And here it is!
I made so many adjustments that its hard to remember them all... Let me try to recollect and mention some of the most important:
1. The map is now less hardcore. Less heroes attacking, longer pauses.
2. More building space.
3. Adjusted colors of the kingdoms. Now each kingdom has a descent color and they dont blend.
4. A new temple pattern for the AI! Now each game the AI will build different temples.
5. No more overwhelming monsters! Fixed load bug that triggered all that should not be triggered.
6. Fixed the nasty load freezing!* There were 3 issues that caused the hang and 2 of them were dealt with successfully, and the third can be easily avoided, how? read below.
7. most enemy heroes come packed and ready! Ai heroes now buy stuff.
8. adjusted the mage rewards! now they are even more tempting and attractive =)
9. something else...
*the 3d freeze occurs due too many buildings built. This is the limitation of the engine, as it cant handle too many buildings. This, however, can be easily avoided by building less stuff. Simply, think wisely what you need. I removed 50+ building entities from the map, but you will most likely will not even notice it =) This does not mean that you will have to choose between what building to build, and duck there with 5 buildings, no. You are pretty free to build 2 guilds of each type, 2-3 temples, 1 tradepost, and 4 towers of each type, and you still should be fine. On my last test I had maxed hunters, rogues, clerics, warriors and 5 towers (simple) and 4 towers (dwarf) and it still loaded. I then added something more, and it hang. So my advice is, dont overbuild. Yeah, I'm sorry for those who love huge kingdoms. Sorry guys, its not my fault. I did my best to give you as much building freedom as possible, however if I remove something else, it will affect the gameplay, and I already removed all "null" buildings.
So my suggestion is save often! The more you save, the less is the chance that you will have to replay the map from the beginning. Remember, the risk is systematic, and if you freezed once, and you have a save a few days before, simply reload, and dont build that much and everything is going to be just fine =)
Hope you understand, and have a great time!
I made so many adjustments that its hard to remember them all... Let me try to recollect and mention some of the most important:
1. The map is now less hardcore. Less heroes attacking, longer pauses.
2. More building space.
3. Adjusted colors of the kingdoms. Now each kingdom has a descent color and they dont blend.
4. A new temple pattern for the AI! Now each game the AI will build different temples.
5. No more overwhelming monsters! Fixed load bug that triggered all that should not be triggered.
6. Fixed the nasty load freezing!* There were 3 issues that caused the hang and 2 of them were dealt with successfully, and the third can be easily avoided, how? read below.
7. most enemy heroes come packed and ready! Ai heroes now buy stuff.
8. adjusted the mage rewards! now they are even more tempting and attractive =)
9. something else...
*the 3d freeze occurs due too many buildings built. This is the limitation of the engine, as it cant handle too many buildings. This, however, can be easily avoided by building less stuff. Simply, think wisely what you need. I removed 50+ building entities from the map, but you will most likely will not even notice it =) This does not mean that you will have to choose between what building to build, and duck there with 5 buildings, no. You are pretty free to build 2 guilds of each type, 2-3 temples, 1 tradepost, and 4 towers of each type, and you still should be fine. On my last test I had maxed hunters, rogues, clerics, warriors and 5 towers (simple) and 4 towers (dwarf) and it still loaded. I then added something more, and it hang. So my advice is, dont overbuild. Yeah, I'm sorry for those who love huge kingdoms. Sorry guys, its not my fault. I did my best to give you as much building freedom as possible, however if I remove something else, it will affect the gameplay, and I already removed all "null" buildings.
So my suggestion is save often! The more you save, the less is the chance that you will have to replay the map from the beginning. Remember, the risk is systematic, and if you freezed once, and you have a save a few days before, simply reload, and dont build that much and everything is going to be just fine =)
Hope you understand, and have a great time!
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