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Lord Finnish

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Hello. I am thinking, that which nation i should choose when i form germany or Italy. I'm playing Vanilla, my stupid computer don't co-operate with AGC or EEP. Anyways, or can i play as nation named Germany after masses of edits to differend files?
 

unmerged(4344)

Colonel
Jun 11, 2001
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You don't have to edit anything to play Germany. You can release it as a vassal before 1500. Just be aware that doing so as most of the German minors won't work, IIRC, because you give away the whole country. Instead you've got to do it from nations on the border. I don't know all of them which can work, but I am sure Burgundy would do, as it has both German and non-German provinces.

If you want the capital to be in Berlin, then you'll have to work to get that to happen.
 
Aug 25, 2003
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Here's an event to create Germany. just paste it in an event file, and change the part in bold to the tag for your country.

Code:
event = {
	id = 700000
	random = no
	country = [B]HAN[/B] #HAN is the code for Hannover, right?

trigger = { #Own German provinces either yourself, or through vassals
          	 AND = {
                 	OR = {
                       		owned = { province = 312 data = -1 }
                        	vassal = { country = HAN country = BRA }
				NOT = { exists = BRA }
                  	}
                  	OR = {
                        	owned = { province = 305 data = -1 }
                        	vassal = { country = HAN country = MEC }
				NOT = { exists = MEC }
			}
                 	OR = {
                       		owned = { province = 306 data = -1 }
                        	vassal = { country = HAN country = SHL }
				NOT = { exists = SHL }
                  	}
                 	OR = {
                       		owned = { province = 311 data = -1 }
                        	vassal = { country = HAN country = MAG }
				NOT = { exists = MAG }
                  	}
                	OR = {
                       		owned = { province = 304 data = -1 }
                        	vassal = { country = HAN country = POM }
				NOT = { exists = POM }
                  	}
                  	OR = {
                        	owned = { province = 331 data = -1 }
                        	vassal = { country = HAN country = SAC }
				NOT = { exists = SAC }
			}
                 	OR = {
                       		owned = { province = 333 data = -1 }
                        	vassal = { country = HAN country = HES }
				NOT = { exists = HES }
                  	}
                  	OR = {
                        	owned = { province = 334 data = -1 }
                        	vassal = { country = HAN country = MUN }
				NOT = { exists = MUN }
                  	}
                 	OR = {
                       		owned = { province = 347 data = -1 }
                        	vassal = { country = HAN country = THU }
				NOT = { exists = THU }
                  	}
                	OR = {
                       		owned = { province = 346 data = -1 }
                        	vassal = { country = HAN country = MAI }
				NOT = { exists = MAI }
                  	}
                  	OR = {
                        	owned = { province = 345 data = -1 }
                        	vassal = { country = HAN country = PFA }
				NOT = { exists = PFA }
			}
                 	OR = {
                       		owned = { province = 343 data = -1 }
                        	vassal = { country = HAN country = KLE }
				NOT = { exists = KLE }
                  	}
                  	OR = {
                        	owned = { province = 344 data = -1 }
                        	vassal = { country = HAN country = KOL }
				NOT = { exists = KOL }
                  	}
                 	OR = {
                       		owned = { province = 373 data = -1 }
                        	vassal = { country = HAN country = BAD }
				NOT = { exists = BAD }
                  	}
                  	OR = {
                        	owned = { province = 372 data = -1 }
                        	vassal = { country = HAN country = WUR }
				NOT = { exists = WUR }
                  	}
                 	OR = {
                       		owned = { province = 349 data = -1 }
                        	vassal = { country = HAN country = BAY }
				NOT = { exists = BAY }
                  	}
			atwar = no
			domestic = { type = centralization value = 5 }
			stability = 2
			countrysize = 7
			NOT = {
				exists = GER
			}
           	}
}

	name = "The German Reich!" 
	desc = "We have united the scattered princes of Germany under our crown! Shall we declare a German Empire?"
	style = 0

	date = { day = 1 month = january year = 1419 }
	offset = 30
	deathdate = { day = 1 month = december year = 1819 }

	action_a = {
	name = "Ein Volk, Ein Reich!" 
		command = { type = relation which = SPA value = -50 }
		command = { type = relation which = ENG value = -50 }
		command = { type = relation which = FRA value = -50 }
		command = { type = relation which = RUS value = -50 }
		command = { type = country which = GER }
}
}
 

Ayeshteni

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Rocketman said:
Here's an event to create Germany. just paste it in an event file, and change the part in bold to the tag for your country.

Code:
event = {
	id = 700000
	random = no
	country = [B]HAN[/B] #HAN is the code for Hannover, right?

trigger = { #Own German provinces either yourself, or through vassals
          	 AND = {
                 	OR = {
                       		owned = { province = 312 data = -1 }
                        	vassal = { country = HAN country = BRA }
				NOT = { exists = BRA }
                  	}
                  	OR = {
                        	owned = { province = 305 data = -1 }
                        	vassal = { country = HAN country = MEC }
				NOT = { exists = MEC }
			}
                 	OR = {
                       		owned = { province = 306 data = -1 }
                        	vassal = { country = HAN country = SHL }
				NOT = { exists = SHL }
                  	}
                 	OR = {
                       		owned = { province = 311 data = -1 }
                        	vassal = { country = HAN country = MAG }
				NOT = { exists = MAG }
                  	}
                	OR = {
                       		owned = { province = 304 data = -1 }
                        	vassal = { country = HAN country = POM }
				NOT = { exists = POM }
                  	}
                  	OR = {
                        	owned = { province = 331 data = -1 }
                        	vassal = { country = HAN country = SAC }
				NOT = { exists = SAC }
			}
                 	OR = {
                       		owned = { province = 333 data = -1 }
                        	vassal = { country = HAN country = HES }
				NOT = { exists = HES }
                  	}
                  	OR = {
                        	owned = { province = 334 data = -1 }
                        	vassal = { country = HAN country = MUN }
				NOT = { exists = MUN }
                  	}
                 	OR = {
                       		owned = { province = 347 data = -1 }
                        	vassal = { country = HAN country = THU }
				NOT = { exists = THU }
                  	}
                	OR = {
                       		owned = { province = 346 data = -1 }
                        	vassal = { country = HAN country = MAI }
				NOT = { exists = MAI }
                  	}
                  	OR = {
                        	owned = { province = 345 data = -1 }
                        	vassal = { country = HAN country = PFA }
				NOT = { exists = PFA }
			}
                 	OR = {
                       		owned = { province = 343 data = -1 }
                        	vassal = { country = HAN country = KLE }
				NOT = { exists = KLE }
                  	}
                  	OR = {
                        	owned = { province = 344 data = -1 }
                        	vassal = { country = HAN country = KOL }
				NOT = { exists = KOL }
                  	}
                 	OR = {
                       		owned = { province = 373 data = -1 }
                        	vassal = { country = HAN country = BAD }
				NOT = { exists = BAD }
                  	}
                  	OR = {
                        	owned = { province = 372 data = -1 }
                        	vassal = { country = HAN country = WUR }
				NOT = { exists = WUR }
                  	}
                 	OR = {
                       		owned = { province = 349 data = -1 }
                        	vassal = { country = HAN country = BAY }
				NOT = { exists = BAY }
                  	}
			atwar = no
			domestic = { type = centralization value = 5 }
			stability = 2
			countrysize = 7
			NOT = {
				exists = GER
			}
           	}
}

	name = "The German Reich!" 
	desc = "We have united the scattered princes of Germany under our crown! Shall we declare a German Empire?"
	style = 0

	date = { day = 1 month = january year = 1419 }
	offset = 30
	deathdate = { day = 1 month = december year = 1819 }

	action_a = {
	name = "Ein Volk, Ein Reich!" 
		command = { type = relation which = SPA value = -50 }
		command = { type = relation which = ENG value = -50 }
		command = { type = relation which = FRA value = -50 }
		command = { type = relation which = RUS value = -50 }
		command = { type = country which = GER }
}
}

Hmmm, looks vaguely familiar.

Aye.
 

unmerged(40707)

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Mar 1, 2005
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Lord Finnish said:
Hello. I am thinking, that which nation i should choose when i form germany or Italy. I'm playing Vanilla, my stupid computer don't co-operate with AGC or EEP. Anyways, or can i play as nation named Germany after masses of edits to differend files?
EU2 1.09 installed? Then try AGCEEP. AGC or EEP are older versions long before 1.09.
 
Aug 25, 2003
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Ayeshteni said:
Hmmm, looks vaguely familiar.

Aye.

Indeed.

Trigger conditions by Ayeshteni.
Rest of it by Rocketman.
 

unmerged(13581)

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Jan 7, 2003
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Mh "Ein Volk, Ein Reich, Ein Führer (Kaiser what ever you like)" is historically not that accurate for that period of time, as there was not one german culture but many. A real german nationalism didn't develop before 1800 - so playing Germany might be fun, but be aware that it's quite far off history ;)
I like the way its handeld in AGCEEP - it's really hard to get the unification events there and you're only able to get them if you play very diplomatic. Because of they way the HRO was set up, a unification by force was just unthinkable in the given time.
 

Olaus Petrus

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Wreck said:
You don't have to edit anything to play Germany. You can release it as a vassal before 1500. Just be aware that doing so as most of the German minors won't work, IIRC, because you give away the whole country. Instead you've got to do it from nations on the border. I don't know all of them which can work, but I am sure Burgundy would do, as it has both German and non-German provinces.

If you want the capital to be in Berlin, then you'll have to work to get that to happen.

It's simple just use scenario editor and give Brandenburg one non HRE province (Like one from Prussia) and release Germany. Another good way is to conquer one Venetian province as Austria and release Germany, which will have it's capital in Vienna.
 

Ayeshteni

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Rocketman said:
Indeed.

Trigger conditions by Ayeshteni.
Rest of it by Rocketman.

:rofl:

That will be why then. I forgot about that. :D

Ayeshteni
 

unmerged(22702)

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off the top of my head there are 3 ways i think basically u need to own 6 out the northern provinces (genoa, milan, modena, sienna, savoie...........etc i can't remember their names) and then if u have good relations with the papal states they can crown u.........also think the austrians and the french can crown you too............

When i did it had conquered all italy and had to release the papal states as a vassal to get crown on my head........then i conquered them again:)
 

Lord Finnish

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Rocketman said:
Here's an event to create Germany. just paste it in an event file, and change the part in bold to the tag for your country.

Code:
event = {
	id = 700000
	random = no
	country = [B]HAN[/B] #HAN is the code for Hannover, right?

trigger = { #Own German provinces either yourself, or through vassals
          	 AND = {
                 	OR = {
                       		owned = { province = 312 data = -1 }
                        	vassal = { country = HAN country = BRA }
				NOT = { exists = BRA }
                  	}
                  	OR = {
                        	owned = { province = 305 data = -1 }
                        	vassal = { country = HAN country = MEC }
				NOT = { exists = MEC }
			}
                 	OR = {
                       		owned = { province = 306 data = -1 }
                        	vassal = { country = HAN country = SHL }
				NOT = { exists = SHL }
                  	}
                 	OR = {
                       		owned = { province = 311 data = -1 }
                        	vassal = { country = HAN country = MAG }
				NOT = { exists = MAG }
                  	}
                	OR = {
                       		owned = { province = 304 data = -1 }
                        	vassal = { country = HAN country = POM }
				NOT = { exists = POM }
                  	}
                  	OR = {
                        	owned = { province = 331 data = -1 }
                        	vassal = { country = HAN country = SAC }
				NOT = { exists = SAC }
			}
                 	OR = {
                       		owned = { province = 333 data = -1 }
                        	vassal = { country = HAN country = HES }
				NOT = { exists = HES }
                  	}
                  	OR = {
                        	owned = { province = 334 data = -1 }
                        	vassal = { country = HAN country = MUN }
				NOT = { exists = MUN }
                  	}
                 	OR = {
                       		owned = { province = 347 data = -1 }
                        	vassal = { country = HAN country = THU }
				NOT = { exists = THU }
                  	}
                	OR = {
                       		owned = { province = 346 data = -1 }
                        	vassal = { country = HAN country = MAI }
				NOT = { exists = MAI }
                  	}
                  	OR = {
                        	owned = { province = 345 data = -1 }
                        	vassal = { country = HAN country = PFA }
				NOT = { exists = PFA }
			}
                 	OR = {
                       		owned = { province = 343 data = -1 }
                        	vassal = { country = HAN country = KLE }
				NOT = { exists = KLE }
                  	}
                  	OR = {
                        	owned = { province = 344 data = -1 }
                        	vassal = { country = HAN country = KOL }
				NOT = { exists = KOL }
                  	}
                 	OR = {
                       		owned = { province = 373 data = -1 }
                        	vassal = { country = HAN country = BAD }
				NOT = { exists = BAD }
                  	}
                  	OR = {
                        	owned = { province = 372 data = -1 }
                        	vassal = { country = HAN country = WUR }
				NOT = { exists = WUR }
                  	}
                 	OR = {
                       		owned = { province = 349 data = -1 }
                        	vassal = { country = HAN country = BAY }
				NOT = { exists = BAY }
                  	}
			atwar = no
			domestic = { type = centralization value = 5 }
			stability = 2
			countrysize = 7
			NOT = {
				exists = GER
			}
           	}
}

	name = "The German Reich!" 
	desc = "We have united the scattered princes of Germany under our crown! Shall we declare a German Empire?"
	style = 0

	date = { day = 1 month = january year = 1419 }
	offset = 30
	deathdate = { day = 1 month = december year = 1819 }

	action_a = {
	name = "Ein Volk, Ein Reich!" 
		command = { type = relation which = SPA value = -50 }
		command = { type = relation which = ENG value = -50 }
		command = { type = relation which = FRA value = -50 }
		command = { type = relation which = RUS value = -50 }
		command = { type = country which = GER }
}
}

Save in what event file? there is thousands of them lol.
 
Aug 25, 2003
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Lord Finnish said:
Save in what event file? there is thousands of them lol.

Any of them, though it's neater to put it in the event file for the country you want it to fire for.