For the love of god, lower the coring costs.

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Korashy

Field Marshal
93 Badges
Jul 15, 2012
4.256
3.739
  • Stellaris: Synthetic Dawn
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria: Revolutions
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Pillars of Eternity
  • Europa Universalis IV: Mare Nostrum
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • For the Motherland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Cities: Skylines - After Dark
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Stellaris: Necroids
  • Europa Universalis IV: El Dorado
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines
Again, I fail to see the problem here. Diplo-annexation of large vassals used to be too easy and cheap. Now it is one option among others, with benefits and drawbacks.


Because expansion should be quite hard and costly, and because it should sometimes be the better option, or even just a valid option, to abstain from a landgrab or to keep a country as a vassal rather than outright annex it. I know somebody is inevitably going to say "it is a game, history is not a valid argument, and after all, there is nothing to do except blobbing". However, this fortunately is not true.


Good.

Please tell me what there is to do besides blobbing. Enough to keep me occupied for say 2000 more hours.
 
  • 18
  • 2
  • 1
Reactions:

Tavior

Field Marshal
65 Badges
May 25, 2012
3.157
319
  • 500k Club
  • Tyranny - Bastards Wound
  • Majesty 2 Collection
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Rights of Man
  • Europa Universalis III Complete
  • Hearts of Iron III
  • Hearts of Iron IV Sign-up
That is the point with 50% core cost increase, it should not be a good deal to core these lands.

You are forgetting that core costing are NOT static like it used to be before so raising development level over time plus 50% may make it even more painful to expand in some direction than it was in 1.11.4. So we will see.
 
  • 1
  • 1
Reactions:

roman566

Lt. General
53 Badges
Aug 16, 2008
1.209
163
  • Europa Universalis III
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Leviathan: Warships
  • Heir to the Throne
  • Darkest Hour
  • Divine Wind
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • BATTLETECH: Flashpoint
  • Stellaris: Federations
  • Hearts of Iron IV: By Blood Alone
  • Stellaris: Ancient Relics
  • Stellaris: Nemesis
  • BATTLETECH: Season pass
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Surviving Mars
  • Europa Universalis IV: Cossacks
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Mandate of Heaven
  • BATTLETECH
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines
  • Europa Universalis IV: Third Rome
  • Sword of the Stars
  • Victoria: Revolutions
  • Magicka
  • Europa Universalis IV: Wealth of Nations
Please tell me what there is to do besides blobbing. Enough to keep me occupied for say 2000 more hours.
Buy the newest DLC and waste your monarch points on pointless province development! It's super awesome! You spend several years on speed 5 and click once to get some additional base tax, the best fun I ever missed!
 
  • 28
  • 17
  • 1
Reactions:

JOD

Captain
78 Badges
Oct 23, 2011
367
268
  • Semper Fi
  • Stellaris
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III
  • Europa Universalis IV: Art of War
  • For the Motherland
  • Divine Wind
  • Europa Universalis III Complete
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • BATTLETECH
  • Cities: Skylines - Green Cities
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Stellaris: Humanoids Species Pack
  • 500k Club
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2
  • Stellaris: Nemesis
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
Do you think Tsar looked at PLC and said 'nope, we do not have enough DIP points to go with the partitions'?

No, I think he'd look and go "Conquering, pacifying and managing this territory will be a significant investment of state power. I should be sure the nations beaucracy can handle such large expansion lest I over expand and over burden my nation and risk myself to my own ambition"

Any conquest or expansion put some degree of strain on the state. It would demand an expension of state resources. MP is a abstraction of that resource. It is logical to ask if the amounts are appropriate. It is silly to pretend there was zero effort however.
 
  • 22
  • 1
Reactions:

FreeSoc

Kayser-i-Fun
57 Badges
Oct 2, 2013
1.741
800
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Parklife
  • Stellaris: Humanoids Species Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis 4: Emperor
  • Cities: Skylines
Do you think Tsar looked at PLC and said 'nope, we do not have enough DIP points to go with the partitions'?
I don't see how that's even vaguely related to my point. Probably the key reason behind the Tsar not looking at the PLC and going "lol no we don't have enough DIP points" is that DIP points don't actually exist, because monarch points are an abstraction.

EUIV is a game. Games have rules. One of the rules of EUIV is that you don't get land for free.

I fail to see the problem with not getting land for free, and incidentally the partitions show that getting enormous tracts of land for free would be senseless, because there were three of them. It wasn't done in one go. It took the PLC being carved into 8 bits (3 Russian, 3 Prussian, 2 Austrian) for it to be fully annexed.
 
  • 24
  • 2
Reactions:

Twoflower

Vile treacherous Judas
86 Badges
Nov 7, 2001
4.035
3.062
  • Europa Universalis IV: Mare Nostrum
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • For The Glory
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Sengoku
  • Victoria 2
Do you think Tsar looked at PLC and said 'nope, we do not have enough DIP points to go with the partitions'?
No, for one, the Polish partitions were military conquests. He needed ADM points ;)
More to the point, it might be reasonable to argue that because Russia focussed on outward expansion into unruly territories and spent ressources on controlling these conquests - such as those gained by the partitions of Poland - they devoted less effort on internal development, which might explain why Russia was quite underindustrialized and underdevelopped throughout the 19th century.
This, in my opinion, seems fairly represented by the abstraction of spending ADM points on conquests rather than technology, ideas or development. They decided to go wide rather than tall.
 
  • 18
  • 1
Reactions:

Korashy

Field Marshal
93 Badges
Jul 15, 2012
4.256
3.739
  • Stellaris: Synthetic Dawn
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria: Revolutions
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Pillars of Eternity
  • Europa Universalis IV: Mare Nostrum
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • For the Motherland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Cities: Skylines - After Dark
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Stellaris: Necroids
  • Europa Universalis IV: El Dorado
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines

If I want to roleplay, I'll get a case of beer, some nerds, and play dungeons and dragon, or shadow run.

Besides, with over 2k hours into the game, i'm gonna be out of roleplaying options. EU IV is not a roleplaying game (you can roleplay it, but it's not an RPG).

I'm all for making going tall a valid play style, but going tall shouldn't gimp going wide. I've said this int he dev dairy: The problem with the AI going tall is that it directly messes up with the player going wide. After a certain treshold more tax and manpower becomes meaningless for the player and you conquer for the sake of conquest itself. So even the argument of "you get better provinces" does nothing for a player going wide after the first 60-100 years.
 
  • 14
  • 13
Reactions:

Runite

Colonel
9 Badges
May 6, 2012
1.024
670
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
  • Hearts of Iron IV Sign-up
If I want to roleplay, I'll get a case of beer, some nerds, and play dungeons and dragon, or shadow run.

Besides, with over 2k hours into the game, i'm gonna be out of roleplaying options. EU IV is not a roleplaying game (you can roleplay it, but it's not an RPG).

I'm all for making going tall a valid play style, but going tall shouldn't gimp going wide. I've said this int he dev dairy: The problem with the AI going tall is that it directly messes up with the player going wide. After a certain treshold more tax and manpower becomes meaningless for the player and you conquer for the sake of conquest itself. So even the argument of "you get better provinces" does nothing for a player going wide after the first 60-100 years.

i think he means to masturbate while it's going at 5 speed.
 
  • 8
  • 4
  • 3
Reactions:

Korashy

Field Marshal
93 Badges
Jul 15, 2012
4.256
3.739
  • Stellaris: Synthetic Dawn
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria: Revolutions
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Pillars of Eternity
  • Europa Universalis IV: Mare Nostrum
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • For the Motherland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Cities: Skylines - After Dark
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Stellaris: Necroids
  • Europa Universalis IV: El Dorado
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines

Could allow a core using MIL points as the third option. That would at least spread the points usage out a bit. If you don't harsh treatment you tend to have tons of mil points laying around anyways (at least after you've westernized).
 
  • 8
  • 3
Reactions:

Tavior

Field Marshal
65 Badges
May 25, 2012
3.157
319
  • 500k Club
  • Tyranny - Bastards Wound
  • Majesty 2 Collection
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Rights of Man
  • Europa Universalis III Complete
  • Hearts of Iron III
  • Hearts of Iron IV Sign-up

Since core costing are depend on amount of development in a province. Since core costing used to be nearly always static from release day to 1.11.4. I think it is safe to say that core costing need adjustment if nothing else.

Just saying why I disagree with you.
 
  • 15
  • 2
Reactions: