I´m very satisfied with the overall package and eager to see more flashpoint like content on the next DLCs, but a few things were less than ideal, and hopefully will be corrected or at least not repeated.
1- Lostech items with "+" were needed since day 1, as 3025 tech with "++ or +++" often outperform what should be the holy grail of mech equipment. But we got only the "+" with no real bonuses. I hope its a bug...
2- Faceless NPCs. I won´t ask for voice acting, but given how many faces were avaiable even for generic pilots since day 1, i doubt would have add much man hours/cost give a face to all NPCs we interact in flashpoints. So far about half are seen only in generic pilot suit...
3- Lack of Canopus shop and alliance flashpoint. The periphery "super-powers" are as costly to ally as any of the great houses. There should be equivalent rewards or less demands.
I hope not, but i imagine its the same regarding the Taurians.
The pirates give easier acess to black market, so its okay regarding the lack of stores, but i think should have an exclusive flashpoint for it too.
1- Lostech items with "+" were needed since day 1, as 3025 tech with "++ or +++" often outperform what should be the holy grail of mech equipment. But we got only the "+" with no real bonuses. I hope its a bug...
2- Faceless NPCs. I won´t ask for voice acting, but given how many faces were avaiable even for generic pilots since day 1, i doubt would have add much man hours/cost give a face to all NPCs we interact in flashpoints. So far about half are seen only in generic pilot suit...
3- Lack of Canopus shop and alliance flashpoint. The periphery "super-powers" are as costly to ally as any of the great houses. There should be equivalent rewards or less demands.
I hope not, but i imagine its the same regarding the Taurians.
The pirates give easier acess to black market, so its okay regarding the lack of stores, but i think should have an exclusive flashpoint for it too.