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Well my old laptop runs eu2 very well and that is like 4-5 years old by now. Like I said, I mostly blame Vista for sucking so much.
I would too. And If I was to give you an advice, out of the game field, it would be to get 1Gb more, you'll see the difference in your everyday work.
 
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Well, I am very positively surprised by this game.
I like new sprites, music and new improvements.
Can't wait for new map ;)
I'll buy FTG asap definitely.
AI seems to be smarter but it has too many wars in few years (without mod), so this cause relations going down too fast.

Well it wasnt that nice, but then you kinda miss hearing it, its just familiar and cozy you know, you feel at home hearing it and playing eu2 :D

I have the same feeling with falala song :D
 
I haven't read all of the entriesi in this post but I just wanted to say Thank You! At last Europa Universalis is playable on a computer with reasonable specs. I wass hugely amazed when I managed to get it running on my Laptop which is basically from the stoneages with a pentium 4 processor and built in graphics card.

And it ran smoothly too! Looked really interesting when I started it up but I am going to have to run the tutorial in order to get used to the new interface(only ever played EU3). Multiplayer has also always been a great interest for me when it comes to these kind of strategy games and allowing 32 players in one game sounds awesome hoping to try this addition out some day soon.

Thanks Paradox and everyone else involved LOOKS GREAT!​

Edit: Bought the game straight off GamersGate when I recieved the mail about its release,
 
1Mb would increase it to only 1025Mb, I can hardly see how that makes a difference. :D

Sneaky mod changing the quote ;)
 
I would too. And If I was to give you an advice, out of the game field, it would be to get 1Gb more, you'll see the difference in your everyday work.
I'll get win 7 and 1gb extra and then everything will be happy and gay again when I can conquer the world without slowdowns.
 
Ok, I can now give a more detailled feedback after two tries (a 1399 start with France and a 1520 start with ACGEEP).
I must say I'm really impressed with the IA behaviour: when at war with England around 1405, I got a revolt event which was immediately followed by a DOW from a dutch minor.
Also I find the colonization system much better there than in EUIII. The recruitment system is also much simple to manage. I only miss the national ideas and decisions.

Strategy question for you specialists: as France in the 1530s, who could I find as ally? The Habsburg-English megablock tends to be slightly difficult to handle with only Scotland on my side
 
Poland as the traditional french ally
Some minors as Savoy
Portugal may be interesting

In all cases, the goal is to turn Austria's and Britain's attention on someone else while you grab provinces for yourself. Then you declare peace.
 
Thanks for the tips.
I already managed to grab Franche-Compté and Artois from Spain and I intend to go for Flanders next time. I was also considering allying the OE as soon as I get the occasion.
 
Please report the CTDs in Bug Report subforum if they're very annoying/repeatable.

White Peaces are signed only when no activity on either side of the conflict was present for some time (2 years IIRC, though this might be wrong) - it shouldn't happen if you e.g. control their land, and never has for anyone I know. Were you the alliance leader on your side of the war? If not, your AI alliance leader could have signed a white peace - which they do, sometimes.


Thought i was the leader, but maybe I wasnt. Still trying to figure all this stuff out :) Thanks everyone who replied.
 
Just played my first real game with England in the 1648 scenarion (AGCEEP), normal/weakling. Had a great game and I really enjoyed the new features (I don’t know how I managed to play EUII without the notifiers). Just a couple of things that I would want to be improved.

The AI is far better in war now as it use few larger stacks rather than a bunch of small ones that can easily be defeated. Unfortunately it still use small fleets in naval battles. This made it really easy for me to defeat the Dutch navy even though they had far more ships than I had as I could let my main fleet of 30 ships attack their fleets of 5-6 ships. After 2-3 wars their navy was almost destroyed. They also did a couple of invasion attempts with 4-5k soldiers that I easily destroyed. I hope this will be dealt with in future patches.

The AI is still lousy at trading which make it to easy to control the world trade if you send your merchants manually. I used autosend so my trading would be as lousy as the AI, thus avoiding the unfair advantage I got from sending my own merchants. I hope that the AI will be improved, as well as an improved autosend system where you can prioritize different CoT:s to. This would make trading much more interesting because right now it is just tedious.

I would also like the ability so send more than one settler at once, like the AI does. Colonizing North America is a bit too much of micromanagement for me.

Besides these issues I think the FtG team have made a great job and I really enjoy playing this game. It was definitely worth the money!
 
It's good. I was sorta looking around and going ":eek:" at how everyone was vassalizing each other though. :p
 
comments:

1, the AI is better. Less peacing out early on, so longer bloodier wars :):)

2, scenarios need fixing a bit

3, agree w/ wish for auto-send on specific cot's

4. new gfx is lovely ;)

5, agree about ship stacking = needs fixing (same prob as eu2)

overall, a few nice changes aside, doesn't seem v. different compared to eu2, and i am quite disapointed - but i will wait for the patches to add more over time

still too "static" imo
 
Did anybody saw how Ai releasing parts of it's territory as a vassals if it is profitable? What about Moscovy? Did anybody saw it transforming into Russia and then beating it's historical enemies like Poland, Lithuania and Sweden? (of course if Ai control it)
 
Did anybody saw how Ai releasing parts of it's territory as a vassals if it is profitable? What about Moscovy? Did anybody saw it transforming into Russia and then beating it's historical enemies like Poland, Lithuania and Sweden? (of course if Ai control it)

I saw it in every game, sometimes POL is too tougher and they stop the russians
 
I remember that in EU2 Moscovy had no chances to create Russia, because of the strong neighbours. Maybe the policy regards to small states changed now and they have a chance to beat the great ones? (I saw Denmark with 70 thousands of warriors in Jutland)

I saw it in every game, sometimes POL is too tougher and they stop the russians

It is good. It means, that the game already have some kind of balance and everyone have some chances. (I want to think so)
 
comments:

1, the AI is better. Less peacing out early on, so longer bloodier wars :):)

2, scenarios need fixing a bit

3, agree w/ wish for auto-send on specific cot's

4. new gfx is lovely ;)

5, agree about ship stacking = needs fixing (same prob as eu2)

overall, a few nice changes aside, doesn't seem v. different compared to eu2, and i am quite disapointed - but i will wait for the patches to add more over time

still too "static" imo

What doi you mean by static ??
 
What doi you mean by static ??

Je ne sais quoi ;)

other things:

1, adding ability to name armys&navys wud be good, and switch between leaders

2, more ledger info (from eu3, like forts and stuff)

3, in 1795 scenario, the main english army in America is in a province with 5 supply... dies of attrition immediately

4, what's with all the crazy cores?? why does england have cores on Louisiana territory?? ecosse on england and ireland???

5, i think revolt.txt has some errors... for example i released napoli as austria but it only got napoli and not apulia even tho i owned that too (same with other vassals only getting 1 prov even tho i owned their other normal provs)