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Faeelin

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Hey,

II'm trying to help someody with a mod, and I have a problem in that the AI keeps churning out tons of militia.

I'm not sure why this is; and I was hoping you guys might be able to help.

Here's what it looks like ATM, or at least the noticeable bits.

military = {
relative_build_scheme = yes
max_batch_peace = 800
max_batch_war = 500
max_batch_home_front = 130
infantry = 10.0000
cavalry = 0.0000
motorized = 0.0000
mechanized = 20.0000
light_armor = 0.0000
armor = 5.0000
paratrooper = 10.0000
marine = 0.0000
bergsjaeger = 0.0000
garrison = 0.0000
hq = 0.0000
militia 0.0000
multi_role = 14.0000
interceptor = 0.0000
strategic_bomber = 0.0000
tactical_bomber = 14.0000
naval_bomber = 0.0000
cas = 0.0000
transport_plane = 2.0000
flying_bomb = 0.0000
flying_rocket = 0.0000
battleship = 0.0000
light_cruiser = 0.0000
heavy_cruiser = 0.0000
battlecruiser = 0.0000
destroyer = 5.0000
carrier = 0.0000
escort_carrier = 0.0000
submarine = 0.0000
nuclear_submarine = 0.0000
transport = 10.0000
artillery = 0.0000
sp_artillery = 0.0000
rocket_artillery = 0.0000
sp_rct_artillery = 0.0000
anti_tank = 0.0000
tank_destroyer = 0.0000
light_armor_brigade = 0.0000
heavy_armor = 0.0000
super_heavy_armor = 0.0000
armored_car = 0.0000
anti_air = 0.0000
police = 0.0000
engineer = 0.0000
cag = 0.0000
escort = 100.0000
}

What's going on?
 

HistoryMan

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hq = 0.0000
militia 0.0000
multi_role = 14.0000
Note that the line for Militia is missing the "=". Also, adding up the current %ages only gets to 90%.

The other possibility, is if the nation in question has reached its "desperation" threshold yet - in which cases it spams Militia as fast as it can.

Tim
 

Faeelin

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Fernando Torres said:
It might be a switch.
Well, is this from a save game or from the .ai files ?

It's from a save, which I thought would be the most accurate.

So it has to add up to `00? Thanks.