For the love of god, lower the coring costs.

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TheG-Man98

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Taking land for yourself and taking land for a vassal are the same cost. Not having the dip to eat a vassal doesn't stop your wars and feeding, it stops your annexation, so that's not a slowdown.

None of that changes feeding a march. This is the one I don't see being acknowledged. Stop taking land, either directly or indirectly, and give it to a march(es) instead, and then tell me you can't chain war expand to your heart's content just as fast as before.
Yes for me war is the most inresting aspect of the game but I don't like pointless wars just for the sake of being at war without gaining anything. Maybe now when taking land is so expansive I will more often release nations but I still have to ask my self if it is worth a war
 
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Yes for me war is the most inresting aspect of the game but I don't like pointless wars just for the sake of being at war without gaining anything. Maybe now when taking land is so expansive I will more often release nations but I still have to ask my self if it is worth a war

Create and feed a march. Create and feed 3 marches if you need to. Keep expanding in the meantime, just feed them on the side when you feel yourself hurting on MPs. Let me know how it goes.
 
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I've recently played a bit of an England game, which I assume was one of the model countries for the expansion. Despite having my points severely cramped by Henry for a few years, I've had the ability to both annex all of Scotland and Ireland in record time, as well as snag a few provinces in France and Holland. On top of this, I have made substantial improvements to many of my provinces, and am working on exploring to grab Greenland. The year is around 1480.

The point is that, however restrictive the new costs may seem, they are clearly not so high as to prevent you from blobbing if you truly desire. The only thing I would support is changing the value of claims back.
 
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TheG-Man98

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Create and feed a march. Create and feed 3 marches if you need to. Keep expanding in the meantime, just feed them on the side when you feel yourself hurting on MPs. Let me know how it goes.
I really don't like marches since you will have them for a really long time. For example if you play the ottomans you have no need for that big vassal since there are always new nations to diplo vassalize and marches just ocupy a diplo slot.
 
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Just make claims reduce coring costs by 25% as it used to, and it'll be good.

Nah, they said they didn't like the "carpet claiming" mechanic, and I tend to agree.

The problem is that they made that change while increasing coring costs and increasing diplo-annex costs. And there don't seem to be ways to effectively counter these increases.

Now if Marches were changed to not require a relation slot, I could see them as a solution.

As it is, I think I'll either take a break from small nations or from the game entirely until I see where things settle out after a patch or three.
 
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If this is a problem (and I haven't played enough that I want to say one way or the other, though it's obvious that costs are higher) then I would rather attack it through spreading out the Administrative Efficiency bonuses a bit than just making coring cheaper.

Increased coring cost ideas are absolutely hideous now, though. I don't care how balanced they are in pure game terms, they make the game less fun to play.
 
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I can think of one way I'd definitely support Claims giving the old 25% reduction.

Espionage idea group. Perhaps the finisher.

It needs the buff.
 
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Korashy

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Nah, they said they didn't like the "carpet claiming" mechanic, and I tend to agree.

The problem is that they made that change while increasing coring costs and increasing diplo-annex costs. And there don't seem to be ways to effectively counter these increases.

Now if Marches were changed to not require a relation slot, I could see them as a solution.

As it is, I think I'll either take a break from small nations or from the game entirely until I see where things settle out after a patch or three.

That would be way too broken. If marches could reasonable be integrated after a while without the -200 malus, they'd be more useful.
 
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Overseas vassals need the -50% development cost to integration as well. There's no reason for it to be full cost anymore with the cost increases and integration not possible above 50% LD.
 
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Nah, they said they didn't like the "carpet claiming" mechanic, and I tend to agree.

The problem is that they made that change while increasing coring costs and increasing diplo-annex costs. And there don't seem to be ways to effectively counter these increases.

Now if Marches were changed to not require a relation slot, I could see them as a solution.

As it is, I think I'll either take a break from small nations or from the game entirely until I see where things settle out after a patch or three.

I mean, it still takes at least a few months to get a claim, and you risked getting 7.5 AE (well, it's 5 AE now, which I think is good, as sometimes getting caught fabricating gave more AE than actually taking the province). I like that you now don't feel like you have to claim every province you take, as -10% coring cost isn't nearly as good as -25% coring cost was, but since the coring costs increased as well... Honestly, the best approach, I believe, would be to spread out the bonuses of administrative efficiency over 10 levels, where each level ultimately gets to the level that the second administrative efficiency gives now. I think it makes much more sense that nations didn't suddenly get way more efficient when it came to administrative, but that it was a gradual process over hundreds of years.
 
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Except that if you hold more than a certain amount of uncored provinces in EU4 (not scaling with your country's size), you explode.
Yeah, best I ever managed was hanging around in the 3XX% range for half a century and despite the 100+ stacks dying pretty fast without inflicting much losses the sheer number made it is very annoying to deal with.
 

LastSalian

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I mean, it still takes at least a few months to get a claim, and you risked getting 7.5 AE (well, it's 5 AE now, which I think is good, as sometimes getting caught fabricating gave more AE than actually taking the province). I like that you now don't feel like you have to claim every province you take, as -10% coring cost isn't nearly as good as -25% coring cost was, but since the coring costs increased as well... Honestly, the best approach, I believe, would be to spread out the bonuses of administrative efficiency over 10 levels, where each level ultimately gets to the level that the second administrative efficiency gives now. I think it makes much more sense that nations didn't suddenly get way more efficient when it came to administrative, but that it was a gradual process over hundreds of years.
Right, use claims only before getting Imperialism CB and when the nation has the same religion than you, or if the province had a too high base tax. Otherwise, it will get you crazy AE.
 

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The only change I'd make is spreading out the Admin Efficiency bonuses. It's a little weird for 50% of it to hit within 5 techs of each other. Maybe spread it in sections of 5% over 10-30.
 
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Except that if you hold more than a certain amount of uncored provinces in EU4 (not scaling with your country's size), you explode.
In EUIII was that ;)
Code:
overextension = {
    potential = {
    }
   
    trigger = {
        OR = {
            NOT = { core_percentage = 0.5 }
            AND = {
                NOT = { ADM = 6 }
                NOT = { core_percentage = 0.66 }
            }
            AND = {
                NOT = { ADM = 4 }
                NOT = { core_percentage = 0.75 }
            }
            AND = {
                NOT = { ADM = 2 }
                NOT = { core_percentage = 0.85 }
            }
        }
       
        OR = {
            num_of_cities = 120
            AND = {
                num_of_cities = 100
                NOT = { centralization_decentralization = 4 }
            }
            AND = {
                num_of_cities = 90
                NOT = { centralization_decentralization = 3 }
            }
            AND = {
                num_of_cities = 80
                NOT = { centralization_decentralization = 2 }
            }
            AND = {
                num_of_cities = 70
                NOT = { centralization_decentralization = 1 }
            }
            AND = {
                num_of_cities = 60
                NOT = { centralization_decentralization = 0 }
            }
            AND = {
                num_of_cities = 50
                NOT = { centralization_decentralization = -1 }
            }
            AND = {
                num_of_cities = 40
                NOT = { centralization_decentralization = -2 }
            }
            AND = {
                num_of_cities = 30
                NOT = { centralization_decentralization = -3 }
            }
            AND = {
                num_of_cities = 20
                NOT = { centralization_decentralization = -4 }
            }
        }
    }
   
    global_revolt_risk = 3
    minimum_revolt_risk = 3
    stability_cost_modifier = 0.5
    icon = 2
}
 
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grommile

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In EUIII was that ;)
*snrk* EU3's overextension modifier would have been terrifying if minimum_revolt_risk worked as a national modifier parameter.

It didn't, and so it was just annoying.
 
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mursolini

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Going by the historical map of 1.11.4 you should historical conquest the "entire" of Novgorod by a certain date which I forget. With the truce and claims expiring after 50 years and horde attacking you. I would be surprised to see if anybody manage to match achievement done in IRL without breaking the game.
It is actually not that hard, if you`re willing to take on extra cost. You should mostly be able to match historical achievement, but how said you shouldn`t have to sacrifice tech and get some loans to do so?
Did you meant Zaporozhian Cossacks? There is NOT a good way to represent a horde like that while being "independent". The closest I can come is client state (even so they will end up with either republic or monarchy not a khan/suzerainty) and that unlock in 1687 with zero ahead of time penalty.

They become "subject" of Russia in 1654 in real life. So either you have to use a reuglar vassal or march at that point and neither are a good fit for them. Bear in mind I am not account for the fact that you can't formally create them as a country in-game short of custom nation.
Zaporozhian Cossacks were not a horde, by any count. First, they were settled. Then, they were vassal, of the Polish crown, although unruly one. Then, the Crimea and later, Muscowy supported their independence, they revolted, peaced out, and later, Muscowy subjugated them. Under Russia, they had been a pretty typical vassal, with Russian king picking/confirning leaders, upper ranks of Cossacs becoming Russian Nobles. Then, after some of them sided with Sweden, they were annexed into Russia proper for fear.

Everything is perfectly fine with EU4 mechanics.
 
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