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Apsik

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Similar thing was in Civ V when you could in 1st turn restart game on different map with same settings. I like playing in conditions I like,and stellaris does not allow such customization. So often I simply give up and press alt+f4 after fruitless attempts to create my perfect surrounding.
 
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Oscot

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So often I simply give up and press alt+f4 after fruitless attempts to create my perfect surrounding.
If you want a lower difficulty game, just play on lower difficulty.
 
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Magnificent Genius

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If you want a lower difficulty game, just play on lower difficulty.

While I agree that rerolling starts until you get the exact right one is a bit much, this is uncalled for. What he's asking for isn't really all that much.

I've had(as I'm sure you've had, and we've all had) starts where I have wanted to just reroll the whole thing, and it would be nice if you didn't have to restart the game to do so.
 
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Oscot

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I've had(as I'm sure you've had, and we've all had) starts where I have wanted to just reroll the whole thing.
Well then, you are sure incorrectly.
I am a big believer in playing the hand I am dealt. I have literally never map rerolled or savescummed in a Paradox game.
 
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GamerSteve

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It would be nice to be able to do this. +1 for such a feature.

I am less picky now than I used to be. I have played not all that many games, a couple solo and a couple co-op, but what I have found is that most starts are viable in the long run, no matter how awful they look in the beginning. We've all had starts where we can't find a single freaking green world other than our stating world or two inside our wormhole radius, or even two radii... but little by little you will get control of the other worlds. You can uplift species of different world types, you can terraform, etc. In my current co-op game, I was stuck with very few green worlds at the start in my 'ring' of the galaxy. I went crazy and settled way out in another ring far away, and it was difficult at first but now I have merged up my starting core with my distant sectors and I have terraformed like 8 worlds and have 10 or 12 more to do, and my empire is the most powerful non-FE in the galaxy. In the same game, my friend got screwed badly on his start and ended up having a new civ pop into the spacefaring age and split his empire in half. We almost decided to reload but we stuck it out and he has absorbed them and 2 other empires and is now in control of two rings of the galaxy.

So... don't be so fast to give up 'bad starts.' I mean some are just hideous, yes... but most are doable and the more challenging ones can turn out to be quite fun.
 
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It would be nice to be able to do this. +1 for such a feature.

I am less picky now than I used to be. I have played not all that many games, a couple solo and a couple co-op, but what I have found is that most starts are viable in the long run, no matter how awful they look in the beginning. We've all had starts where we can't find a single freaking green world other than our stating world or two inside our wormhole radius, or even two radii... but little by little you will get control of the other worlds. You can uplift species of different world types, you can terraform, etc. In my current co-op game, I was stuck with very few green worlds at the start in my 'ring' of the galaxy. I went crazy and settled way out in another ring far away, and it was difficult at first but now I have merged up my starting core with my distant sectors and I have terraformed like 8 worlds and have 10 or 12 more to do, and my empire is the most powerful non-FE in the galaxy. In the same game, my friend got screwed badly on his start and ended up having a new civ pop into the spacefaring age and split his empire in half. We almost decided to reload but we stuck it out and he has absorbed them and 2 other empires and is now in control of two rings of the galaxy.

So... don't be so fast to give up 'bad starts.' I mean some are just hideous, yes... but most are doable and the more challenging ones can turn out to be quite fun.


>is now in control of two rings

Do you mean Ringworlds? Or spiral arms of the Galaxy?
 

GamerSteve

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I agree. It is like cheating, but you are only cheating yourself so it is a misdemeanour and not a crime.

Well I guess if you consider it cheating that's what you consider it.

My view on it is this: It takes my friend and I, since we mostly play on speed 1-2, something like 50-60 hours to play Stellaris, mostly in 2-3 hour chunks a couple times a week. That means we're going to be living with this game and taking time out of our schedules to play it for like 2-3 months. The last game we started something like the week after Thanksgiving and finished it a week or so ago, including me playing a number of times over Christmas holiday at my mother's. Now, if we are going to make that kind of time investment, we want to be playing on a map we think we will find enjoyable. Now, by this I don't mean easy... but there are maps that are easy, maps that are challenging, and then there are maps that are serious PITAs. If it's a PITA map and we can tell it in an hour, we re-roll because... why torture ourselves for the next 10 weeks? We do this to have fun, not to be tortured.

And no, fun doesn't mean easy -- we like a challenge. But the time we rolled on a hyperspace only map where we were placed in such a way that I was blocking his entire path into the rest of the galaxy so he couldn't make a continuous empire without attacking me (obviously not what we want for *co-op* play), yeah, we re-rolled that. Because sure, it's possible to play that way but again, why make ourselves miserable? A re-roll costs us an hour or so... which is like 2% of the total play time.

Again if you want to call that 'cheating' and refuse to do it, go ahead. But to me, there is a line between challenging fun and PITA, and I draw the line at PITA and stop playing.

But that's just me.. cause I don't consider PITAs to be fun.
 
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Pavane

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@GamerSteve: I play with the default settings on all sizes of maps. I haven't lost a game in a long time because I do not give up. My last loss was quite a while ago in my first (and only) War in Heaven when I supported the winning side and the awakened FE won. I have been frustrated in many of the games, at times against seemingly insurmountable odds, but perseverance has always worked for me. I take the starting position that I am given and make the best of it (I often play Hyper Drives). I have lost wars, been humiliated by FE, etc. and recovered. I suppose that I should play at a higher difficulty level.

The starting position in a MP game is more important, I concede. In my current MP game I had a terrible starting position, boxed in by two FE and enemy AI empires who immediately formed a defensive alliance. Even so, I am in second place and I may still be able to pull off a win against my human opponents.

Go ahead and reset if it makes you happy, but I suspect that there are many players who do not do so. I don't even cheat at solitaire cards.
 
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GamerSteve

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@GamerSteve: I play with the default settings on all sizes of maps. I haven't lost a game in a long time because I do not give up. My last loss was quite a while ago in my first (and only) War in Heaven when I supported the winning side and the awakened FE won. I have been frustrated in many of the games, at times against seemingly insurmountable odds, but perseverance has always worked for me. I take the starting position that I am given and make the best of it (I often play Hyper Drives). I have lost wars, been humiliated by FE, etc. and recovered. I suppose that I should play at a higher difficulty level.

Again, it is not about winning or losing. It is about, do we want to play a game for 8, 10, 12 weeks, and 50-60+ hours, where it is going to suck rocks for much of it, usually for one of us rather than both. We just have more fun with a less frustrating start -- why punish ourselves.

This is like when we used to play chess. We are fairly evenly matched. But once in a while, someone would lose a big piece like a rook or a queen very early due to a stupid mistake. Now... we could keep playing the game, and the person down a rook might still pull out a win. But if it was very early in the game, we figured we have a couple hours to play, and even games are more fun, so the guy who messed up would just resign and we would start over.

I want to take issue with the claim that such things are cheating. They are not. You are resigning the game as a lost cause because playing it out wouldn't be a whole lot of fun for you, and starting over on a level playing field once again. That is not cheating. Cheating would be if while he wasn't looking I took his rook off the board, or changed his clock time. Or in Stellaris, cheating would be if I went in and modded the naval capacity to be 2x for me what it is for the AI... or if I went in and changed all worlds to 100% habitability for me (and not the AI). That is cheating. Saying "I give up on this game let me start over" may lack stick-to-it-iveness, but it is not 'cheating.'
 

Roobster88

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I play almost always as humans and I want Sol to be in a position similar to what it is IRL. It can easily take a dozen restarts until I get a position like that, so this feature is greatly appreciated.
 
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henzington

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I play almost always as humans and I want Sol to be in a position similar to what it is IRL. It can easily take a dozen restarts until I get a position like that, so this feature is greatly appreciated.

That position is rather subjective. We are on the outer 1/3 of your galaxy but as to being on the left side we'll only because that is convention. You could just as easily put our star on the right side.
 
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Slarkon

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its essential to have this feature. Ive started hundreds of stellaris games for different reasons. My saturday game i kept restarting for over 4 hours.

1. I play with the more AI mod - doubles the AI per map but can also upset the number of FA. so if i want 4 FA i could have to start 10-15 times to get them (using ovserve command and going to the contacts menu without zooming out)

2. Lore reasons. One time i decided id play as an empire whoes home system/planet was actually 5 moons orbitting a gas giant on an extended orbit of a black hole. So i had to wait until i got a start system with a gas giant surrounded by moons - but also had to meet the above and have FA.

3. I play (like im sure most do) against a cheating AI that gives it massive advantages and there is no flagship or titan option yet so i also decided to give myself one (this meant that the automated dreadnought needed to be in the spawn as well) and somewhat near my start location. (the dread is only 4.7K strgenth) and can be beaten by 50 or so tech 1 corvies if its solo so its not that much of a cheat considering a 2 planet AI can muster a 100 corvy fleet very quickly.

ID love a map editer like Galaxy forge for sins
 

GamerSteve

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It's a paradox game it's already piss easy. Having a bad start just adds to the amount of time you need to sit and do.... nothing.

Right, which is boring.

Again I don't think anyone is saying it is unplayable from the literal standpoint here -- sure you can play such a game and it would eventually be possible to do well. But some of us wouldn't be having any fun while doing it, and IMO having to run on max speed for hours just because there's nothing enjoyable to do in the game is not how I want to spend my time. I play this game to play it, not to have it be a pretty screen saver.
 
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MaP_Prime

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I think it would be nice to include. I find myself restarting a lot, but usually not on the first turn. Most of the time when I restart a game its a few turns in and I find myself either boxed in or surrounded by systems with planets I cannot make use of. Usually lots of red worlds for colonization, or small green or yellow planets with nothing of value on them. I usually roll my eyes at that point and go to start a new game.
 

zezeb

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While I agree that rerolling starts until you get the exact right one is a bit much, this is uncalled for. What he's asking for isn't really all that much.

I've had(as I'm sure you've had, and we've all had) starts where I have wanted to just reroll the whole thing, and it would be nice if you didn't have to restart the game to do so.
Had an amazing game where I decided to play as a rapid breeder communist(mods) empire with medecine focus(mods) so my growth bonus was very high and I was planning on just spam colonizing everything. Also had 50% more habitable worlds. Started the game up and I was in the corner of the galaxy with 3 planets I could colonize. My little area had 2 exits, one to the north blocked by a fallen empire and one to the south blocked by AI.
What would be my 3rd planet was home to very evil aliens that had some 1000 millitary power things in that section.

And the save game still is there, just renamed to "fuck it" and hasn't been played on in months o_O
 
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