For the glory of the Russian Republic.....maybe

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Nightwing

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Muscovy? Hah! Who needs such a feudal, backwards, pathetic Monarchy anyway? In Novogrods Russia, Capitalism owns you!

Anyways, what I mean is, Novogrod>Muscovy, but I need some tips on how to succeed with it. Especially with ideas, so many useful idea groups for the Novogrodians, so little chance to get them...
 

Novacat

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Novgorod is probably one of the best republics in the game. The only downside is that your a land power with no NIs enhancing that status as land power, which means you will be largely dependant on the generic ideas in order to increase your military quantity and quality.

Novgorod would probably be the best republic if its NIs were focused on land instead of naval.
 

zodium

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Novgorod is the best country at being a republic, but it's not a very good country in the long haul due to its non-military midgame NIs and bad geographical position. What's especially bad is that you are not eligible for the Imperial throne as a Republic, so expanding into the HRE is more or less a non-starter unless you think world coalitions wars from 1650 till 1821 makes for great times. You could switch to Noble Republic and diplovassalize, but then you've got no use out of your awesome +RT idea, which is basically the whole point of Novgorod.
 

Novacat

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Noble Republic has reelections, so you still get use out of that +RT idea, you just dont get as high leaders before they croak and get replaced.
 

zodium

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Noble Republic has reelections, so you still get use out of that +RT idea, you just dont get as high leaders before they croak and get replaced.

A regular Noble Republic gets 8 RT in an 8-year election cycle, hence loses two RT for each reelection. Novgorod would get sixteen, but only needs ten of that to make back its investment, so the last six are wasted except when integrating a vassal.
 

zodium

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Anyway, sorry about the derail. Here's my go-to bookmark for Novgorod.
 

DicRoNero

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Are there any interesting events/choices regarding Novgorod? Are there at least some? I've never played them, as I find their NIs to be pretty meh, but my latest evaluation is that (instant) availability of Plutocracy makes up for it in some degree, so I might as well try.
 

Xara

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Are there any interesting events/choices regarding Novgorod? Are there at least some? I've never played them, as I find their NIs to be pretty meh, but my latest evaluation is that (instant) availability of Plutocracy makes up for it in some degree, so I might as well try.

There is a single event for Novgorod. That's it. If you want anything else, you have to form Russia, which then gives you all the Muscovy/Russia events and missions.

-Note that that includes Time of Troubles, which NOV does not get.
 

Rey

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Novgorod can provide you a fun game, the key is to do well in the first 10 years, you should beat Muscovy and get its vassals ASAP. Follow the procedures in the link posted by zodium and you'll be fine. IMO the ideas, Plutocratic, Diplomatic, Religious (lots of heretics/heathens around you to grab and convert) and Expansion (vg casus belli against the Asian nations, colonist for Siberia) are good ones to pick. By feeding vassals, like Ukraine or the hordes, you can cheaply expand and get cores.
 

grisamentum

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If Denmark absorbs the other two scandinavians you can easily free them both as vassals and take that entire area, too

Yeah but it's not so great because it's downstream from your capital and the land itself is mostly worthless. More important to get Kiev and the Crimea under control - way better tax base and it's good to steer Kiev up to Novgorod (if I'm remembering the map right.)
 

Novacat

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Yeah but it's not so great because it's downstream from your capital and the land itself is mostly worthless. More important to get Kiev and the Crimea under control - way better tax base and it's good to steer Kiev up to Novgorod (if I'm remembering the map right.)

Kiev is fairly good but it would be better (and easier) to push eastward... once you get past Muscovy, theres just the pushover steppe hordes.
 

grisamentum

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Kiev is fairly good but it would be better (and easier) to push eastward... once you get past Muscovy, theres just the pushover steppe hordes.

Yeah definitely. But once you're at miltech 12 or 15 you can just stomp them with a couple stacks. You'd have to use a real military to beat up Lithuania/Poland (feeding a Ukraine vassal) but it shouldn't be hard with all the MP (especially if you go Novgorod->Russia), and the other good thing is that the territory is mostly the right culture/religion. Although Tatar should become accepted culture pretty early anyway, which makes Crimea pretty attractive too.

Might be better to convert to Islam, actually. :p Since you're a Republic anyway who cares about RMs? Plutocratic Islamic republic? Sounds good to me.
 

Novacat

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My tactic as sweden was to puppet Muscovy, then sell my lands in Novgorod/White Sea over to Muscovy while putting my capital on Kazan, I then culture converted to Tartar which was the majority culture.

Why Tartar?

You become Altaic, which gives you same culture group bonuses with all altaic cultures. That reduces your revolt risk, gives you more tax and manpower, and makes it easier to convert.

I also converted to Shiite, because of that delicious morale.

Also, the reason for White Sea/Novgorod is because if you collect in either of those nodes, European powers will park hundreds of light ships on Novgorod in order to draw your trade monies away. You will make more money collecting in Kazan then you will collecting in Novgorod or White Sea.
 

zodium

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Why would you choose between Scandinavia and Crimea? You obviously want to be taking both at the same time, since you have literally nowhere else to go. Allying Denmark and ensuring that they integrate Sweden and Norway is the standard play for Scandinavia, and works every time you play a country that can field a decent army within 40 years.
 

Novacat

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Oh god, you've tempted me now.

http://forum.paradoxplaza.com/forum...s-4-Empire&p=16532177&viewfull=1#post16532177

Here is my Shiite Sweden game. I picked Sweden because of their delicious OP modifiers. 166% Base Discipline plus +85% Morale bonus (Not counting Prestige or Army Tradition). Combine that with a 300K army and nobody stands a chance. Not even the Blobbomans whom were fielding a 500K army at the time.

I got into only one war with major powers, when I annexed the remnants of Kazan and Sibir, I got enough AE to get Ottomans and England (?) into a coalition, and England promptly DOWed me for whatever reason. I only had a single 70K stack operational, as well as a handful of 20-30K stacks I used to conquer Asia with. I destroyed half the Ottoman army with that single 70K stack, thus I was able to get away from the coalition war with only conceding defeat.
 

zodium

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http://forum.paradoxplaza.com/forum...s-4-Empire&p=16532177&viewfull=1#post16532177

Here is my Shiite Sweden game. I picked Sweden because of their delicious OP modifiers. 166% Base Discipline plus +85% Morale bonus (Not counting Prestige or Army Tradition). Combine that with a 300K army and nobody stands a chance. Not even the Blobbomans whom were fielding a 500K army at the time.

I got into only one war with major powers, when I annexed the remnants of Kazan and Sibir, I got enough AE to get Ottomans and England (?) into a coalition, and England promptly DOWed me for whatever reason. I only had a single 70K stack operational, as well as a handful of 20-30K stacks I used to conquer Asia with. I destroyed half the Ottoman army with that single 70K stack, thus I was able to get away from the coalition war with only conceding defeat.

How does this happen? I have never seen an AI field more than about 250k, with the exception of HRE and Russia if allowed to form/expand unchecked by me. That's with them usually going well over the force limits, too. I kind of want to see what an AI OE that fields 500k+ troops looks like.