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    Real Strategy Requires Cunning
Prologue

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Prologue


851539388_preview_SingleBanner.jpg
Kelxac exploratory Voidhusk readying for departure


Cilxin Inaverta stood with the assembly of representatives from the most respected Enclaves from across Naxtac. They all stood around a holographic table that worked as the primary display. It could generate a series of pre-made presentations for ease of explanation.

“So the Void Enclave expects to make this journey when?” Inaverta said looking at the impressive interstellar Voidhusk.

“We’re still gathering resources, materials, and power but it is estimated that it should be ready to leave within two months.” the representative from the Void Enclave said.

Inaverta moved his Labrum Palps up and down, it was a thinking quirk he’s had since he could remember.

“Well. Thoughts on this?” Inaverta said. “We could be stepping into a new cycle of Formican history. Things won't be the same if this” he gestures towards the table “goes off without a hitch.”

“It will be an important step for all of us.” The representative for the Enlightenment Enclave said. “Chances are though that none of us will live long enough to see its ramifications.”

“Who cares about the long term, we have to live in the moment.” The representative from the Martial Council spoke. “We have just been given a new realm to conquer. The journey of a lifetime. I wish i was born later, so i could be apart of those going beyond. The journey of a lifetime.”

Inaverta looked at the table.

“So, who approves of the journey?” He asked.

The room mostly raised their hands.

“So its a majority. I’ll start working on a grand speech for the public, be ready for the occasion representatives.” He said.

Inaverta walked out with the rest of the delegation to their respective Council Chambers. His assistant followed him down the hall.

“Would you like for me to write your speech sir?” The assistant said.

“No, sorry but i'm a man of Tradition.” Inaverta said. “I think I can manage writing a speech on my own, I had to do that back in my military days after all.”

“Yes sir, in the meantime, do you want me to postpone your appointments until your ready for the speech? I’ll also begin gathering the announcement together and coordinating a date.”

“Yes, they can wait until tomorrow I should have the speech together by then. As for the date…”

He stopped thinking about it.

“Next week, on the Unification Day Anniversary would be the best time to announce it.” he said.

“Yes sir, i'll get right on that.”

The assistant walked off to carry out their tasks elsewhere.

Inaverta had never felt so excited since his military days. Hopefully, they will go just as smoothly as well.
 

stnylan

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Oh, what fun it is to live in Interesting Times - and unless I mistake things greatly these people are about to live in times most interesting
 

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Good start. :) Interesting times indeed.
 

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Military dictatorship? or just a general who has arranged his election.
 

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Military dictatorship? or just a general who has arranged his election.
Ill have the next part out tonight, should clarify some stuff.
 
Interregnum Part 1

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Interregnum

20191108194756_1.jpg

Portrait of Cilxin Inaverta 2nd Consul of the United Formican Republic

Xalcrax system
20191108195713_1.jpg


Xalcrax (pronounced zhal-cra-ks) is a type A blue luminous star, mostly typical for its age. Around it consists eight planets and an asteroid belt rather close to the star itself. The inside of the asteroid belt called “The habitable zone” is the only place capable of hosting sentient life. There is only one planet that managed to host this habitable life, the rest are only barren and empty. It still is a grand mystery as to how Naxtac came to have life, but the prevailing scientific theory is one of Trans-spermia.

Naxtac
20191108195724_1.jpg


Naxtac itself however is a planet that predominantly consists of a large expansive Savannah biome. Other biomes do exist on the planet such as the thick forests that hug the Oases or the colder Grassland biomes towards the poles. The planet is sparse with large wild life, each with their own evolutionary quirks such as the Stonebison, a Bison that managed to evolve an exoskeleton.

Water on the planet is sparse, covering approximately 5% of the world. Water that does exist is in expansively deep pools called an “Oasis”. Much of the planet's biodiversity hugs these Oases or mass migrates from one to another. Predators have evolved to hunt down animals on journeys from one Oasis to another.


Formicans

The Formicans would come to evolve on this harsh planet much like all other life did, through pure chance. Formicans were a weird race that could stay upright for long amounts of time as if they were bi-pidal. Soon the species would make a full bipedal transition.

Formicans carry six limbs, although the first two have mostly evolved to become smaller and smaller as time went on. Originally part of the mouth as larger pincers for weapons the invention of tools managed to make these pincers largely irrelevant outside of cutting up food for eating purposes.

They have two legs, and two arms, the arms of which managed to evolve six bendable indexes. This would prove to be its most important adaptation, second only to the Exoskeleton which it managed to evolve due to the need for protection against the large amounts of radiation that bombards the planet. This Exoskeleton has made the species not only strong but impressively formidable. Inside the Exoskeleton however is a softer skin that could easily suffer damage from just the UV rays alone.

Formicans are not Sexual Dimorhic, and thus a male is indistinguishable from a female outside of the reproductive parts. A typical lifecycle for a Formican is a Male and a Female Formican will mate and the Female will spawn a smaller grub. This Grub is tiny and almost worm like but requires help for basic things such as food. Once it has grown enough the Grub will enter their first Molting Cycle where they fall into a thick rock like cocoon. During each Molting the Exoskeleton of a Formican grows to become bigger and bigger. A formican has 4 molting cycles before they die of old age.

Sociology

Formicans by their nature are typically solitary. This does not mean they do not share a sense of Community, only that they are very particular about their space. Along side of this they seem to value Traditions to a higher extent than most species. It's likely that this has also influenced their tendency to be slightly more rebellious than most other species.

A cornerstone to the Formican Society are its Enclaves, and the rituals they form in life with none more important than the Finding.

Enclaves and The Finding

Enclaves are similar to a workers union or its equivalent. Enclaves typically consist of Skilled workers that specialize in one field of work such as Martial Skills or Agriculture. Enclaves have existed for the majority of Formican history and have been evidenced to date back to the Bronze age with some even estimating it has its roots in the Stone age or further.

Enclaves also tie into a fundamental ritual that all Formicans must take once they’ve reached their 2nd Molting Cycle: The Finding. The Finding is a ritual where Formicans roam from Enclave to Enclave, searching for which one they fit in the best.

The Finding could take a whole life time, or two days. Once formican reaches an Enclave the Enclave will give them a taste of what they are to expect living there. If the Formican does not enjoy the Enclave he will ask to leave to which the Enclave will replenish his supplies and point them to the nearest Enclave.

The Lost

This has become a principal myth in Formican society, the Myth of the Lost. The Lost are Formicans who haven't found an Enclave to call their own and are thusly doomed to wander Naxtac aimlessly for eternity. Each culture in Naxtac have a variety of opinions on them, some calling them myths, some believing them to be Grim omens, or Blessed Omens. For the most part however this is believed to be a cautionary tale created early on in Formican history to ensure that someone finds their place in one of its many Enclaves.

Culture and Beliefs

The Culture of the Formicans is wide and varied, due to their belief in keeping senseless slaughter away. Even though much of the Formican history is marked by wars, for the most part violent pillaging of civilians has been ignored due to the basic fundamentals of their beliefs. These Fundamental beliefs which has become the Cornerstone for every Formican Society is known as “The Codes of Order.” They are as follows:

“One must show Humility in all things,
One must allow any into your Enclave that seeks their Finding,
There is honor in the task you do,
Mercy is a virtue show it often,
The defenseless are innocent, do not waste their lives,
Give Charity to those in need,
We each do our duty according to our Finding.”


Each culture as added to these codes in some way, shape, or form.

Outside of these basic beliefs Formicans also enjoy various forms of Entertainment. A prized sport is Martial dueling, a battle between two foes. At the end of the Fight the winner is to grant the loser mercy instead of slaying them.

Outside of the Arena they also enjoy Music, and other forms of Auditory Entertainment like Radio Shows or Podcasts. As for Movies, they exist but are often focused around Epics due to the massive cultural differences. Formican Epics typically are similar to Biopics and have been known to stretch onwards for hours on end with the longest reaching 6 hours. These movies are being phased out in favor of T.V. shows due to their digestible nature.

Government
UFRflag.png

Flag of the United Formican Republic​

The United Formican Republic is a Republic of the various Enclaves in one Union. Each Enclave will elect for a Representative to be sent to the Republic head, where they represent and help decide and vote on what would be best on behalf of the Enclaves they are from. The “Republic” is more of a loose federation of Enclaves. The UFR doesn't have the authority to override laws made by the individual Enclaves and mostly helps with diplomacy and trade issues.

The head of the UFR is the Consul, voted on by each Enclave around Naxtac. The UFR does have the authority to take command of Enclaves in times of great danger to the Formicans such as the rise of the Hulkrab Empire, but this is a dangerous gambit as Formicans have been known to gather their pitchforks in less dire circumstances and is thus avoided unless it can't be helped. The UFR has also an important duty in streamlining the Finding Journey through their Governmental Service system. After a Formican reaches his 3rd Molting Cycle he is given the option to stay in the Government Service as part of the Administration nicknamed the Administration Enclave, or is given the chance to be released to an enclave similar to their skill-set.

Military
The military of the Formicans are tied around the various Martial Enclaves. The Martial Enclaves are tied to a fundamental Warrior Culture that has existed since their inception. This has managed to continue even after the invention of Gunpowder and Mechanized Warfare. These Martial Enclaves will still have occasional brawls with each other from time to time to test their might. These fights are usually highly ritualized, or rules of engagement are made before each battle.

Economy

The Economy of Formican society is mainly based around a simplistic Barter system. While this may seem like they have a basic understanding of Economics, this is not the case as Formicans have been shown to understand equivalent trade and tend not to undo others in a trade, or have even been known to give gifts. The barter system often works from small scale bartering such as a Smithing Enclave asking a Miner Enclave for resources in exchange for new tools.

Science

Predominantly the majority of the Science developed by the Formicans come from Enlightenment Enclaves which focuses on scientific study and advancement. Enlightenment Enclaves is generally the Catchall term for scientific based Enclaves. The Enlightenment Enclaves have mostly broken into various other Enclaves such as Sociology, Biology, and so on and so forth. Another Enclave which is recent within Formican History is the Void Enclave, a new Enclave that has focused on pursuing exploring and taming the wild expanse of the Void.
 
Last edited:

stnylan

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Nice background
 

Nikolai

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So...molting. Is this a rock species? Exoskeleton doesn't rhyme with that, right?
 

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So...molting. Is this a rock species? Exoskeleton doesn't rhyme with that, right?
It is supposed to be based off a grasshopper for its reproductive cycle. The term for that is called a Molting, where they grow a bigger exoskeleton.
 

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Great intro and background. Subbed!
 
Interregnum Part 2 History

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Interregnum Part 2 History
Turkey-tool-cache-04.jpg

Iron Age Era Enclave ruins

After the emergence of the early Formicans, and their transition into a Sapient Species soon afterwards would they begin to form communities. During the early invention of fire Formicans begun to gather in small tight-knit groups. Early Archeology has shown a lot of these groups carried some similarities to a Formican Enclave, but is more of a progenitor than the actual first Enclaves. They would live in large villages where sections of the village would have compartments that had a collection of other huts, as if it were a smaller village within the bigger village. Archeology has shown tool fragments entirely in one area, and weapons in another, and sewing tools and needles in a separate compartment.

These villages would spread with time soon being everywhere in Naxtac. Eventually the earliest discovery and use of Bronze would begin. During the Bronze Cycle Formican villages found that they could disconnect themselves from other Enclaves, and thus is the emergence of the first true Enclaves. Enclaves are typically big, allowing housing and storage for many people. During these early and dangerous times however these Enclaves would carry a contingent of warriors from Local Martial Enclaves to help with hunting or defense. As time carried onwards Enclaves would show become more advanced, soon helping with paved roads, allowing early explorers on a Finding to replenish their supplies and so on.

With the discovery of Iron based tools these Enclaves would begin to push further and further away from each other, now that Enclaves begun to support themselves more efficiently. This would be complemented by Enclaves allying and creating the first of the Nation-States. These Nation-States would prove most effective for the majority of Formican history.
Each Nation-State begun experimenting with various forms of governance. Alongside this would be the various wars. Nation-States would fight each other not at first for resources. As time went on soon Nation-States would begin waging wars based on abstract ideals, such as religion or honor.

Later on a new wave of Formicans would form the Enlightenment Enclaves. These Enclaves only cared about achieving a pure and rational understanding of the world around them, and thus managed to kick off a series of new cycles and understandings of the world. With each new scientific discovery Formicans would adapt and adjust to it accordingly without much radical change in their society. Towards the early 3100’s when Formicans were pushing out into the Void with increasing efforts would the greatest war to Formican history be known.

Kracax Hulkrab was a Formican that had climbed through the ranks of his Martial Enclave and would quickly grow to be its head. Kracax begun to dominate, and conquer all Enclaves around him. Once having a sizeable amount of Enclaves in his control he would form the Hulkrab Empire, a military empire that was the first of its kind. Kracax had claimed that he saw a vision in which all Formicans were united under one Nation-State. He began surging outwards at a rapid pace. Many nation-states tried to fight against this growing tide but would find themselves defeated by the military genius of Him and his rigidly trained officer corps. After growing to conquer a third of all the Formican Enclaves this caused the remaining Enclaves to gather and form an Emergency Defense Pact until the Hulkrab Empire was defeated. Many Martial Enclaves pushed to standardize their training, Weapons, and Equipment. The first battles under the new pact would prove to fail spectacularly, but would lead the Officers to gain a crucial understanding of how to fight these battles. Soon the pact began to push against the Hulkrab Empire slowly but surely. This was until the battle of "Kab Kranac Oasis". The battle was a major effort to dislodge the Hulkrab Empire from one of the largest Oases on Naxtac, and to test a rapid assault and deep planning Doctrine. The battle proved to be an extremely decisive one as the Pact quickly overwhelmed the troops stationed there.

60e8877ab26b8693dc4712f24ce8a55b-700.jpg

Inklac Spectrac Martial Enclave, Battle of Kab Kranac Oasis 3107
From that point onward Formicans begun to push hard against the Hulkrab Empire, overwhelming and outdoing the once formidable opponent. After years of pushing eventually the Empire would be brought down to the original Nation-State borders of the Empire. Kracax Hulkrab demanded a ritual known as the Final Sacrifice, in which the leader of the Martial Enclave would duel the strongest warrior from his opponent to defeat him. If the challenger wins, he is left alive alongside his Enclave. If the Challenger dies then his Enclave is destroyed along with him. The ritual would be granted and in a highly televised event Kracax would duel Knel Bax. In a very close duel eventually Knel Bax would emerge victorious. The Hulkrab Empire surrendered and was no more. Former officers were granted clemency, and life returned to normal. After the coalition was disbanded a growing number of Formicans actually begun to demand a permanent Coalition to safeguard against any future threats similar to the Hulkrab Empire.

After a vote on the issue that resulted in a landslide, Formicans voted wildly in favor of a permanent Coalition. Political Enclaves and Judicial Enclaves convened to begin work on this new nation, and after six long months of intense debate eventually the United Formican Republic would be announced to the public, and to take place on 3112. On the date of its creation called “Unification Day” the first Consul of the Republic would also be inaugurated along with the formal dissolution of all pre-existing Nation-States.

The first consulship was rough but allowed for a nice formatting process, allowing procedures to be set and other formats to determine the way forward. With the election run of 3122 it was a close tie between Inaverta the war hero, and incumbent Knel Bax the first Consul. These first elections however were not grand spectacles, only people that really care about niche issues voted for them. The Vote would go to Inaverta and thusly would become the 2nd Consul of the UFR. He is known for being not only an organizational expert due to his military days but an ambitious man willing to push boundaries.

The main focus for his administration is to make the UFR run more smoothly, but recently after his election his administration has begun to grow quiet. Rumors are already circulating, some good, some bad. They all agree however that whatever happens will be big.
 
Last edited:

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Kracax's vision was true - and he can even claim to have midwived the birth of the united nation state - a strange legacy but a true one even so.
 
Chapter One: “Things will never be the same...”

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Chapter One: “Things will never be the same...”

The Voidhusk coursed to the entrypoint carefully. The people from the Void Enclave in the ship were highly skilled in their craft and were the oldest and best the Void Enclave had to offer.

“Engines are green.” A scientist called off.

“Fusion Reactor Green” another scientist called off.

“Energy Shielding Green” Another scientist said.

“Armor shows perfect integrity.” A scientist called off.

“Ok, are we ready to make history?” Ibbac Inaverta called off.

The team cheered in agreement. The team was about to be the first Formicans to ever go at a faster than light speed. The concept had been tested with Probes and Drones, alongside some domesticated animals but never has it been tested on a fully functional Formican. They were in a top-of-the-line Exploratory Voidhusk of its kind and were edging the uncharted territory. The ship had a massive chemical reactor thruster in the rear that was powered by Hydrogen. The ship could replenish the Thrusters by gathering frozen Hydrogen on Asteroids or any other body, but for this occasion the ship was stationed with extra fuel incase the FTL-Drive didn't work and they had to sail back to the Station.

The ship had light energy shielding along side sturdy military-grade armor. It could also carry a series of Drones, Probes, Void-rated Exosuits, and a smaller exploratory Void-Husk to Surface transport craft. The Husk was mostly hollow however as it was only to test the highly experimental FTL. If the journey went off without a hitch then they would come back and re-fit for a further survey and study of the planets.

“Coming across the chute.” A pilot said.

“Alright everyone get into your seats and buckle up, we have no clue what to expect so be strapped in tight.” Ibbac said.

“Coming across the chute in twelve” The Pilot said.

“Alright here we go.” A scientist said.

The Voidhusk leveled itself out to align itself with a tear it was about to rip open. The FTL drive in question worked by finding quantum ties to various bodies through Quantum Entanglement. It would open a wormhole in these points and should according to the theory of how it worked travel them to another area without having to put much effort into it, similar to gliding once you’ve caught the right gust of wind. The wormhole opened up in front of them. Many in the Husk begun to pray for safe travel, or hope they would make it.

“Entering the wormhole in 3-”

“2-”

“1.”
 
The Stellar Cycle

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The Stellar Cycle
20191110210558_1.jpg

First images of FTL travel from Reakios

After a week of hushed silence from the UFR Administration, suddenly a press conference would be announced on Unification Day. On that day the UFR Administration had announced that the Void Enclave was making a Faster than light Jump to a neighboring star. People were mostly indifferent about this, that was until news footage had shown that Exploratory Void Husk Kelxac was showing footage from another star system.

With this new journey it became clear that the Formican people with the help of the UFR had begun the next Cycle in history, historians were calling it the Stellar Cycle. Shortly afterwards the UFR pushed out, exploring and claiming extra solar bodies on their own. The first ever Colonial ship was sent out to an extraplanetary body and soon the Formicans landed on their first extraplanetary colony Zuppox Ovoc began to take root and expanding on the world.

20191110213005_1.jpg



Around this time however the UFR would quickly discover another extrasolar empire: The Oen High Kingdom. While many celebrated this astonishing achievement in discovering fellow star explorers things quickly deteriorated as the true nature of their regime was shown to the public. The High Kingdom was a fous democracy. The state took great care in manipulating its people into believing they lived in a democratic government, only for News Correspondents and Officials to bait the public into what the Monarchy wanted them to do all along.

The borders between the two Empires closed just as quickly as they had discovered themselves, and a newfound rivalry between the two began. Eventually through exploring the UFR would discover other Alien Empires that were more agreeable with the UFR such as the Echor Commissariat. These two got along rather well due to sharing similarities in regards to governance, formation, and Ethics.

With a few more years passed soon the UFR would find themselves at the swords edge of the Oen High Kingdom and thusly, the First ExtraSolar war begun. This war had many names but it more commonly referred to as The 1st Oen-Formican War.

The 1st Oen-Formican War

In the initial stages of the War the UFR was inadequately prepared for such a war. The UFR had very few Voidhusks capable of battle as at the time, alongside that the Military-Industrial output had fallen behind in favor of civil output. Eventually the UFR would assume control of the Enclaves, bringing quotas to each relevant Enclaves to meet. The Construction station above Xalrax begun to build Husk after Husk.
20191110222613_1.jpg

First Battle of Siphant


The new War-Swarm which was miniscule had to test its might after the Oen High Kingdoms War-Swarm was detected just outside UFR borders. A station had been attacked and the defenders were digging in to defend it to the last man. The War-Swarm quickly engaged the Oen forces and soon the first battle of Siphant begin. The Oen Kingdom would emerge victorious from this battle with UFR forces under the command of Luk Aspinaca had to retreat. The War-Swarm of the Oen High Kingdom quickly moved to Xalcrax, and after a brief panic it was soon found out that they weren't going for the capitol but to capture a neighboring star which held the UFR paradise world. The UFR War-Swarm quickly regathered its strength and sped out to stop them.
20191110223429_1.jpg

Battle of Astius

The fleet soon engaged the Oen High Kingdom in a tense fight. During this fight the War-Swarm of the UFR was quickly in danger of retreating until Commander Aspinaca rallied the Husk Chiefs and soon beat the enemy War-Swarm forcing them to pull out. With the Oen High Kingdom advance halted, Commander Aspinaca became a Hero among the War-Swarm. While the job was not done yet the War-Swarm ultimately had bought the valuable time needed in building a War-Swarm to a force parity to that of the Oens own War-Swarm. The War-Swarm went to test their newfound strength at the 2nd Battle of Astius. The battle would be a Formican victory and soon the UFR would be able to halt any future advances of the Oen High Kingdom.

After capturing the Star once more, soon the Oen High Kingdom would launch War-Swarm after War-Swarm in almost suicidal attacks and soon would result in Siphant becoming a bloody back and forth between Oen and Formican War-Swarms. This would continue until both sides grew tired of war and would mutually agree to end the war. The Truce of Siphant was signed and the 1st Oen-Formican war would draw to an end.

With the war drawing to an end the UFR demobilized the economy and begun serious efforts to be better prepared for further incidents or wars. A Defensive pact between the UFR and the Echo Commissariat was signed and Consul Inaverta would form the United Formican Republic Strategic Planning Enclave or FRSPE for short. This new Enclave was focused on drafting up battle/contingency plans to better be prepared for any war with any nation around them. FRSPE begun immediate work on drafting up the Oen HIgh Kingdom war plan. With the war's end and with the surgence of growth under the UFR government this would quickly lead to public backlash, this would cause Inaverta to lose the 2nd Re-election Campaign to an up-and-coming opponent. The Inaverta Administration was over and would be replaced by the Aspinaca Administration whose goals certainly seem uncertain.

Either way, the UFR has to be prepared for the coming hardships ahead, with many Martial Enclaves demanding that the UFR put an end to the Oen High Kingdom.
20191110231702_1.jpg

Strategic Map of the Galaxy. 3147
 

stnylan

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The Oen are incredibly disordered - really it would be a mercy to themselves.
 

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The Oen are incredibly disordered - really it would be a mercy to themselves.
Oen High Kingdom seem to function like a Modern Day/IngSoc mix

Fun times
 

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The Oen kingdom surely must be removed as an independent entity in the Galaxy.