Imagine the following:
I have 0 ships in my fleet. I have never invested anything into naval tech. Yet, I control a vast colonial trade empire. AND I have no fear that the trade routes will be threatened even if I go to war with all the naval superpowers in the world, as long as I control the colonies and tradeposts with armies.....
I like EU a lot more than imperialism (good game, but EU is better). But in this aspect, imperialism is a lot more accurate and fun than EU.
A strong merchant marine should be a pre-requisite in having a trading empire. Warships should be able to seriously disrupt another nations' trade routes or protect against this situation.
I have 0 ships in my fleet. I have never invested anything into naval tech. Yet, I control a vast colonial trade empire. AND I have no fear that the trade routes will be threatened even if I go to war with all the naval superpowers in the world, as long as I control the colonies and tradeposts with armies.....
I like EU a lot more than imperialism (good game, but EU is better). But in this aspect, imperialism is a lot more accurate and fun than EU.
A strong merchant marine should be a pre-requisite in having a trading empire. Warships should be able to seriously disrupt another nations' trade routes or protect against this situation.