This. I have heard about the Soviet Left and Right oppositions before, but the practical differences between them are not obvious, even after studying the focuses for several minutes.But I understand many people don't find it that enjoyable because it's hard to distinguish some focuses/paths from others. If I had to give an example for myself, I'd go with the Mexican tree. As much as it's a brilliant tree, it has A TON of paths and I don't really understand why they all exist, because I don't know what's going on with Mexico.
So, focus trees, like the dev diaries that mention them, should give brief explanations as to what that part of the tree is all about and what the player is going to be aiming for going down the tree. Say you're going down the monarchist path in the UK focus tree. It should at least say that it's about the king marrying a woman, the player has to allow the marriage and abolish the parliament, and the tree is all about giving all the power to the king and bringing back the British Empire to its full strength.
If it's mostly flavour and some variations on economic bonuses, the way France handled its Left democracy vs Right democracy (a few focuses then branches re-joining) was a lot clearer, IMO. If it does drive you in different direction, it should be fairly apparent, either in a summary or the focuses having explicit names and icons.
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