IMHO a few aspects in victoria seem to have been like, introduced in the planning fase, named there in the game to be worked at a latter time and then somehow they never really got implemented, but shockingly enough being left there

and not just in the final release, but also after numerous patches and an expansion!
Forced disarmament seems to be one of them, but the most notorious one IMHO is having infinite range ships combined with the existance of coal stations and colonization based on range and level from your port (which it does not do anything, it deppends on having an adjacent province and the required life rating that is given by your current tech).
Luckily the great qualities of vic somehow shadow things like these but it is, at least in this case sad, as coal supply conditioned the range of fleets, and it was historically crucial for planing and whole campaings, like the russo-japanese war.
Perhaps it was intended for it to cripple the mobilization pool of that country, but as someone said you will probably already have destroyed that countries army already so...
