You spoke about all the cool new features for the empire, and that's great and all, but have you gone and fixed all the old bugs yet? PLEASE tell me you have.
Here's a quick list from my own personal set of reports:
Forming Colony doesn't inherit truces (they reconquest immediately). Reported over a year ago.
Automated Transport Breaks on Capes (and other outjuttings of land)
forum.paradoxplaza.com
Circumnavigation of the Globe doesn't repair at ports along the way, doesn't use most direct route, doesn't plot a route from port to port if needed
forum.paradoxplaza.com
Trying to retreat before you can brings up transport screen
forum.paradoxplaza.com
Merchant Republic Event penalty stays if you swap to Monarchy
I mean, these are just the bugs I have personally reported in the last year or so. I've basically taken a hiatus from the game until the first two are fixed because they make playing a colony game or naval empire annoying. But overall, I'm just frustrated with how every expansion comes and goes with new whizbang game mechanics that I may or may not care about or enjoy, but the features I've actually paid for for the game (I bought Mare Nostrum *specifically* for the automated troop transport) don't actually work yet.
I know that no one wants to play polish when they can build new stuff. But it's part and parcel of the process.
PS: If you don't have someone whose sole job is to polish your existing stuff instead of trying to design new stuff, have your recruiters contact me. I'm a fixer and have been fixing other people's grand ideas for a long long time. The little stuff *matters*.
Here's a quick list from my own personal set of reports:
Forming Colony doesn't inherit truces (they reconquest immediately). Reported over a year ago.
Automated Transport Breaks on Capes (and other outjuttings of land)
Automated Transport Breaks on Capes
Problem: The transport ships keep dropping my troops halfway to the destination if they pass a large jutting piece of land, such as Cape of Good Hope, Sofala area, or sometimes Cape Horn. STR: I have the entire eastern African Coast, except for...
Circumnavigation of the Globe doesn't repair at ports along the way, doesn't use most direct route, doesn't plot a route from port to port if needed
Circumnavigate AI Should be Smarter/Repair
So, when you're circumnavigating, two things seem out of whack: 1) Your ships never stop in friendly ports to repair along the way. Even if you have easy hops that they can make from port to port, the AI won't stop and repair. It tries to do it...
Trying to retreat before you can brings up transport screen
Bug: Retreating attempts to use Transports inappropriately
STR: Have a fight in the middle of a bunch of land, no sea anywhere near. Say, middle of the alps.. Have a transport fleet somewhere. Early in the fight, before you can retreat, select the army and attempt to retreat to a nearby province. Actual...
Merchant Republic Event penalty stays if you swap to Monarchy
I mean, these are just the bugs I have personally reported in the last year or so. I've basically taken a hiatus from the game until the first two are fixed because they make playing a colony game or naval empire annoying. But overall, I'm just frustrated with how every expansion comes and goes with new whizbang game mechanics that I may or may not care about or enjoy, but the features I've actually paid for for the game (I bought Mare Nostrum *specifically* for the automated troop transport) don't actually work yet.
I know that no one wants to play polish when they can build new stuff. But it's part and parcel of the process.
PS: If you don't have someone whose sole job is to polish your existing stuff instead of trying to design new stuff, have your recruiters contact me. I'm a fixer and have been fixing other people's grand ideas for a long long time. The little stuff *matters*.
Last edited:
- 6
- 4
- 3
- 2