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Jazumir

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If everyone would buy it early, the next one would be released even earlyer (buggier). It's like you do a sloppy job at work but your boss still gives you a bonus. That doesn't encourage you to work harder next time.

If everyone would buy early, they would have the money to get more programmers to work, which would primarily result in more games/expansions, probably, as quality management surely has exponential costs attached to it, in this genre - meaning after a certain point, it is just better to just release the game, wait for the bugreports to roll in and then start fixing them. There is hardly any way around this, no matter how much the game costs almost. Unless a PI game can be guranteed to roll in three-digit-million dollars in sales, a really thorough QA is simply not economically feasable, prior to release. And that makes PI-gamers more than just costumers in the conventional sense: They dont buy the complete product, as well as they dont expect PI to stop working on it, once the money´s on the table. And if you look at the whole of a game like EU3, you cant really say PI did a sloppy job. It´s just that ´release´ is not equal to ´finished´, with PI. When a PI-game/expansion gets released it might be 3 quarters through production - it needs the community to even start with the fourth in an economically sound manner.
 

JakopDalunde

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I'm really loving the expansion. But I don't like how the AI is assigning top class officers like Guderian and von Manstein as leaders of garrisons.
 

ErnstVon

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If everyone would buy it early, the next one would be released even earlyer (buggier). It's like you do a sloppy job at work but your boss still gives you a bonus. That doesn't encourage you to work harder next time.

And if no one would buy early there would be less improvment for those buying late...so don't pity us but thank us
 

unmerged(215997)

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<2 walls of text>

Can PI please put it on the box?
But that would also mean naming games as they are at realease - betas.

You know, I've been playing PI games for close to ten years now, so I know a few things. Problem is, as I see it, that things are not getting better, on the opposite, they're getting worse. And the more I think about it, the more it strikes me, that it's not economically feasable for them to release finished products, only betas and then have the community work on them (cause I believe that the biggest advantage that PI has is the community, not the dev team).
But that also means, that if the community will continue like that, you (and I) will never have games from PI in good condition.
You're shooting your own foot! (and sadly mine too)
I agree that PI did a sloppy job on EU3. 8 months, another beta, still 4 major issues to resolve and it doesn't look like they're even gonna be resolved. What does it take, another expansion?

There are other companies that manage somehow, you stick to PI and hope for the best, I'm too disillusioned to still do that. I'm hoping for other company to start making games like that.

so don't pity us but thank us
I do both.
 

plasticpanzers

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Nice and fast now (makes playing 1936 go along well as you don't have
to snooze waiting for the first tech and building projects to finish! lol!).
I tell ya tho, with all the mods and patches its hard to remember what is
part of it and what is missing. Who did the colored HQ units? Was that
a mod as they are all plain now. I have to admit that Paradox has put over
the past year alot into HOI3 to offset its terrible state at release. It is fun
to play and getting more historical (which can get ahistorical at times in an
historical way! lol!). Kudos to Paradox. Now am waiting for DIG and VP mods
to be adapted for color and flavor! salt and pepper for this fine meal!
 

JakopDalunde

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nothing was changed. once you deploy a division a general with the right rank gets selected.

I thought that it wasn't entirely random, and that it gave divisions leaders with appropriate traits.
 

Dakk

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the biggest advantage that PI has is the community, not the dev team).

I don't know man, I'm a pretty nice guy to have on a forum but don't ask me to whip up a mod for you. Or even worse, an entire game.
 

podcat

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I thought that it wasn't entirely random, and that it gave divisions leaders with appropriate traits.

it does look at traits a bit, but its not very clever about it
 

AdAstra

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yes its a known issue. will have a fix on friday. until then dont delete/rebuild the cache (eg dont use map mods).

p.s thanks for helping out with doing clear bug reports etc, I'll be checking for future betas in these threads :)

My bad, Ill try to post next time something not bug related on impression threads...
 

brisduv

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The community is a great asset for pointing out bugs and possible simple solutions to improving the game, that's about it.
 

JASGripen

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I'm really loving the expansion. But I don't like how the AI is assigning top class officers like Guderian and von Manstein as leaders of garrisons.

von Manstein, gar. duty,seems familiar better check fall Gelb. :)
 

JakopDalunde

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it does look at traits a bit, but its not very clever about it

Is it possible to make it a bit more clever? As
in deliberatively assigning poor leaders without traits to garrison units?