I have mostly enjoyed the game so far, however, the AI seemed to behave strangely.
Most of the game, I have had no trouble getting attacked. During war, even when outmatched, I seemed to be able to just outmaneuver the AI extremely easily. If superior, all I needed to do was to just STAND IDLE while the AI sends all their ships to be destroyed not getting any attacks into my own space. It was weird, but I assumed it was some unintended behavior response from being part of a federation. Or a bug of some sort.
At some point, when evenly matched (based on what the game says anyway), the enemy ships suddenly just appeared and disappeared inside my systems. At equal technology levels, enemy fleets seemed to suddenly outrun my fleets 10:1 whatever I did. I use the auto-best feature for designing ships, something wrong with ship speed there?
Now, the enemy AI seems to change to hit and run tactics destroying my spaceports and invading planets here and there before I could respond. I thought, "ok cool, finally some challenge!" But then realized I could not win because I could not see enemy fleets before they just appeared and could not chase them before they disappeared again.
Anyone have similar issues? It seems a little "borked"?
Also, the longer you play the game the more spammy and repeatative fleet combat becomes. Don't even let me get into diplomacy! Would it not be better if ships/buildings/colonies/etc. were more costly, space travel slower and fleet combats more strategic / less spammy? I'd hate to see a pretty cool game ruined by early-game bad AI and late-game combat spamming weirdness.
Most of the game, I have had no trouble getting attacked. During war, even when outmatched, I seemed to be able to just outmaneuver the AI extremely easily. If superior, all I needed to do was to just STAND IDLE while the AI sends all their ships to be destroyed not getting any attacks into my own space. It was weird, but I assumed it was some unintended behavior response from being part of a federation. Or a bug of some sort.
At some point, when evenly matched (based on what the game says anyway), the enemy ships suddenly just appeared and disappeared inside my systems. At equal technology levels, enemy fleets seemed to suddenly outrun my fleets 10:1 whatever I did. I use the auto-best feature for designing ships, something wrong with ship speed there?
Now, the enemy AI seems to change to hit and run tactics destroying my spaceports and invading planets here and there before I could respond. I thought, "ok cool, finally some challenge!" But then realized I could not win because I could not see enemy fleets before they just appeared and could not chase them before they disappeared again.
Anyone have similar issues? It seems a little "borked"?
Also, the longer you play the game the more spammy and repeatative fleet combat becomes. Don't even let me get into diplomacy! Would it not be better if ships/buildings/colonies/etc. were more costly, space travel slower and fleet combats more strategic / less spammy? I'd hate to see a pretty cool game ruined by early-game bad AI and late-game combat spamming weirdness.
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