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rashtrakut

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I know the patch is coming soon, but is it possible to fix this event trigger. For Muslims it swaps out the primary wife with the new wife instead of adding one. This was not a problem in Sengoku.

Also the event where a spouse gets involved with hanky panky needs to be fixed. If a spouse produces a bastard, the husband gets pissed at the primary wife instead of the adulterous wife.
 
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rashtrakut

Major
32 Badges
Aug 9, 2006
786
67
  • Sengoku
  • Crusader Kings III
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Rome: Vae Victis
  • Victoria 2
  • Crusader Kings II
  • Europa Universalis: Rome
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III
  • Deus Vult
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
Any chance the add_spouse gets fixed in the next patch?

I have figured out how to correct the second issue

Event 304 in birth events need to be moved around as follows:


Code:
# The child gets the father's dynasty
character_event = {
	id = 302
	
	is_triggered_only = yes 
	desc = "EVTDESC302"
	picture = "GFX_evt_birth"

	option = {
		name = "OK"
		dynasty = FROM
		remove_trait = bastard
		add_trait = legit_bastard
		
		father = {
			spouse = {
				character_event = { id = 305 tooltip = "EVTTOOLTIP305" } # The father's wife is enraged
			}
		}
			
			mother = {
				spouse = {
					character_event = { id = 304 tooltip = "EVTTOOLTIP304" } # The child's mother's husband is pissed off
				}
			}
	}
}



# The child's mother's husband is pissed off
character_event = {
	id = 304
	picture = "GFX_evt_quarrel"
	desc = "EVTDESC304"
	
	is_triggered_only = yes 

	option = {
		name = "EVTOPTA304"		
		FROM = {
			mother = {
				reverse_opinion = {
					who = ROOT
					modifier = unfaithful
					years = 10
				}
			}
		}
		FROM = {
			father = {
				reverse_opinion = {
					who = ROOT
					modifier = cuckolded
					years = 10
				}
			}
		}
	}
}

# The child founds a new "bastard" dynasty
character_event = {
	id = 306
	
	is_triggered_only = yes 
		
	desc = "EVTDESC306"
	picture = "GFX_evt_birth"

	option = {
		name = "OK"
		dynasty = FROM
		add_trait = bastard
		
		father = {
			spouse = {
				character_event = { id = 308 tooltip = "EVTTOOLTIP308" } # The father's wife is angered
			}
		}
			
			mother = {
				spouse = {
					character_event = { id = 304 tooltip = "EVTTOOLTIP304" } # The child's mother's husband is pissed off
				}
			}
	}
}


# The child is denounced
character_event = {
	id = 309
	
	is_triggered_only = yes 
		
	desc = "EVTDESC309"
	picture = "GFX_evt_birth"

	option = {
		name = "OK"
		
		father = {
			spouse = {
				character_event = { id = 311 } # The father's wife is displeased
			}
		}
			
			mother = {
				spouse = {
					character_event = { id = 304 tooltip = "EVTTOOLTIP304" } # The child's mother's husband is pissed off
				}
			}
	}
}