• Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

QuidoQuasinka

Recruit
Oct 29, 2019
1
0
Hi folks

Does anybody know whether there is any way to increase the colonists food consumption? Just want colonists to eat more (because of reasons :))

I tried to find bunch of variables in the mod editor thay might do the trick (e.q. property 'eat_food_per_visit'), but none seem to have an effect on the gameplay.
Any help would be highly appreciated.
 

Attachments

FunkyBigodon

Second Lieutenant
11 Badges
Feb 22, 2018
116
0
  • Cities: Skylines
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Surviving Mars: First Colony Edition
  • Surviving Mars: First Colony Edition
Hello! To adjust the amount of food colonists consume, do the following:

1- Create a new attribute "modify label"
2- For label, choose "Consts". For property, choose "eat_food_per_visit"
3- Adjust the slider to change the percentage of food consumed per visit.

Hope this was helpful. Cheers!