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Rustingbooger

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Mar 12, 2018
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You don't need a modded mech. The BSC-27 that you get as a reward from a flashpoint breaks the store if you put it into storage. The store fixes itself if you take it out of storage but then the mech blips out of your mech bay forever.

Glad to know that what I was seeing and dealing with is a known issue. Kept thinking I broke something.

Any chance you have a modded in mech in your storage - that can mess up the stores

I dont mod the game at all. Im not a tech savvy enough for that. Before my injuries maybe, but not anymore:(
 

Takoita

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Considering that several mech variants in this game possess multiple ballistic hardpoints while having issues fitting weaponry in even one of them (Cicada being probably the most egregious example, but not the only one), having something like an AC/2 with reduced weight would be of use for increasing possible effective loadouts, even if it would contradict previous established fluff and crunch.
 

Jamey

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1- Lostech items with "+" were needed since day 1, as 3025 tech with "++ or +++" often outperform what should be the holy grail of mech equipment. But we got only the "+" with no real bonuses. I hope its a bug...
I have not gotten a lot of lostech+, but I got a Gauss Rifle that is two tons lighter than the base Gauss. That's a pretty sweet bonus, and I wonder if it is replicated on the other items with no other bonus.

2- Faceless NPCs. I won´t ask for voice acting, but given how many faces were avaiable even for generic pilots since day 1, i doubt would have add much man hours/cost give a face to all NPCs we interact in flashpoints. So far about half are seen only in generic pilot suit...
There are a lot of new faces in the Flashpoints. I don't have a problem with some one off characters getting a generic "character in helmet" picture because I recognize that good quality art is time consuming and they could only do so many portraits in the time that they had.

3- Lack of Canopus shop and alliance flashpoint. The periphery "super-powers" are as costly to ally as any of the great houses. There should be equivalent rewards or less demands.

The Magistracy does have two faction stores, although they are not marked as such on the map (Cate's Hold and Dunianshire if i remember right). Their inventory isn't amazing though.
I see no faction store at Cate's Hold, but I did find (a really crappy) one at Dunaishire.

I also see no faction stores on the map. As far as I can tell, allying with the Magistracy did little for me other than annoying some of the other factions. It's not a huge deal, as I'm working my way through all of the factions and Flashpoints. I'd just like to be 100% sure that I don't need to wait for an Alliance Flashpoint to pop up for me, so I'm staying Allied to the Magistracy until I max out my rep for Steiner or Davion.
 

Ben G

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For some reason, I belive it is a bug, the only thing that I am allowed to sell are any extra mechs. My shadow hawk pack wont even download, or if I select it, the entire downloading of the game stops and wont even try to download the game.

There’s another thread on here about that. It seems that one of the Flashpoints screws up selling at all the stores after you complete it.
Obviously some sort of bug, but I haven’t seen any mention of a workaround for it.
 

Prussian Havoc

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May 12, 2017
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So as to not confuse the issue between our Primary Contracting Official for each Faction and their many, many flunkies and junior officers and officials, the use of Faceless NPCs make a lot of sense to me.

If they have a Face, they are Main NPCs, all others come and go quite regularly in my experience.