Im being bombed everywhere by 10 bombers destroying buildings and lowering war support. Its a chore which automation fixes.
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ya no shit sherlock but when Im capturing so much territory Im spending half an hour setting up fighters. Its a chore which automation fixes.Put up some fighters, problem solved.
This is by far the easiest and most logical approach. I really dont understand the thought process behind the region thing.It should be more like in hoi3, where instead of assigning the wings to a region, you could just assign a radius to them. The region thing doesn't even make sense.
That's exactly how I feel about it. They could even use NSB's supply truck mechanic to take them from the stockpile.I would love to see an option to set all reserve fighters on "home defense" and then they automatically are on intercept and air superiority mission on your controlled territory.
Preferably add a "priority on cores" setting.
That's it... no more whack-a-mole.
You think a wing 1500km away could make it in time to an interception? I don't think so. The radius thing also suffers from the buildings being built in states mostly - if the enemy's bombers attack just outside my interceptors' radius, I still take the damage. Better to have both attackers and defenders use clearly designated areas and adjust for lack of range imho.This is by far the easiest and most logical approach. I really dont understand the thought process behind the region thing.
It would even give Heavy Fighters a real late game role to fill, since they can cover a lot of ground and be put on protection duty.
That still happens with the current iteration. As long as you fully cover a region that youve assigned heavy fighters to, even if its 1500km, then they will be working at maximum efficiency.You think a wing 1500km away could make it in time to an interception? I don't think so. The radius thing also suffers from the buildings being built in states mostly - if the enemy's bombers attack just outside my interceptors' radius, I still take the damage. Better to have both attackers and defenders use clearly designated areas and adjust for lack of range imho.
Now, a system like the navy probably would work best for UX and gameplay.
Hey at least then when you have overwhelming superiority in plane count (not uncommon as a major/snowballing country) then it would work without you having to think about it.The worst is the whackamole nature of the micro. I would advocate automation, but man it feels bad to ask for that considering its state in other scenarios. If it's as good as the garrison order against naval invasions or unit movement on front lines, it would be about as good as it is now.