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elbanobaron

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would it be terribly difficult to make an event were if a greek city state, bulgaria, or serbia take contstantinople during a war with the turks, that the turkish capitol is moved to anakara, that countries capitol is moved to thrace, and they have th option of refounding the byzintine empire?
 

doktarr

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elbanobaron said:
would it be terribly difficult to make an event were if a greek city state, bulgaria, or serbia take contstantinople during a war with the turks, that the turkish capitol is moved to anakara, that countries capitol is moved to thrace, and they have th option of refounding the byzintine empire?
You mean like this event?
Code:
#Restore Byzantium#
event = {
	id = 3875
	trigger = {
		owned = {
			province = 357
			data = -1
		}
		religion = orthodox
		NOT = {
			exists = BYZ
		}
		atwar = no
	}
	random = no
	country = GRE
	name = "EVENTNAME3875"
	desc = "EVENTHIST3875"
	style = 1
	date = { day = 1 month = january year = 1419}
	offset = 30
	deathdate = { day = 1 month = january year = 1821 }

	action_a = { #Move to Byzantium and Restore the Empire#
		name = "ACTIONNAME3875A"
		command = { type = capital which = 357 }
		command = { type = country which = BYZ }
		command = { type = conversion which = 357 }
		command = { type = provinceculture which = 357 value = greek }
		command = { type = conversion which = -1 }
		command = { type = conversion which = -1 }
		command = { type = missionaries value = 3 }
		command = { type = diplomats value = 2 }
		command = { type = merchants value = 2 }
		command = { type = domestic which = ARISTOCRACY value = 1}
	}
	action_b = { #Let Athens Remain the Capital of a New Empire#
		name = "ACTIONNAME3875B"
		command = { type = conversion which = 357 }
		command = { type = provinceculture which = 357 value = greek }
		command = { type = domestic which = CENTRALIZATION value = 2 }
		command = { type = population which = 359 value = 30000 }
		command = { type = missionaries value = 3 }
		command = { type = merchants value = 2 }
		command = { type = provincetax which = 359 value = 3}
		command = { type = provincetax which = 357 value = -2}
		command = { type = domestic which = ARISTOCRACY value = -1}
	}
}
That event is already in the game. If you want an event that tirggers based on CONTROL, though, you would need to write an Ottoman event that seceeeds province 357 to Greece if they control it. The above event would take care of the rest.