Fix AI debt spiral / alliance issues. It's been broken for weeks, and it's gamebreaking.

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When there's a specialist job and you suggest its budget should be deallocated, that tends to imply removing that person from the payroll.

The more thoughtful position would be "Paradox should increase the budget so that the bugs can get fixed while the content team continues to work on new content."
I admit that my post is open to interpretation, but firing an employee was never crossed my mind or something I directly stated. What was in my mind is they should recruit more AI programmers than content designers, and as you said to recruit more employees the budget should be increased.
 
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As a person I don't want neondt to be fired.

As a customer I want this game to be fixed or at least any communication. And as a customer, receiving dev diary about SEA new missions when game is broken is really disrecpectful.

We don't even have the right to talk to the only employee we can see. As a customer, it's an insult. 2 months.

I'm done apologyzing. It's clearly not on me to assume swedish vacation or bad allocation of resources. It's on Paradox. They released a DLC 2 months ago and we can't talk about it, cause, you know, it's vacation. It would have been a long time i've got fired if I worked like that.
 
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We don't even have the right to talk to the only employee we can see.
You can talk to neondt all you want about the things he actually does.
 
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It's unfortunate that the current Dev Diaries just aren't that interesting to people who find the game currently not worth playing.

Just posting a roadmap with a bit more detail than, "We're aware of the issue" could've gone a long way.

Something like: "We'll be back at work on x/x. We intend to roll as many quick AI fixes as possible into a patch within x weeks. More complicated fixes will be looked at after that."

I don't think a tiny bit of communication is asking for too much.
 
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It's unfortunate that the current Dev Diaries just aren't that interesting to people who find the game currently not worth playing.

Just posting a roadmap with a bit more detail than, "We're aware of the issue" could've gone a long way.

Something like: "We'll be back at work on x/x. We intend to roll as many quick AI fixes as possible into a patch within x weeks. More complicated fixes will be looked at after that."

I don't think a tiny bit of communication is asking for too much.

Well, as of today, this post has 365 replies and more than 32,000 views. I bet these problems are impossible to be ignored given the amount of attention they have been paid to by the player base (and not only here, but also elsewhere).

Focusing on mechanics overhaul alone is not the way to go for Paradox because many players (me included) do not play multiplayer, but singleplayer alone where a functioning AI is crucial for having fun.
 
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Well, as of today, this post has 365 replies and more than 32,000 views. I bet these problems are impossible to be ignored given the amount of attention they have been paid to by the player base (and not only here, but also elsewhere).

Focusing on mechanics overhaul alone is not the way to go for Paradox because many players (me included) do not play multiplayer, but singleplayer alone where a functioning AI is crucial for having fun.

Impossible? In this case why there is no reply from a Paradox team member here?
They are ignoring customers - that's it.
 
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Impossible? In this case why there is no reply from a Paradox team member here?
They are ignoring customers - that's it.
I'm reasonably sure that anything they could have said here, however positive, would raise the thread temperature, not lower it.

The only valid test is a new patch; the only valid result is fixed bugs.
 
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I usually buy the latest DLC for EU then wait until its in a playable state (from the forum feedback from players) to give it a try.

This is the longest I think I've had to wait, and seems the biggest slip in standards yet.

We seem to live in an age where we no longer have to make excuses for our outrageous behaviour, and Paradox seems to have wholeheartedly embraced this by not fixing the bugs whilst at the same time antagonising us by showing that development diary.
 
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I'm reasonably sure that anything they could have said here, however positive, would raise the thread temperature, not lower it.

The only valid test is a new patch; the only valid result is fixed bugs.
Maybe at least 2 months after release, a dev answer here," sorry we are working on it". I know i know... very high expectations.
 
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I have noticed, too, that a number of AI countries are unlikely to join me in war, often because of high debt. I sometimes pay it off for them in late-game scenarios! That said, sometimes they go out of debt, too. I'm unsure how they resolve such heaping amounts of debt, but they seem to set things right even after being over 1000 ducats in the hole.
 
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Maybe at least 2 months after release, a dev answer here," sorry we are working on it". I know i know... very high expectations.
The devs, or at least PR department, have likely seen the fire that is people's anger about the state of EU4, and elected that addressing it without any sort of patch as an appeasement deal would be equivalent to throwing gas on the fire. A fire which was, in part, caused by a lack of communication from PDX's side.

So basically, they shot themselves in the foot in June with the seemingly pushed release, and shot the other foot at the start of July when they went on break without an announcement. It's just a matter of how long the bleeding will go on for at this rate.
 
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Well, as of today, this post has 365 replies and more than 32,000 views. I bet these problems are impossible to be ignored given the amount of attention they have been paid to by the player base (and not only here, but also elsewhere).

It's become painfully apparent that paradox as a company dosn't care about their paying customers.

Even EA communicated more with the player base during the battlefield 2 fiasco.

It makes it even worse that ck3 releases soon and even if it turns out to be good I and most of the players I know won't buy it because of the disrespect shown after 1.30.
 
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It's become painfully apparent that paradox as a company dosn't care about their paying customers.

Even EA communicated more with the player base during the battlefield 2 fiasco.

It makes it even worse that ck3 releases soon and even if it turns out to be good I and most of the players I know won't buy it because of the disrespect shown after 1.30.

And that's with our already low expectations of PDX releases pre-DLC!
 
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Even EA communicated more with the player base during the battlefield 2 fiasco.


Look, i totally understand that you feel left alone by Paradox here, and i feel the same.
Still, i would argue they handled it a lot better than EA did. They acknowledged the problem. It is a Bug in the first place, and not intentional like with EA. We know that there's been delays with Vacation and apparently new Teams setting up.

And most of all, i take less announcements over "Was totally intentional, we tried to make you feel a sense of pride and accomplishment" any day, if there's no ETA or Fix to announce yet.
 
The devs, or at least PR department, have likely seen the fire that is people's anger about the state of EU4, and elected that addressing it without any sort of patch as an appeasement deal would be equivalent to throwing gas on the fire. A fire which was, in part, caused by a lack of communication from PDX's side.

So basically, they shot themselves in the foot in June with the seemingly pushed release, and shot the other foot at the start of July when they went on break without an announcement. It's just a matter of how long the bleeding will go on for at this rate.

I'm sure they've seen it. They've been seeing it for, at least, the past three years. The devs going silent or not addressing issues, or anyone else on PDX really, isn't something new.

They did communicate a bit before Emperor and promised more transparency and communication.
 
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Not much a dev can say when these decisions are being made at a level above their pay grade. Been that way for years, and as long as games like EU4 are in the top 50 on the steam played chart I doubt things will change.

As far as CK3, I won't touch it until it has many patches. Made the same decision with Stellaris and haven't regretted it, given its current state. Emperor just reinforced my stance.
 
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Difficulties associated with emperor launch added to the barebones release of imperator is whats keeping me from buying ck3 on release. If you asked me 1-2 years ago, i would have insta purchased ck3 but not anymore, and i fear i am not alone in this. (All this considering ck2 might be my favorite all-time cpu game).
 
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It's become painfully apparent that paradox as a company dosn't care about their paying customers.

Even EA communicated more with the player base during the battlefield 2 fiasco.

It makes it even worse that ck3 releases soon and even if it turns out to be good I and most of the players I know won't buy it because of the disrespect shown after 1.30.
Listen that's all we can really do - not buy their products. But TBH I am not confident that enough people won't do it to really make them sit up and listen. Hell PDX's entire DLC model is built around the fact they know they can milk it's player-base for endless new premium priced DLCs.

Hell, on CK3 they have already outlined plans to do a 'big' DLC which will have a hefty price point (60% of the base game I think). Before they even launch the game, and see how it is received, they are confident they can get many players to pay for that DLC. And on that, I assume like other recent PDX titles, this means CK3 will be barebones on release, and the expensive DLCs will be there to add content later. It's a shitty DLC practice in my book.

And this business with EU4 really means they have lost whatever goodwill they had, and shows they really don't care. I won't be buying CK3 anytime soon (and I loved CK2) and I'm not buying Emperor. Only way to make them respect us. Hopefully enough people will do the same that they act on it.
 
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They still haven't fixed it yet? Holy shit... And no apologies for selling stuff thats broken either? Oh wait, did I also get a warning from commenting on these abhorrent business praxises in a DD? The first two are actual questions, as I've been gladly far and away from anything PDX-related.

Currently I'm reading a book by August Strindberg, about the Swedish skärgård-folks on Hemsö in the late 1800s. Itches my (fairly large) historical needs way better than dealing with these people (PDX).

Why are people supporting companies like this, I honestly do not understand. This company litterally feeds on people buying their broken product being advertised as a functioning game. Well it's obviously not, if alliances are still largely broken.

Have fun with Paradox Interactive Ltd. ;)
 
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