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Andrzej2

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In multiplayer, many times both players want to form alliance but they can't becouse of some stupid realtions. What??? When in history realtions mattered? It's extremely stupid but ok, in single player i can take over it but in multiplayer when two players wants to form alliance and they cant - it's irritating and ridiculous.

Please let players decide in multiplayer if they like someone or not!

For example as Germany i fought many wars with Austria while uniting german lands. But now we both want to have alliance becouse of french threat but... we can't! W like each other, Austrian player accepted my domination in Germany ( and it's historical!) but we can't becouse of stupid engine.

Another situation - I fought with Netherlands against France many times but we can't ever form alliance becouse we have -300 relations panalty fromy mine aggresive expansion ( I united Germany by mainly conquering and annexing all german states, but Netherland player is ok with this!).

Another example - after many years of fighting with France we both realized that Russia who was peacefully developing has enormous ammount of soldiers and manpower and have alliance with Scandinavia and they are the biggest threat for whole Europe. And what? I can't form alliance with France, with Netherlands, with Austria, with noone!

In reality when you are allied with country A againts B, you can then ally with country B just becouse you realize that cuntry A became too strong. Alliances kept changing many times and all this relations thing is wrong. But ok, I can handle itd in single player.

But please make players free in multiplayer! Let them decide who they like and give the freedom to form alliances even with worst enemies.
 

alecsandru010

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Use guarantees, coalitions.

But i agree with you, i think we should have the option to make alliances with everyone in MP no matter what.