Hi guys,
one thing that has upon occasion frustrated me in some of the other paradox games was the checksum calculation. It took ages (and depending on the game - yes, I'm badmouthing you, CK2, no use hiding! - it would make me wait for the entire time) to yield a result I could have told it right away:
Yes, my mod-collection breaks the checksum.
I know.
What would you think about a functionality that allows mods to declare that they are breaking the checksum? It would save computation time at the very least (or at least it does so for those who eschew Ironman mode).
Cheers,
Bosparan
one thing that has upon occasion frustrated me in some of the other paradox games was the checksum calculation. It took ages (and depending on the game - yes, I'm badmouthing you, CK2, no use hiding! - it would make me wait for the entire time) to yield a result I could have told it right away:
Yes, my mod-collection breaks the checksum.
I know.
What would you think about a functionality that allows mods to declare that they are breaking the checksum? It would save computation time at the very least (or at least it does so for those who eschew Ironman mode).
Cheers,
Bosparan
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