I have a general problem with the giant complicated focus trees that are in HOI4: they are so complex that navigating them is like a mini game, but because they are the scaffolding for a giant WWII sim, to play out the alternatives takes many hours. At best, it makes me feel like I'm playing in a dumb way when I go down the "wrong" tree. At worse, when I want to play an alternative Germany or Russia where I'm not LARPing a mass murderer, it leads down a game path where I'm stuck in a dead end revolutionary war. So to prevent that, I want to understand how the civil war will work to get through it as fast as possible.
My initial intent was to post a request for "how to cheese German and Russian civil wars" to get pointers to the best way to quickly end these with a non-crippled nation, but as I thought more about it I realized that the fact I have to do this is really the problem. And that it is just a sub-problem of the whole idea of these mega focus trees that are full of wrong turns and dead ends.
So in addition to my general suggestion to Paradox to think about how they design focus trees, I will still ask here: Would someone please point me at a guide for how to get through the Russian focus tree with a non-Stalin leader as efficiently as possible.
My initial intent was to post a request for "how to cheese German and Russian civil wars" to get pointers to the best way to quickly end these with a non-crippled nation, but as I thought more about it I realized that the fact I have to do this is really the problem. And that it is just a sub-problem of the whole idea of these mega focus trees that are full of wrong turns and dead ends.
So in addition to my general suggestion to Paradox to think about how they design focus trees, I will still ask here: Would someone please point me at a guide for how to get through the Russian focus tree with a non-Stalin leader as efficiently as possible.
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