Forts are extremely simplistic and also unrealistic right now. And we don't even have a representation of coastal guns which were used for defending against enemy ships that came too close. Current coastal forts only interact with landing Divisions. They can't interact with the landing ships or the ships off the coast doing bombardment. They definitely need to add those.
I think at the very least Forts need to be reduced in cost greatly and made directional. WW2 fortifications were not circular castles. They faced the enemy direction they thought they would come from. Maybe some Forts were able to defend from all sides but most probably were not.
Also, I think the Japanese need some kind of special underground Fort ability for the Pacific. They built like all their defenses underground during the late war and maybe mid war period too.
Also, Forts often had their own special garrison troops I think. We don't have that in the game. Forts are just completely empty unless we have a normal field Division standing on top of them. I think we should be able to garrison our Fortifications if we want to. If you did it with a field Division then it would remove their ability to move and also reduce their maintenance costs and the Fort garrison would potentially have very experienced defenders. Or the garrison could come straight out of your manpower pool which means they would be third rate inexperienced troops (like at Normandy) unless there were a lot of battles at the Fort. Or you could leave the Fort empty as they are currently.
Also, crazy Forts like the Maginot Line were entirely self sufficient and self sustaining I think. I think they had enough supplies to hold out for a very long time if not indefinitely. This should be modeled with more or indefinite supply grace or something like that for the garrison.
Also, they need to add some Focuses or Decisions for building the famous German fortification lines in Italy. Which the Allies ran into and got stuck at for quite a while. They also need to fix the Westwall/Siegfried Line Focus. It does not go far enough north. And they also need to add the famous Panther-Wotan line as a Focus or Decision. Also known as the East Wall/Ostwall.
About a Fort Designer: I don't if we should have one or how detailed a Fort Designer should be, but I think it would be cool to be able to tailor our Forts to the type of enemy we think we will be facing. For example infantry or tanks. So you build a Fort and then you choose if you want to add anti-infantry defenses or anti-tank defenses or both. Forts were not all the same. There were many types of defensive structures in WW2.
I think at the very least Forts need to be reduced in cost greatly and made directional. WW2 fortifications were not circular castles. They faced the enemy direction they thought they would come from. Maybe some Forts were able to defend from all sides but most probably were not.
Also, I think the Japanese need some kind of special underground Fort ability for the Pacific. They built like all their defenses underground during the late war and maybe mid war period too.
Also, Forts often had their own special garrison troops I think. We don't have that in the game. Forts are just completely empty unless we have a normal field Division standing on top of them. I think we should be able to garrison our Fortifications if we want to. If you did it with a field Division then it would remove their ability to move and also reduce their maintenance costs and the Fort garrison would potentially have very experienced defenders. Or the garrison could come straight out of your manpower pool which means they would be third rate inexperienced troops (like at Normandy) unless there were a lot of battles at the Fort. Or you could leave the Fort empty as they are currently.
Also, crazy Forts like the Maginot Line were entirely self sufficient and self sustaining I think. I think they had enough supplies to hold out for a very long time if not indefinitely. This should be modeled with more or indefinite supply grace or something like that for the garrison.
Also, they need to add some Focuses or Decisions for building the famous German fortification lines in Italy. Which the Allies ran into and got stuck at for quite a while. They also need to fix the Westwall/Siegfried Line Focus. It does not go far enough north. And they also need to add the famous Panther-Wotan line as a Focus or Decision. Also known as the East Wall/Ostwall.
About a Fort Designer: I don't if we should have one or how detailed a Fort Designer should be, but I think it would be cool to be able to tailor our Forts to the type of enemy we think we will be facing. For example infantry or tanks. So you build a Fort and then you choose if you want to add anti-infantry defenses or anti-tank defenses or both. Forts were not all the same. There were many types of defensive structures in WW2.
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