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generalis Julius Caesar

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See title.
 
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squid_hills

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The Afghanistan tree can wait until after we get a Bhutan tree. The Thunder Dragon Empire demands respect!

Respect, and a formable nation.
 
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generalis Julius Caesar

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I was think as part of a Middle East pack. I am not suggesting that PDX spends anytime on it right now ((I just want focus trees for everyone by the end of the game))
 
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safe-keeper

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Yes, for HoI5 I hope we get tiers of focus trees. At least three -- potential major, ordinary minor, and developing countries.

An Afghan tree would be interesting, but I don't know how interesting Afghanistan would be in a WWII game setting, even with a focus tree. For a game about the cold war or post-cold war period, sure.
 
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kimidf

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The generic tree is op. Luxembourg can become a powerhouse by virtue of the GFT.
World conquests with Luxembourg are a thing, you know?

the current generic tree should be reworked is too op and has nothing immersive or flavor I think there should be different generic trees according to the geographical area that reflect the difference between the different ones as it happens in some mods
 

Dlin369

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I think the generic tree should not give so many free factories because it doesn't scale. However, it should have percent modifiers instead - like increased construction speed and production efficiency. The final construction focus maybe can add 1 factory, but for the sake of scaling I think giving national modifiers instead will keep minors relevant but not overpowered
 
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kimidf

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In the interview that the developers did on Reddit following the launch of the last dlc they commented that some countries like this case might not insert a tree as such but their intention was to give it a little flavor and immersion in their generic tree .
 

Shaka of Carthage

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Is it a possibility that those of you suggesting multiple generic focuses, would be willing to design them? You don't necessarily have to mod them. Others could volunteer, worse case I would volunteer to do the modding.
 

kimidf

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Is it a possibility that those of you suggesting multiple generic focuses, would be willing to design them? You don't necessarily have to mod them. Others could volunteer, worse case I would volunteer to do the modding.
I believe within the world of modding it has been shown that it can make multiple specific generic trees for certain geographical areas with quite good quality in general and much more immersive than the generic vanilla tree

and that some of these modders could be temporarily hired by the game's developers as freelancers, like the trees in the recently announced country pack
 

Shaka of Carthage

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I believe within the world of modding it has been shown that it can make multiple specific generic trees for certain geographical areas with quite good quality in general and much more immersive than the generic vanilla tree

and that some of these modders could be temporarily hired by the game's developers as freelancers, like the trees in the recently announced country pack

Ok. So let's find these generic focus trees that already exist and propose that Paradox use them. In addition, make a mod for the base game that uses them.

Problem temporarily solved.
 
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kimidf

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Ok. So let's find these generic focus trees that already exist and propose that Paradox use them. In addition, make a mod for the base game that uses them.

Problem temporarily solved.
In a certain way, the developers of the vanilla game already created an interesting idea in that sense, or it could be the basis of that, as were the approaches of the Chinese warlords that were shared approaches but also gave themsomething specific to these countries and I think this could be repeated in certain specific areas such as the Baltic countries or most of the South American countries
 
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