You can make a certain system spawn within so close of a system you set to generate.
So add species Y to the random system
How would you do that or rather an example of the coding for that? and where would you place that?
Okay this is it, basically I have a huge system initializer that spawns +- over a 100 systems with several homeworlds systems,
Lets call the initializer Sol, Sol will have neighbor system called System A, B and C
System C would have another Neighbour system called System D, E, F
Now I created system F to be extremely far away from the other systems and created a Home System here, I have already defined usage for "Custom Empire" and created its own initilazer
I assumed by just selecting the other race to use that Initializer it will automatically use the System F that already created with the Sol Initializer
However all it did was create a Duplicate System F on the other side of the Galaxy.
My goal is to basically for me to spawn at Sol, and the collection of various races to spawn at specific points that are linked to the Sol Initialzer (i.e. Neighbours of Neighbours etc) i know one way of getting this to work is by creating a static galaxy map, but I want some form of randomness though.
Thanks in advance
