Distant Worlds Universe helped fix this by allowing ships to have trade offs with speed. So lighter ships could provide major hit and run tactics and then warp away. They could attach at different parts of your empire and once u got there leave. You could counter this with fields that helped block ftl but then u still were moving everything in your empire to deal with these small fee ships in one system while u were being hit and taken out all over.
In stellaris you could run in and shoot up space ports, mining stations etc. Do this in several systems across their empire and it will cripple them and their economy.
Hopefully this would make them go into debt and cause large problems.
In stellaris you could run in and shoot up space ports, mining stations etc. Do this in several systems across their empire and it will cripple them and their economy.
Hopefully this would make them go into debt and cause large problems.