Oddly enough we have seen no alien ships at all in the Cricket system, and are getting absolutely no reply to our hails... not even "go away".
Could they be a pre-spaceflight civ?
Could they be a pre-spaceflight civ?
Oddly enough we have seen no alien ships at all in the Cricket system, and are getting absolutely no reply to our hails... not even "go away".
Could they be a pre-spaceflight civ?
Indeed. And they look tasty. Meat to the Maw!If that's the case surely they are a perfect low risk target for an attempt to conquer a new planet? They would be without any ability to retaliate even if things do go badly.
If they have no ships, a few pre-trans-Newtonian groundpounders should be quite enough, no?Well, I can list a few of the things that might go wrong:
1) We haven't SEEN any alien ships in that system. Then again, we had no Battle-Management active sensors there (we have none built yet). Our detection range wasn't much further than Hive-to-Luna. There could be HUNDREDS of ships hanging around, out of sight.
2) We have no fleet to bombard them, and no Army to invade them with.
I do agree that we should be building up our military, ground and space, as rapidly as possible. We are currently researching our first STO weapon. But it's premature to talk about invading. We'll need a military force for that.
If they have no ships, a few pre-trans-Newtonian groundpounders should be quite enough, no?
Conquering those Skinnies is a great idea... but we can afford to wait for Recon. Build a fleet and an army, collect all the info we can, THEN invade and eat them.
In the meantime, we can always eat the illoyal elements of The Hive!
Spit Bug class Frigate 7,997 tons 136 Crew 799.2 BP TCS 160 TH 500 EM 0
3126 km/s Armour 2-35 Shields 0-0 HTK 68 Sensors 0/0/0/0 DCR 5 PPV 31.68
Maint Life 2.98 Years MSP 552 AFR 102% IFR 1.4% 1YR 93 5YR 1,395 Max Repair 182.4 MSP
Commander Control Rating 1 BRG
Intended Deployment Time: 24 months Morale Check Required
Improved Nuclear Pulse Engine EP250.00 Y17 (2) Power 500 Fuel Use 44.27% Signature 250 Explosion 10%
Fuel Capacity 1,750,000 Litres Range 89 billion km (329 days at full power)
Quad Gauss Cannon R300-100 Y23 Turret Y27 (1x12) Range 30,000km TS: 16000 km/s Power 0-0 RM 30,000 km ROF 5
Beam Fire Control R96-TS12000 Y27 (1) Max Range: 96,000 km TS: 12,000 km/s 90 79 69 58 48 38 27 17 6 0
Active Search Sensor AS6-R1 Y28 (1) GPS 16 Range 6.4m km MCR 695.1k km Resolution 1
This design is classed as a Military Vessel for maintenance purposes
No sappers.Here is our first combat-ready unit!
View attachment 571455
A ground unit equipped with one 25cm Plasma Carronade capable of doing one point of damage per shot at roughly 240,000 km, scaling up as high as 16 points per shot at point blank range (so: 8 points per shot at 120,000 km, etc). Fires once every 20 seconds. Integrated into the formation are a Supply unit, 40-odd Rifle squads (to provide security against close assault by enemy Infantry), a few Machine Gun and Anti-Tank teams, and some HQ units.
A Troop Transport can lift these units five at a time (assuming that they can be transported at all... I haven't tested that yet).
Building four of them now.