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Darkrenown

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Since there are several threads complaining about stuff which is already fixed/planned to get fixed for 1.03 it would be good to have one thread with all the fixes we know about. Please only post about what you know is fixed from a dev or beta post, not what you think should be fixed. There are also a lot of small bug fixes and rare CTD fixes but I don't think they're worth listing.

The fixes I've heard about:

Partisans are being scaled back in 1.03. They shouldn't spawn as often or be as large and should be unreinforceable. They should also vanish when the country demobilizes, although last I heard this was still a work in progress and may be changed to they vanish when the country makes peace.

POP merging. Only pops under 10k should merge.

The AI's building of modern ships is being looked at again.

The AI should respect Peace treaties more, so no more constant wars.

Starting pops ajusted. Especially in Austria.

Starting factories ajusted.

AI should be better at know what items are in demand and building factories for them. Update: "AI for 1.03 revised to focus on railroads and filling gaps in production chain (as well as profit). Output from world is increased 100-300% - with obvious benefits for material availability."

It should be easier for lower prestiege countries to buy from the WM.

Provinces being instantly retaken when a country is annxed should no longer happen.

AI shouldn't offer you the same tech 4 or 5 times in the same offer.

Lake tchad isn't a province anymore.

You shouldn't be able to build troops with culture or home prov set to "none" which causes a crash.

Pop's cash reserve is being looked at.

The depopulation of countries is being looked at.

The problem with the player's choice in an election event not being sticky enough should be fixed.

Triggers for 1848 re-written.

Peace making AI being looked at.

Seperate land-locked areas of your country shouldn't need convoys.

BB resulting from unification events is being looked at.

F12 and "badboy" will show your badboy.

1.03 includes a new event for civilizing for any nation, if they fullfill certain aspects.

There will be a way to Italian unification which does not depend on France's event choices.

RGO's output should no longer fluctuate.

In 1.03 it will be possible to adjust the starting productivity of RGOs and factories directly (in a text file) so it should be relatively simple (by trial and error) to come up with an easy and very easy mode by multiplying up the productivity factors. This should allow people who want a fun game without too much work to still enjoy the flow of the game.

SGF doesn't get the Three Hurrahs event in 1.02, it will in 1.03.

Latest news: "Its kind of ready but in testing for a few weeks more." Johan 11th feb. So hopefully we should have it by the end of them month. Note that date isn't set in stone so no complaining is it isn't out then!

Yet later news: http://forum.paradoxplaza.com/forum/showthread.php?t=130698


I should probably add a disclaimer: I'm not a beta (Turned down for Vic and HoI </bitterness> :p) nor do I have any inside knowlage of the patch process. This is all picked up from around the forum from dev or beta posts. If none of this turns up in 1.03 don't blame Paradox, although hopefully someone will tell me if I have any glaring errors. :D
 
Last edited:

OriginalRafiki

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Thanks, Darkrenown :)

Now, if only people read stickies, I'd suggest stickying this thread, since these question are "filling up the board" ;)

Rafiki
 

Darkrenown

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rafiki said:
Thanks, Darkrenown :)

Now, if only people read stickies, I'd suggest stickying this thread, since these question are "filling up the board" ;)

Rafiki

Well if it was stickied I could just point people here instead of typing out how the thing they're complaining about is fixed and what it should be like in 1.03. Saves me wearing out my keyboard :)
 

Wenla

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Bug forum OK

Bug forum is (IMHO) enough, because:
- it is easy to find reported bugs over there
- title tells if it will be fixed in V1.03 or
- if it is considered as a bug at all

Wenla
 

unmerged(14180)

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Think about it, not everyone that rocks up in here will know to look in the bug forums will they?

instead, make a sticky that says please look in bug forum unless there already is one.

posting suggestions is fine. and if someone doesn't like something going into the new patch, its better off saying it now and explaining why its a bad idea instead of after its release when people will have a to wait another 6 months.
 

Spruce

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I'm looking forward to this patch, because it will improve this game even further. :)

great initiative to highlight this,
 

JScott991

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Darkrenown,

Is depopulation receiving any kind of fix? By that I mean the constant decline of populations due to the loss of divisions.
 

Johan

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JScott991 said:
Darkrenown,

Is depopulation receiving any kind of fix? By that I mean the constant decline of populations due to the loss of divisions.

yes..
 

Marlborough

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Thanks for the news -- looking forward to the patch.
 

JScott991

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I thought so. I figured it was just an oversight by Darkrenown. Derek mentioned last week or before that it was being looked at.

Johan said:
 
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I do hope that if there's a correction to costs of war, it will be a very minor one. Personally I don't see anything wrong with wars resulting in loss of people, that's what wars always do, and I was greatly irritated by the minuscule population losses in 1.01. IMO the wartime population losses right now are just about right; makes one think twice before embarking on a war.
 

unmerged(23954)

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well, the problem seems to be that the AI doesn't think twice about starting a war... but I do agree there should be a noticeable population decline.

And, even though the bug forum is working, I think this thread needs to be stickied - there are still lots of posts about problems that are already on Paradox's 'to-do' list.
 

Dagfinn

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Johan said:

I realy hope this means that ai will make war a lot less or/and a generally reduction in military spending/focusing.

Not only that battlefield cassualties just will be less reflected on the general populace.
 

OriginalRafiki

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For all the grievances that has been put forth after 1.02, this list goes to show that Paradox does listen to the players and they do care about the concerns we have.

I'm really looking forward to 1.03 being released, with a hopeful reduction in the number of partisan/POP-devolvement/POP-merge/broken-economy-threads on the boards resulting from it ;) :D

:) Rafiki
 

OriginalRafiki

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Careful now, otherwise people might think that you have information about when it's being released! :D

;) Rafiki