Someone check me on this. I split up one of my fleets into two pieces and had them go to two different shipyards. The two new fleets had the same number of corvetters, with one fleet having an event-gained cruiser.
One of the two starbases had 6 shipyards, the other had 2. Shouldn't matter since right now only one shipyard does upgrades, right? But the fleet at the 6-shipyard base upgraded far slower than the one at the 2-shipyard base. The slower-upgrading fleet had the cruiser in it. When I broke the cruiser out into a separate fleet, both fleets upgraded at the same speed.
So the event-gained cruiser was killing my upgrade speed. It was wildly different from my existing designs, but OTOH, it couldn't have upgraded anyway. I don't know how this calculation worked, but this can't be right.
One of the two starbases had 6 shipyards, the other had 2. Shouldn't matter since right now only one shipyard does upgrades, right? But the fleet at the 6-shipyard base upgraded far slower than the one at the 2-shipyard base. The slower-upgrading fleet had the cruiser in it. When I broke the cruiser out into a separate fleet, both fleets upgraded at the same speed.
So the event-gained cruiser was killing my upgrade speed. It was wildly different from my existing designs, but OTOH, it couldn't have upgraded anyway. I don't know how this calculation worked, but this can't be right.