So we have: Minimal/Balanced/Large stockpiling policy.
Minimal - Player can reach the max stockpile faster than Balanced and Large, I'd assume. Therefore boosting pop growth a lot faster, but with a risk of losing the stockpile faster should there be deficit in food production.
Balanced - Player can reach the max faster than Large.
Large - Slowest but safest.
Even with all that, I am still failing to see the critical use of the policies, because the pop growth bonus seems to be tied to the number of pops you have + how much excess you can produce.
Wouldn't it also be good if Large stockpile policy gave 10% pop growth boost during excess production (on top of the current calculation of excess+empire pop number); balanced give 5% and small give 0% bonus?
Just a thought.
Minimal - Player can reach the max stockpile faster than Balanced and Large, I'd assume. Therefore boosting pop growth a lot faster, but with a risk of losing the stockpile faster should there be deficit in food production.
Balanced - Player can reach the max faster than Large.
Large - Slowest but safest.
Even with all that, I am still failing to see the critical use of the policies, because the pop growth bonus seems to be tied to the number of pops you have + how much excess you can produce.
Wouldn't it also be good if Large stockpile policy gave 10% pop growth boost during excess production (on top of the current calculation of excess+empire pop number); balanced give 5% and small give 0% bonus?
Just a thought.