievements once per server or during a limited time. After that they become a sort of medal of past feats that can't be achieved anymore. (Like being the first people to beat a boss or something similar)

Not a good analogy. Plenty of feats of strength were/are still achievable, particularly the legendary weapons. And many of them were simply things you'd purchase; like going to Blizzcon. Those codes are still purchasable if they haven't all been used up (and I'm sure there are still a few floating out there...), but more importantly, it means they weren't even for in-game things.

Making WC impossible in 1.8 (if that actually means making the achievement impossible) is really ridiculous since it's the retroactive removal of an achievement that always existed. Feats of Strength are again different since they were given retroactively for things already accomplished, since things like Thunderfury actually predated achievements/FoS in WoW.

But whatever, I have my legit 3 Mountains achievement already so I could not care less either way.
 

Jomini

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I think world domination (which Jake has given up on in this run) will be impossible in 1.8. There will simply be too many provinces to core or diplo annex / integrate in the game's time frame.

World Conquest, on the other hand, should still be achievable for dedicated players, particularly those who are good at getting HRE reforms passed and give themselves the mighty vassal swarm to help them keep fighting.

Three Mountains will remain very, very rare but isn't that as it should be?

I'd bet on Jake rather than Johan and I'd love to see him do it without cheese or exploits ...

Not at all. The number of provinces is a very, very low cap on world domination options. For instance, suppose I manage to have a heavy divided world where the final states are all under 100% cost to annex. In the last years of the game, I go to war (no coalition) and occupy all the land in the world. I can make peace 12 states at a time (2 base diplomats, Dip/Aristo/Esp, Venetian Ideas, HRE, Curia, Embassy, and 3 policies). I make peace from "the outside" in (and perhaps move my cap for faster annexation). With maxed admin efficiency, I can take a huge tally of land, particularly if I farm cost reduction efficiently. Getting 1000% OExt is quite doable for a very brief period of time (though it murders your computer to deal with the rebel count currently).

Diplo cost can put a kink in things ... but you can also drop down a huge amount of provinces in Europe by using the HRE to insta gain provinces. And we haven't begun to touch the silly stuff - like say releasing the Ottomans as a free HRE state, helping them fight back to their cores, getting shared dynasty, and then letting them suck dry a bunch of Muslim land (with your help) before passing the reforms.

Now setting all this sort of thing up - that is a lot of work for little reward and is likely really, really hard ... but stopping all the ways players can make a mad dash at the end just doesn't work. Anything where DDRJake can't do World Domination, is a game where normal players have pretty much linearized strategy. Pdox would be very, very well served by not having a design goal of stopping DDRJake from doing world domination.
 

micah6vs8

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Christ, I can't believe I've watched scores of hours of this. I guess I can't mock my kids anymore for wasting their time watching play throughs. God, I've even watched some of Stronghold and the GHorde. Bollocks! Next I'll be watching live on twitch. Anyways, it all adds up to a back handed compliment that you've kept my attention and expanded what I thought EU4, and games in general, could be. Aww. 'Aint that nice. Cheers.
 

Illanair

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Not a good analogy. Plenty of feats of strength were/are still achievable, particularly the legendary weapons.

That's a bad counter-argument. I'm not referring to any of those feats. I'm referring to the truly unique and challenging ones. How many people had legitimately done a Ryukyu WC? Was it three people according to Johan on stream a while back? That does not sound like anything remotely like going back and grinding some obsolete legendary weapon to me.

And many of them were simply things you'd purchase; like going to Blizzcon. Those codes are still purchasable if they haven't all been used up (and I'm sure there are still a few floating out there...), but more importantly, it means they weren't even for in-game things.

Making WC impossible in 1.8 (if that actually means making the achievement impossible) is really ridiculous since it's the retroactive removal of an achievement that always existed.

World Conquest... for an asian OPM. Let's face it - It has always been intended as a joke achievement not really meant to be achieved by anyone, let alone attempted by anyone sane.


Feats of Strength are again different since they were given retroactively for things already accomplished, since things like Thunderfury actually predated achievements/FoS in WoW.

That doesn't make them different in any way - You're still focusing on Feats of Strength as a general thing instead of what I am actually talking about. One time only feats like server firsts for content and being the highest ranking PvP player (or similar)

But whatever, I have my legit 3 Mountains achievement already so I could not care less either way.

Except you're doing an awful lot of huffing and puffing over the subject - This clearly shows that you could indeed care - less.
 

Aldun

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Is it though? I like to think of it as something similar to the "Feats of Strength" you got from World of Warcraft. You could only get certain achievements once per server or during a limited time. After that they become a sort of medal of past feats that can't be achieved anymore. (Like being the first people to beat a boss or something similar)

That comparison is actually pretty accurate, since in WoW most of the meaningful FoS turned into games of Who-can-find-the-exploit? really fast.
 

Knut Skallagrim

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Johan himself told me at the Paradox Fangathering "in 1.8, world conquest will no longer be possible"

All I can say is "bring it"
So they're gonna remove the achievement or just keep it? In other words, shall i rush for it? :\

Edit: or he just meant one tag-conquest and not domination?
 

Morricane

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I think world domination (which Jake has given up on in this run) will be impossible in 1.8. There will simply be too many provinces to core or diplo annex / integrate in the game's time frame.

World Conquest, on the other hand, should still be achievable for dedicated players, particularly those who are good at getting HRE reforms passed and give themselves the mighty vassal swarm to help them keep fighting.

It's the other way around - conquest is what Jake defined as direct conquest, domination includes vassals & protectorates. :)
 

ekat2468

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Johan himself told me at the Paradox Fangathering "in 1.8, world conquest will no longer be possible"

All I can say is "bring it"

That's like asking the community to break the game as extremely effectively as possible. I like it :)