For the love of god, lower the coring costs.

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

forrseti

Captain
Feb 16, 2015
336
219
Common Sense

First, you're amazed by the changes.
Then you start a war, and when you see the cost to take territories, you close the game.
Some challenging emotionnal roller coaster.:confused:
 
  • 8
  • 6
Reactions:

Scarstone

Recruit
75 Badges
Jan 12, 2013
4
3
  • Supreme Ruler: Cold War
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Cities: Skylines Deluxe Edition
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Cities in Motion 2
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Surviving Mars
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Natural Disasters
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Stellaris: Humanoids Species Pack
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
Hmm. I’ve heard that people are furious about this coring cost changes. I think it is fun to conquer a large chunk of the world, it seems this is way harder now. I’ve loved the game up until now, and bought all the DLC’s. But I think I will keep my money in my pocket for now, and see how this coring cost changes will play out for people that like the same playstyle as me.
 
  • 3
  • 2
Reactions:

LastSalian

Lt. General
3 Badges
Jul 28, 2013
1.360
773
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
Same here. Not buying any PDX original title or DLC til they fix the current non-sense with coring and diploannexation costs.

PD.- Cities Skylines is actually developed by Colossal Order, so it's ok to buy it :D
 
  • 6
  • 3
Reactions:

Guardian54

Captain
2 Badges
Dec 6, 2014
397
476
  • Europa Universalis IV
  • Hearts of Iron IV Sign-up
I spent 1284 points DIP diplo-annexing Bengal. The diplomat doing +6 a month had to be there for over 19 years.

BENGAL. EDIT: To clarify, As in, modern day Bangladesh, just the starting Bengali culture provinces, not even counting Koch and Assam, that's it.

The guy was there almost as long as Zhang Qian was stuck in the Xinjiang/current Afghan region!

And coring... well I somehow managed to run over time in admin tech as Ming and now am forced to conquer more land to not feel like I'm wasting my admin points.... wtfbbqsauce is this.
 
Last edited:
  • 3
Reactions:

grommile

Field Marshal
66 Badges
Jun 4, 2011
22.452
38.871
  • Europa Universalis IV
  • Crusader Kings III
  • Stellaris
  • Shadowrun Returns
  • Teleglitch: Die More Edition
  • Victoria 2
  • 500k Club
  • March of the Eagles
  • Knights of Pen and Paper 2
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron IV: Cadet
  • Cities: Skylines
  • Prison Architect
I spent 1284 points DIP diplo-annexing Bengal. The diplomat doing +6 a month had to be there for over 19 years.

BENGAL.
When someone says "Bengal" to me in EU4, I think of a country encompassing about a third of India.
 

iShurik

Major
128 Badges
Feb 9, 2011
698
830
  • Europa Universalis IV
  • Age of Wonders II
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Imperator: Rome
  • Crusader Kings II
  • Crusader Kings III
  • Europa Universalis IV: Pre-order
  • Victoria 2
  • Hearts of Iron IV: Cadet
  • Steel Division: Normandy 44
  • Cities: Skylines
  • Surviving Mars
  • Stellaris
  • BATTLETECH
  • 500k Club
I get that with common sense you should pay more attention to your own state but having to pay 220 admin points for Liguria is just ridiculous, especially since it was around 90-100 before the patch. You won't be able to conquer anything that is worth something without missing out on admin tech and ideas.

That's exactly the point.

You can't have a high tech supernation anymore. You can have a large nation, which falls behind in ideas and tech, but not mil tech (going wide) or you can have a smaller nation which is up to date in tech and ideas (going tall). Or you can have something in between. It's your decission. I think that's the whole Idea behind this rebalance, and IMO it makes sense.

I love it.
 
  • 5
  • 1
Reactions:

FrigidSoul

Major
55 Badges
Jun 7, 2009
568
764
  • Crusader Kings II
  • Europa Universalis III Complete
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Stellaris
  • Europa Universalis IV: Call to arms event
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Sword of the Stars
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
That's exactly the point.

You can't have a high tech supernation anymore. You can have a large nation, which falls behind in ideas and tech, but not mil tech (going wide) or you can have a smaller nation which is up to date in tech and ideas (going tall). Or you can have something in between. It's your decission. I think that's the whole Idea behind this rebalance, and IMO it makes sense.

I love it.

No. Development costs several times as much as conquest, so if you truly try to go "tall" you'll fall behind in tech and ideas even more than the bloodthirsty conqueror. The increase in coring costs didn't create new choices; it just made the best option slower.

And if you like a slower game, more power to you, but do us all a favor and admit that you're simply expressing a subjective preference about the game's pace, rather than advocating for deeper gameplay. It isn't even clear that increased core costs make the game harder, because anything that retards the growth of player nations will tend utterly to confound AI nations.

Of course, none of the above is to say that the overall game isn't deeper or more interesting in Common Sense, but the core-cost thing doesn't comprise the whole patch.
 
  • 3
  • 3
Reactions:

TheDungen

Field Marshal
80 Badges
Jan 31, 2015
12.131
7.923
  • Crusader Kings II: Jade Dragon
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Conclave
  • Cities: Skylines
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Stellaris: Nemesis
  • War of the Roses
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Stellaris: Necroids
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis IV
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Age of Wonders
  • Age of Wonders II
  • Teleglitch: Die More Edition
  • Victoria 2
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
Well again if you want to be able to blob like you used to there are mods that lower the coring cost. I don't see why you think it's your right to have an easier time to get achievments.

It's your own damn fault competing in shortest world conquest is kind of rubbing it in the devs face.
 
  • 3
  • 1
Reactions:

TheDungen

Field Marshal
80 Badges
Jan 31, 2015
12.131
7.923
  • Crusader Kings II: Jade Dragon
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Conclave
  • Cities: Skylines
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Stellaris: Nemesis
  • War of the Roses
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Stellaris: Necroids
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis IV
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Age of Wonders
  • Age of Wonders II
  • Teleglitch: Die More Edition
  • Victoria 2
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
No. Development costs several times as much as conquest, so if you truly try to go "tall" you'll fall behind in tech and ideas even more than the bloodthirsty conqueror. The increase in coring costs didn't create new choices; it just made the best option slower.

And if you like a slower game, more power to you, but do us all a favor and admit that you're simply expressing a subjective preference about the game's pace, rather than advocating for deeper gameplay. It isn't even clear that increased core costs make the game harder, because anything that retards the growth of player nations will tend utterly to confound AI nations.

Of course, none of the above is to say that the overall game isn't deeper or more interesting in Common Sense, but the core-cost thing doesn't comprise the whole patch.
So going wide is still OP but less OP. Still seems like a fix to me.
 
  • 2
  • 1
Reactions:

iShurik

Major
128 Badges
Feb 9, 2011
698
830
  • Europa Universalis IV
  • Age of Wonders II
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Imperator: Rome
  • Crusader Kings II
  • Crusader Kings III
  • Europa Universalis IV: Pre-order
  • Victoria 2
  • Hearts of Iron IV: Cadet
  • Steel Division: Normandy 44
  • Cities: Skylines
  • Surviving Mars
  • Stellaris
  • BATTLETECH
  • 500k Club
No. Development costs several times as much as conquest, so if you truly try to go "tall" you'll fall behind in tech and ideas even more than the bloodthirsty conqueror. The increase in coring costs didn't create new choices; it just made the best option slower.

And if you like a slower game, more power to you, but do us all a favor and admit that you're simply expressing a subjective preference about the game's pace, rather than advocating for deeper gameplay. It isn't even clear that increased core costs make the game harder, because anything that retards the growth of player nations will tend utterly to confound AI nations.

Of course, none of the above is to say that the overall game isn't deeper or more interesting in Common Sense, but the core-cost thing doesn't comprise the whole patch.

Going Tall isn't only about development, it is also about beeing up to date in ideas and tech.
Ideas and tech improve your development efficiency. E.g. +10% Tax modifier makes all your admin development 10% more valuable. You could spend those 400 points from idea cost for expansion through war, this way you would also increase your income by increasing the total development, again it's your decission.
I only develop key provinces, then I plan to expand and take key provinces, like centers of trade and provinces with expensive goods. So I make the most out of my development efficiency. I would say this adds strategic depth and deeper gameplay.
In my Byz game this worked pretty good. Without westernizing I was the richest nation with the largest army and the most provinces in the end of the game. And I was up do date in tech and ideas.
 
Last edited:
  • 2
Reactions:

frolix42

Kilwa is my Jam
110 Badges
Nov 22, 2009
3.578
4.036
  • Sengoku
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Knights of Pen and Paper +1 Edition
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Crusader Kings II: Charlemagne
  • Supreme Ruler: Cold War
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Cities: Skylines - Snowfall
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Pre-order
  • Pillars of Eternity
  • Europa Universalis III Complete
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Divine Wind
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Conclave
  • Mount & Blade: Warband
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Cadet
  • 500k Club
  • War of the Roses
  • Victoria 2
  • Stellaris Sign-up
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Hearts of Iron IV Sign-up
  • Europa Universalis III Complete
  • Stellaris: Galaxy Edition

lol

e944BFO.gif[


I'm still adjusting to the changes. There seems to be basically three big ones. (1) Coring Cost. (2) Forts. (3) Development. Overall I like them.
 
  • 2
  • 2
Reactions:

Guardian54

Captain
2 Badges
Dec 6, 2014
397
476
  • Europa Universalis IV
  • Hearts of Iron IV Sign-up
When someone says "Bengal" to me in EU4, I think of a country encompassing about a third of India.

I vassalized em in one war cause they got rekt by Orissa, then I discovered taking cores back for my vassals COSTS DIP WITH EVERY CORE BUT THE ONE YOU STATE IN CB.

Cue RAEG.

Bengal in that game was just the initial Bengali culture provinces, that's it, they didn't get to expand before Orissa destroyed them and I swept in to finish em off.
 

Youbar

Sergeant
67 Badges
Jul 8, 2014
96
234
  • Semper Fi
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Rome Gold
  • Victoria: Revolutions
  • Supreme Ruler: Cold War
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III Complete
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis III Complete
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV
I don't see the harm in decreasing coring and diploannex costs to 1.11 levels. Tall players can still play tall with reasonable incentive, and wide players can play wide.
 
  • 6
  • 3
Reactions:

Mercuric

Corporal
47 Badges
Jan 2, 2015
46
27
  • Europa Universalis IV: Wealth of Nations
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Res Publica
  • Majesty 2
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis 4: Emperor
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Legacy of Rome
I wouldn't mind the extreme coring costs if it wasn't mandatory to reduce overextension. I just don't understand why annexing territory suddenly makes the peasants and particularists decide to get angry.

Basically, as it is now, having an uncored province is pointless because it doesn't do anything and it contributes to making your life miserable because of rebels. If it were just one or the other, at least there would be a decision to make.
 
  • 2
Reactions:

TheDarkMaster

Field Marshal
72 Badges
Jan 1, 2012
6.853
2.235
  • Victoria 2: A House Divided
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Gettysburg
  • Heir to the Throne
  • Magicka
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Sword of the Stars II
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Charlemagne
  • Cities in Motion
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Rights of Man
  • Stellaris Sign-up
  • Tyranny: Archon Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
I wouldn't mind the extreme coring costs if it wasn't mandatory to reduce overextension. I just don't understand why annexing territory suddenly makes the peasants and particularists decide to get angry.

Basically, as it is now, having an uncored province is pointless because it doesn't do anything and it contributes to making your life miserable because of rebels. If it were just one or the other, at least there would be a decision to make.
Higher autonomy = lower overextention?
 
  • 1
Reactions:

TheDungen

Field Marshal
80 Badges
Jan 31, 2015
12.131
7.923
  • Crusader Kings II: Jade Dragon
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Conclave
  • Cities: Skylines
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Stellaris: Nemesis
  • War of the Roses
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Stellaris: Necroids
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis IV
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Age of Wonders
  • Age of Wonders II
  • Teleglitch: Die More Edition
  • Victoria 2
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
I don't see the harm in decreasing coring and diploannex costs to 1.11 levels. Tall players can still play tall with reasonable incentive, and wide players can play wide.
Wide is still better as it is and yet you think anyone would play tall with the old coring and diploannex costs?
 

LordP

Recruit
38 Badges
Jun 13, 2015
8
3
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II: Rajas of India
After finally getting the game to run for some time without deleting saves and directly crashing in december 1444, I can say that playing my first game as Mongolia I wasted Admin generously.

I had too much diplo first and am stuck in the game right now somehow. It seems like I go way more behind all the time than it used to be, playing with golden horde or jurchen. That said I like the forts, when they are not messing up the battle, because it gives some tactical dynamic. (But Shen's stream yesterday showes the weaknes of that concept rightnow - I think it might work one day and then be really good, since it might allow you to play more strategic and less number-based, at least in a not as dense area as the steps, maybe it's different in the HRE) I also would like to see the good in the other features, but the core cost are really absurd, especially since I feel that it does just make the game more static and on the otherhand the "development" seems forced to me.

Giving up a stable game that it was after the last patch, for the weird development mechanic, that feels somehow alien to the rest of the game (the comparison of paywall fits well, because it looks like a browser-gameish extra) and the somehow weird behavior of AI to forts and my problems with lauching the game in general leave me personally with a negative impression of 1.12.1.

Well at least i got to check out the forum now and had more time for university. :p
 
  • 2
  • 1
Reactions:

Mayonass

Corporal
47 Badges
Jun 14, 2015
47
259
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Rule Britannia
  • Victoria 3 Sign Up
  • BATTLETECH - Digital Deluxe Edition
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome Sign Up
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Stellaris: Humanoids Species Pack
  • Victoria 2
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • BATTLETECH
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Apocalypse
  • Imperator: Rome
  • Stellaris: Synthetic Dawn
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
My only problem is that you have little to do whilst not expanding. And if you want us not to expand and play "Tall", what the hell am I going to do in the mean time? Stare at the ceiling while waiting to get enough monarch points to go back at it. I was expanding like hell in the early game because I was unaware of this change, then i started falling behind in tech; me as a western country 4 techs behind in admin and 2 in diplo. And in hundred years i had only gotten little more than 40 provinces for myself, taking only claimed provinces, vassal feeding yet I still was falling behind. However it's not only me, the hole Europe is falling behind, in 1567 everybody was in the yellow, few in the dark green and only one or two in the slightly brighter green. I mean, not even your AI can keep up paradox.
For someone trying to do an achievement with so little time, i can't afford to sit idle watching my provinces NOT grow because i have to save it to catch up on tech and continue my rampage or waiting for my diplomat to come back after diplo annexing a 1000 diplo cost vassal.

So i thought it was me, and tried the "tall" gameplay with a free city. And i got bored in the first 15 years... There is nothing to do, you can't upgrade your provinces enough or else you will fall back on tech too, the buildings are expensive and you can only build few in a province early game. You can't go to war because you lack the cb to actually make something fun without conquering a city or vassalising someone and the missions get repetitive after a while.

But you sure gave a use to the speed 5 now...
 
Last edited:
  • 2
Reactions:

TheDungen

Field Marshal
80 Badges
Jan 31, 2015
12.131
7.923
  • Crusader Kings II: Jade Dragon
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Conclave
  • Cities: Skylines
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Stellaris: Nemesis
  • War of the Roses
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Stellaris: Necroids
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis IV
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Age of Wonders
  • Age of Wonders II
  • Teleglitch: Die More Edition
  • Victoria 2
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
I'm not disagreewing with you there, even more peace content would be nice. In time I'd like to see technology linked to mean development and the aqquiration (and loss) of development made more intresting than simply pushing buttons.