Is it possible for the patch to include a mechanic that tells the AI to build and assign screens for it's new aircraft carriers?
The US has over a dozen carriers in it's build queue, and if in the hands of a a human player, they could easily crush my paltry Japanese navy. But I know the AI will send them at me one at a time, unescorted, to be destroyed by small groups of escort ships. It's a shame really, how they are being squandered like that. I feel that this is one of the major failings in the Pacific war part of the game.
Is adding this possible?
Yes, its silly that. That is why I always play against humans. It is the best fix. That said, the problem may be somewhat resolveable using the ai parameters as it is set now, simply by increasing the number of minimum core "attack fleets" that the US has. Right now I think it is set to one. Setting it to 2 might help. I think that might resolve in more well designed fleets.
If it works, the next step would be to create a set of generic ai events that changes the "attack fleet" parameters as navies expand for every ai.
If you are willing to test it. I will write it up.