Did I say that IC reflects only food? Did I say it reflects nothing else. Please point me to it because I would very much like to see it. I guess you feel threatened so you have to "misunderstand" on purpose. Don't worry, I'm not here to "get" you. As I've already said, I would like to see it implemented, but how do you propose it is done?
You use greenland as an example? Why? Does seafood count as food or do you only want landfood in the game? If so, what should be done about countries that mostly live off fish?
Would a food rich region provide the same amount of food if it had the right IC? Like a tin can factory? or a milk bottle factory? a farm machinery factory? Do you think India could produce the same amount of food today as in the stone age? Does it have more manpower now? Does it have more IC? Could it send food halfway across the world without IC?
The potential food is there and building IC makes you capable of turning it into supplies.
A whale ship is not the same as a factory ship.
Last I'm going to mine some quotes from the OP: And explain to me how such a resource could be handled by the game*. There might be solutions, and it's these I want to read.
Did I say you said IC reflects only food? I didn't.
I don't think seafood is relevant. It is too "common", not unique enough. Kind of exist in every sea province, just like regular food production exist in as good as every land province.
I'm thinking of regions with highly effective and intensive agricultural industry. Classic bread basket regions. Examples: The Midwest, the Pampas, Northern France, India, Denmark etc. These regions could have "agricultural output" as a strategic resource.
I'll just put it this way for you. If tou were to choose between a tin can and four tomatoes, what would you choose? The tin can factory is of no use in this matter, if you have no food, while a tomato crop is still valuable, even without a nearby tin can factory. Food is a primary sector of the economy, everything that rarefy it is not. I am NOT talking about industrial and technological effectivity. Does not make sense to talk about industrial and technological effectivity in the case of oil extraction regarding HOI either.
Agriculture is not included in IC, but why not agricultural industry? By 1936, few people self-reliant on food in the parts of the world were wwII was mainly fought. You can't eat an agricultural product directly, it needs to be processed at an industry.
This leads, in my opinion, to the conclusion that agricultural industry at least to some extent can be considered IC. Agricultural industry can be geared towards civilian (consumer goods) or military needs (supplies). Bombing campaigns against such industry would hamper military efficiency, as well as cause social turmoil (see below).
That food trade blockades can hamper a state is a valid point. I don't have any arguments against it.
Okey, starvation wasn't exactly the right word. Social turmoil is a much better word, which is covered by dissent and national unity.
No, but if food were modeled as just another resource alongside engery or metal, it would be bomb-able. I'm asking how to make it none-bomb-able. The upcoming strategic resources in For the Motherland might be able to
To you I want to say that there is a reason that every country has its ovn self sufficient agricultural industry. Even my country, arctic Norway preserves its own food production. Its insanely ineffective doing it here though, about 80 percent of our farmer's sallary is from public subsidies. The argument for self sufficiency is related to military-political aspects.
Nope, some countries imported food during WW2, and they had to. Many coutries still need to import food.
Great Britain would be in deep trouble without India. Japan is fucked without Manchuria and/or Indonesia (Java and Sumatra)
Sure you can eat an agricultural product directly. Still, in many parts of the world, food is not processed by an industry. This is not my point though, see my answer for Ksyr.
I don't think it should be bomb-able. An intensive agricultural region is more about climate, geology and topography than industry. Just make it a static resource, like manpower.