so are you saying the expansion it makes conquest far too cost prohibitive? without the expansion, no one can raise development on provinces
For a second I thought you meant the idea group expansion! Hahah talking about taking it out of context.
Then stop expanding?Irrelevant. There is a point where gaining new tax and manpower for yourself has no meaning other than denying it to you enemy.
So you're now crying that conquering the whole world is very, very hard...? To quote myself in another thread, go cry me a river.Dominating trades and all is well and great. But exactly how is it relevant to a world conquest strategy? You can already do that by kicking everybody out of a trade node's region through straight up conquest.
And that is probably exactly what the developers want to avoid, no? Most campaigns end so soon because by that point many players are so powerful that continuing makes no sense. Bigger coring costs slow expansion and, thus, extend the game. Just play on a higher speed every once in a while. You don't need to feel like you are not accomplishing anything if you are not expanding every 5 years.
Then stop expanding?
So then you don't do anything in the early game for a mad rush at the end... I'd rather have infinite possibilities from the start then hope to get to 1650 at some point.
If you can't take not having much to do between wars, this game is probably not for you.And do what exactly?
So? Russia did`t own the area before 1650s, and even after that, it took them to 1740s to "integrate" the Zoporozshian vassal. I fail to see your point.Try to core Ukraine area and other Rus with a + 50% coring cost or whatever it is now. Then raise the core cost by a few % to account for time passing to 1600's and come back here and tell us that core cost are "fine". Ukraine's area development were raised compare to 1.11.4 old tax base in the 1.12 patch.
If you can't take not having much to do between wars, this game is probably not for you.
And that is probably exactly what the developers want to avoid, no? Most campaigns end so soon because by that point many players are so powerful that continuing makes no sense. Bigger coring costs slow expansion and, thus, extend the game. Just play on a higher speed every once in a while. You don't need to feel like you are not accomplishing anything if you are not expanding every 5 years.
Oh gosh finally. Peace time mechanicsBuy the newest DLC and waste your monarch points on pointless province development! It's super awesome! You spend several years on speed 5 and click once to get some additional base tax, the best fun I ever missed!
OT: why do people rate a post only saying 'no' as helpful. I do not care for the normative judgement whether you agree with it or not. But no does not seem helpful to me at all in any circumstance. Stop doing it just because he is a mod.
Irrelevant. There is a point where gaining new tax and manpower for yourself has no meaning other than denying it to you enemy.
What kind of argument is that? The game has to be stretched to extend play time? When did EUIV become a mobile game?
As a Kanye West fan....OT: why do people rate a post only saying 'no' as helpful. I do not care for the normative judgement whether you agree with it or not. But no does not seem helpful to me at all in any circumstance. Stop doing it just because he is a mod.
Oh gosh finally. Peace time mechanics![]()