During warfare we should have the option to destroy structures for a cost...
Eg:
-500 energy credits to destroy an Outpost
-2500 energy credits to destroy a citadel.
-5000 energy credits to destroy gateway, or hyper lane relay (they revert to a ruined state, and can be rebuilt)
-10000 energy credits to destroy a megastructure (they revert to a ruined state), habitats, orbital rings
Eg:
-500 energy credits to destroy an Outpost
-2500 energy credits to destroy a citadel.
-5000 energy credits to destroy gateway, or hyper lane relay (they revert to a ruined state, and can be rebuilt)
-10000 energy credits to destroy a megastructure (they revert to a ruined state), habitats, orbital rings
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