Nippon has a centre of trade in its capital (Kansai, 686) from game start. This placement guarantees that the trade flows through Nippon. However, when the capital changes as a result of the Nipponese unification, the centre of trade is no longer in the capital. Due to the Nipponese vulnerability to European attacks, it is usual to see European powers conquering Kansai and leaving the rest of Nippon alone in MP, confident that AI Nippon can do nothing to stop them. It is entirely normal to see AI Nippon with a capital in Kyushu and owning all the rest of the Nipponese islands except for the province of Kansai (usually owned by the Dutch, Danish, Portuguese, or, indeed, anybody with a fleet and an expeditionary force) . This is remarkably silly, even by the standards of EU2MP silliness.
I propose a slight change to the Nipponese unification events, moving the CoT with the capital using the new cot and removecot commands as follows (three potential different new capitals, three minor changes shown in orange)
These changes only impact those players engaged in CoT snatching. (Hmm. I guess we might see MP players beginning to conquer the potential capital provinces before the event in order to get the CoT when it moves, but preventing the capital move. Nevertheless, that does require more effort earlier in the game, so it is a worthwhile tradeoff in terms of sillyness, I guess)
I propose a slight change to the Nipponese unification events, moving the CoT with the capital using the new cot and removecot commands as follows (three potential different new capitals, three minor changes shown in orange)
Code:
[color=white][font=courier new]
event = {
id = 6947 #Takeda Alliance Wins!#
random = no
country = NIP
trigger = { event = 6946 }
name = "EVENTNAME6947"
desc = "EVENTHIST6947"
style = 1
date = { day = 1 month = july year = 1564} #Takeda Shingen dies 1573#
offset = 90
action_a = {
name = "OK"
command = { type = domestic which = centralization value = -3 }
command = { type = domestic which = serfdom value = -3 }
command = { type = province_revoltrisk which = 684 value = -10}
command = { type = province_revoltrisk which = 686 value = -10}
command = { type = province_revoltrisk which = 687 value = -10}
command = { type = province_revoltrisk which = 688 value = -10}
command = { type = capital which = 685}
[color=orange] command = { type = cot which = 685 }
command = { type = removecot which = 686 }[/color]
}
}
event = { id = 6949 #Kyushu Daimyo Win!#
random = no
country = NIP
trigger = { event = 6948 }
name = "EVENTNAME6949"
desc = "EVENTHIST6949"
style = 1
date = { day = 1 month = july year = 1542} #Mori Motonari dies 1571#
offset = 90
action_a = {
name = "OK"
command = { type = domestic which = land value = -3 }
command = { type = domestic which = offensive value = -3}
command = { type = domestic which = mercantilism value = -3 }
command = { type = province_revoltrisk which = 684 value = -10}
command = { type = province_revoltrisk which = 685 value = -10}
command = { type = province_revoltrisk which = 686 value = -10}
command = { type = province_revoltrisk which = 687 value = -10}
command = { type = capital which = 688}
[color=orange] command = { type = cot which = 688 }
command = { type = removecot which = 686 }[/color]
}
}
vent = {
id = 6921 #Uesugi Kenshin Wins!#
random = no
country = NIP
trigger = { event = 6920 }
name = "EVENTNAME6921"
desc = "EVENTHIST6921"
style = 1
date = { day = 1 month = july year = 1567} #Uesugi Kenshin dies 1579#
offset = 90
action_a = {
name = "OK"
command = { type = domestic which = ARISTOCRACY value = 3 }
command = { type = domestic which = serfdom value = 3 }
command = { type = domestic which = offensive value = 3 }
command = { type = domestic which = innovative value = -3 }
command = { type = province_revoltrisk which = 685 value = -10}
command = { type = province_revoltrisk which = 686 value = -10}
command = { type = province_revoltrisk which = 687 value = -10}
command = { type = province_revoltrisk which = 688 value = -10}
command = { type = capital which = 684}
[color=orange] command = { type = cot which = 684 }
command = { type = removecot which = 686 }[/color]
}
}
[/font][/color]
These changes only impact those players engaged in CoT snatching. (Hmm. I guess we might see MP players beginning to conquer the potential capital provinces before the event in order to get the CoT when it moves, but preventing the capital move. Nevertheless, that does require more effort earlier in the game, so it is a worthwhile tradeoff in terms of sillyness, I guess)
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