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redharo

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Before 2.2, it was easy to control 20+ planets because I could just stick them into one huge sector and just give it funds

However, with the current patch, sectors are too small and numerous. I've colonized/conquered 25 planets and it in turn created like 10-15 sectors which all have their own governors and mineral pool that I would have to manually provide to each of them.

Not to mention, the fact that the 2.2 sectors is garbage, whereas 2.1 sectors was at least pretty decent at managing 100+ planets and would create ney profit

Manually controlling 25+ planets is a pain in the arse, where I constantly have planets with unemployment, that I am spamming commercial districts on my planets just to keep up with the job demand.

How the hell does paradox expect me to cover the galaxy with my empire's color!?!

upload_2018-12-25_16-31-8.png

BEHOLD THE MESS OF 26 PLANETS, AND THE OVERPOPULATION/UNEMPLOYMENT ON MY PLANETS, AND HOW MANY SECTORS IT HAS CREATED

As I fix a problem with one planet, more pops spawn another planet creating more unemployment/overpopulation problems. Its literally wack a mole!

The Overview only displays 11 planets, theres 15 more planets that needs managing, plus the fleets during war.
 
Last edited:

DreadLindwyrm

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Before 2.2, it was easy to control 20+ planets because I could just stick them into one huge sector and just give it funds

However, with the current patch, sectors are too small and numerous. I've colonized/conquered 25 planets and it in turn created like 10-15 sectors which all have their own governors and mineral pool that I would have to manually provide to each of them.

Not to mention, the fact that the 2.2 sectors is garbage, whereas 2.1 sectors was at least pretty decent at managing 100+ planets and would create ney profit

Manually controlling 25+ planets is a pain in the arse, where I constantly have planets with unemployment, that I am spamming commercial districts on my planets just to keep up with the job demand.

How the hell does paradox expect me to cover the galaxy with my empire's color!?!

View attachment 434963
BEHOLD THE MESS OF 26 PLANETS, AND THE OVERPOPULATION/UNEMPLOYMENT ON MY PLANETS, AND HOW MANY SECTORS IT HAS CREATED

As I fix a problem with one planet, more pops spawn another planet creating more unemployment/overpopulation problems. Its literally wack a mole!

The Overview only displays 11 planets, theres 15 more planets that needs managing, plus the fleets during war.
Well, although it isn't perfect, letting the AI handle most of the grunt work of building by just feeding the sectors funds does deal with a lot of those problems you're having with manually controlling everything.
The builds are *generally* decent - although you will want to do a check every so often to do upgrades on some of the buildings.

Ultimately though, I'm not sure Paradox are expecting you to cover the galaxy with your colour - they're expecting you to reach a goal of "I'm now unstoppable", or "I've united the galaxy in my federation/as my vassals", or to stop at the victory screen.

I'm getting on fairly well with the sector building AI,although it could stand some improvement, although part of that might be that I'm not concerned about squeezing every ounce of efficiency out of my planets.
As a note, you don't necessarily need to jump on each planet immediately it has one unemployed or unhoused pop - it's not terribly harmful to let it get to a couple before building the next thing.
If you think you can cope with it, living standards that stop your unemployed pops being useless can help - although it does eat a lot of consumer goods to run it.
 

DreadLindwyrm

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Exactly like what is even the point of a 1 planet sector. Plus even if you do set it to autobuild, my experience is that it will build buildings that just tank minerals
That might be because you're meant to spend mineral income to get consumer goods and alloys, so you will naturally have the AI building things that convert minerals into the other resources so that you have an economy.