Fix the job system please when it comes to slaves and clerks

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random_one1

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So, just today I thought I would try a fun empire type, one where my free pops either take the top jobs, or stay unemployed with Utopian abundance, while the slaves mostly work in clerk jobs, with the aid of commercial trade I should be able to mostly balance out the cost for living, but instead of getting this cool empire where the free don't work and the slaves toil away at jobs focused to entertain and encourage trade, I find myself with a dozen or more unemployed slaves on the planet with all my free people working the clerk job, I can't make the slaves work it over them no matter what I do, there needs to be a way to make certain races take a job over the others, it would also help with making specialty races with certain traits, being able to make them always focus and fill one job over the others.
 

AGenericAccount

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you can move the pure race to planets that can fill the higher class jobs

I'm pretty sure the game just fills worker jobs on a case by case basis and will not fire master race pops for slaves

so find planets with specialist/ruler jobs and move them there, the slaves will replace every slot that is missing

a good thing about this is you sorta know precisely when you have too many slaves when ALL your worker and specialist jobs are filled and have to start getting rid of them/thrall world
 

spyker92

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this is because clerks are weight last for the math when it comes to slave jobs (which goes food->minerals->technicians->clerks)

its possible to circumvent this by un-employing all of your workers then queing your clerks first for labor. This will assign your slaves to the clerk job and they won't reassign themselves.

That said, a button/slider to assign priority to jobs on planets would be a nice add-on when it comes to managing job micro.
 

Zergor

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I always thought that pop rights missed a lot of options.

The distinction : Free, stratified, slave is lacking because it doesn't allow many kind of societies.
The problem is indeed that only an upper limit is defined, not a lower one. And priorities make so that free pops will take your slaves jobs.

So the result is you can't have a specie that can be only ruler, or never worker.
And I think we should have option for exactly that (things that could be called ruler's privilege, master rights...)
Those options should of course come at a cost: Unemployed pops should at least have the life level of the highest job they don't do because the state pay them just to exist.
 

random_one1

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Skpyker92, all my jobs are actually filled, I have a excess of people, what I wanted was for the free people to be unemployed because they had Utopian abundance, they are suppose to give me 2 research and 1 unity by being unemployed, meaning I can pretty much fulfil my needs for research and unity all by having a few unemployed people on each planet... Except no matter how I change job priories or unasign and reassign people, I always end up with unemployed slaves, all I am asking for from Paradox is some sort of tick-able options in species like 'always have this race fill jobs first' which helps for a lot of different empire options, in this case one of having a sorta 'paradise' for the free people, who mostly go unemployed and enjoy themselves, while the slaves focus on working. and Agenericaccount I am using the employed pops to unlock building slots, I am trying to build a empire as wide as possible, a big part of that is using a mix of cheap slaves who have low housing and consumer good costs, with unemployed free races to help fill in the gaps to unlock a building every 5 pops, want to go a very wide empire without losing too much on research by going too much over the empire sprawl.
 

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I am even just happy if they could weight the jobs like 'this races gets benefit while unemployed, value them less for filling jobs.' And one thing that still has to be made clear, the slaves had a bonus to trade value, if Paradox had a system that worked a race with a bonus to producing the resources of that job should always get that job first.