Hello. I am thinking, that which nation i should choose when i form germany or Italy. I'm playing Vanilla, my stupid computer don't co-operate with AGC or EEP. Anyways, or can i play as nation named Germany after masses of edits to differend files?
event = {
id = 700000
random = no
country = [B]HAN[/B] #HAN is the code for Hannover, right?
trigger = { #Own German provinces either yourself, or through vassals
AND = {
OR = {
owned = { province = 312 data = -1 }
vassal = { country = HAN country = BRA }
NOT = { exists = BRA }
}
OR = {
owned = { province = 305 data = -1 }
vassal = { country = HAN country = MEC }
NOT = { exists = MEC }
}
OR = {
owned = { province = 306 data = -1 }
vassal = { country = HAN country = SHL }
NOT = { exists = SHL }
}
OR = {
owned = { province = 311 data = -1 }
vassal = { country = HAN country = MAG }
NOT = { exists = MAG }
}
OR = {
owned = { province = 304 data = -1 }
vassal = { country = HAN country = POM }
NOT = { exists = POM }
}
OR = {
owned = { province = 331 data = -1 }
vassal = { country = HAN country = SAC }
NOT = { exists = SAC }
}
OR = {
owned = { province = 333 data = -1 }
vassal = { country = HAN country = HES }
NOT = { exists = HES }
}
OR = {
owned = { province = 334 data = -1 }
vassal = { country = HAN country = MUN }
NOT = { exists = MUN }
}
OR = {
owned = { province = 347 data = -1 }
vassal = { country = HAN country = THU }
NOT = { exists = THU }
}
OR = {
owned = { province = 346 data = -1 }
vassal = { country = HAN country = MAI }
NOT = { exists = MAI }
}
OR = {
owned = { province = 345 data = -1 }
vassal = { country = HAN country = PFA }
NOT = { exists = PFA }
}
OR = {
owned = { province = 343 data = -1 }
vassal = { country = HAN country = KLE }
NOT = { exists = KLE }
}
OR = {
owned = { province = 344 data = -1 }
vassal = { country = HAN country = KOL }
NOT = { exists = KOL }
}
OR = {
owned = { province = 373 data = -1 }
vassal = { country = HAN country = BAD }
NOT = { exists = BAD }
}
OR = {
owned = { province = 372 data = -1 }
vassal = { country = HAN country = WUR }
NOT = { exists = WUR }
}
OR = {
owned = { province = 349 data = -1 }
vassal = { country = HAN country = BAY }
NOT = { exists = BAY }
}
atwar = no
domestic = { type = centralization value = 5 }
stability = 2
countrysize = 7
NOT = {
exists = GER
}
}
}
name = "The German Reich!"
desc = "We have united the scattered princes of Germany under our crown! Shall we declare a German Empire?"
style = 0
date = { day = 1 month = january year = 1419 }
offset = 30
deathdate = { day = 1 month = december year = 1819 }
action_a = {
name = "Ein Volk, Ein Reich!"
command = { type = relation which = SPA value = -50 }
command = { type = relation which = ENG value = -50 }
command = { type = relation which = FRA value = -50 }
command = { type = relation which = RUS value = -50 }
command = { type = country which = GER }
}
}
Rocketman said:Here's an event to create Germany. just paste it in an event file, and change the part in bold to the tag for your country.
Code:event = { id = 700000 random = no country = [B]HAN[/B] #HAN is the code for Hannover, right? trigger = { #Own German provinces either yourself, or through vassals AND = { OR = { owned = { province = 312 data = -1 } vassal = { country = HAN country = BRA } NOT = { exists = BRA } } OR = { owned = { province = 305 data = -1 } vassal = { country = HAN country = MEC } NOT = { exists = MEC } } OR = { owned = { province = 306 data = -1 } vassal = { country = HAN country = SHL } NOT = { exists = SHL } } OR = { owned = { province = 311 data = -1 } vassal = { country = HAN country = MAG } NOT = { exists = MAG } } OR = { owned = { province = 304 data = -1 } vassal = { country = HAN country = POM } NOT = { exists = POM } } OR = { owned = { province = 331 data = -1 } vassal = { country = HAN country = SAC } NOT = { exists = SAC } } OR = { owned = { province = 333 data = -1 } vassal = { country = HAN country = HES } NOT = { exists = HES } } OR = { owned = { province = 334 data = -1 } vassal = { country = HAN country = MUN } NOT = { exists = MUN } } OR = { owned = { province = 347 data = -1 } vassal = { country = HAN country = THU } NOT = { exists = THU } } OR = { owned = { province = 346 data = -1 } vassal = { country = HAN country = MAI } NOT = { exists = MAI } } OR = { owned = { province = 345 data = -1 } vassal = { country = HAN country = PFA } NOT = { exists = PFA } } OR = { owned = { province = 343 data = -1 } vassal = { country = HAN country = KLE } NOT = { exists = KLE } } OR = { owned = { province = 344 data = -1 } vassal = { country = HAN country = KOL } NOT = { exists = KOL } } OR = { owned = { province = 373 data = -1 } vassal = { country = HAN country = BAD } NOT = { exists = BAD } } OR = { owned = { province = 372 data = -1 } vassal = { country = HAN country = WUR } NOT = { exists = WUR } } OR = { owned = { province = 349 data = -1 } vassal = { country = HAN country = BAY } NOT = { exists = BAY } } atwar = no domestic = { type = centralization value = 5 } stability = 2 countrysize = 7 NOT = { exists = GER } } } name = "The German Reich!" desc = "We have united the scattered princes of Germany under our crown! Shall we declare a German Empire?" style = 0 date = { day = 1 month = january year = 1419 } offset = 30 deathdate = { day = 1 month = december year = 1819 } action_a = { name = "Ein Volk, Ein Reich!" command = { type = relation which = SPA value = -50 } command = { type = relation which = ENG value = -50 } command = { type = relation which = FRA value = -50 } command = { type = relation which = RUS value = -50 } command = { type = country which = GER } } }
EU2 1.09 installed? Then try AGCEEP. AGC or EEP are older versions long before 1.09.Lord Finnish said:Hello. I am thinking, that which nation i should choose when i form germany or Italy. I'm playing Vanilla, my stupid computer don't co-operate with AGC or EEP. Anyways, or can i play as nation named Germany after masses of edits to differend files?
Ayeshteni said:Hmmm, looks vaguely familiar.
Aye.
Wreck said:You don't have to edit anything to play Germany. You can release it as a vassal before 1500. Just be aware that doing so as most of the German minors won't work, IIRC, because you give away the whole country. Instead you've got to do it from nations on the border. I don't know all of them which can work, but I am sure Burgundy would do, as it has both German and non-German provinces.
If you want the capital to be in Berlin, then you'll have to work to get that to happen.
Rocketman said:Indeed.
Trigger conditions by Ayeshteni.
Rest of it by Rocketman.
Rocketman said:Here's an event to create Germany. just paste it in an event file, and change the part in bold to the tag for your country.
Code:event = { id = 700000 random = no country = [B]HAN[/B] #HAN is the code for Hannover, right? trigger = { #Own German provinces either yourself, or through vassals AND = { OR = { owned = { province = 312 data = -1 } vassal = { country = HAN country = BRA } NOT = { exists = BRA } } OR = { owned = { province = 305 data = -1 } vassal = { country = HAN country = MEC } NOT = { exists = MEC } } OR = { owned = { province = 306 data = -1 } vassal = { country = HAN country = SHL } NOT = { exists = SHL } } OR = { owned = { province = 311 data = -1 } vassal = { country = HAN country = MAG } NOT = { exists = MAG } } OR = { owned = { province = 304 data = -1 } vassal = { country = HAN country = POM } NOT = { exists = POM } } OR = { owned = { province = 331 data = -1 } vassal = { country = HAN country = SAC } NOT = { exists = SAC } } OR = { owned = { province = 333 data = -1 } vassal = { country = HAN country = HES } NOT = { exists = HES } } OR = { owned = { province = 334 data = -1 } vassal = { country = HAN country = MUN } NOT = { exists = MUN } } OR = { owned = { province = 347 data = -1 } vassal = { country = HAN country = THU } NOT = { exists = THU } } OR = { owned = { province = 346 data = -1 } vassal = { country = HAN country = MAI } NOT = { exists = MAI } } OR = { owned = { province = 345 data = -1 } vassal = { country = HAN country = PFA } NOT = { exists = PFA } } OR = { owned = { province = 343 data = -1 } vassal = { country = HAN country = KLE } NOT = { exists = KLE } } OR = { owned = { province = 344 data = -1 } vassal = { country = HAN country = KOL } NOT = { exists = KOL } } OR = { owned = { province = 373 data = -1 } vassal = { country = HAN country = BAD } NOT = { exists = BAD } } OR = { owned = { province = 372 data = -1 } vassal = { country = HAN country = WUR } NOT = { exists = WUR } } OR = { owned = { province = 349 data = -1 } vassal = { country = HAN country = BAY } NOT = { exists = BAY } } atwar = no domestic = { type = centralization value = 5 } stability = 2 countrysize = 7 NOT = { exists = GER } } } name = "The German Reich!" desc = "We have united the scattered princes of Germany under our crown! Shall we declare a German Empire?" style = 0 date = { day = 1 month = january year = 1419 } offset = 30 deathdate = { day = 1 month = december year = 1819 } action_a = { name = "Ein Volk, Ein Reich!" command = { type = relation which = SPA value = -50 } command = { type = relation which = ENG value = -50 } command = { type = relation which = FRA value = -50 } command = { type = relation which = RUS value = -50 } command = { type = country which = GER } } }
Lord Finnish said:Save in what event file? there is thousands of them lol.